Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DevGem
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,298 Elo+
Party 2
Hades
Hades
SirJasper450
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,118 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,305 Elo+

VS

Team Averages
Level 116
1,515 SR
1,457 Elo+
Arachne
Arachne
EmployingChief2
Arachne
Level 108
God Stats
5W - 2L
1,623 SR
Queue Stats
110W - 104L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
I bongus I
Baron Samedi
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 105L
1,519 Elo+
Party 1
Chaac
Chaac
fmoneyy2155
Chaac
Level 117
God Stats
11W - 14L
1,422 SR
Queue Stats
139W - 241L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
0 / 6 / 0
6,161
513
859
5,653
1,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
DevGem
Neith
10
0 / 10 / 1
6,667
556
4,955
14,657
4,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 7 / 0
7,102
592
7,633
13,475
7,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 9
9,694
808
7,564
10,708
3,811
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
I bongus I
Baron Samedi
15
11 / 0 / 11
10,097
841
17,469
9,705
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 15
8,729
727
4,047
10,118
4,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
58
1
Kills
23
23
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
6
0
0
L
Neith
DevGem
Neith
0
10
1
0.05
W
10
0
9
14.5
W
Baron Samedi
I bongus I
Baron Samedi
11
0
11
16.5
L
1
7
0
0.14
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,447
Damage
29,080
33,785
Taken
30,531
14,490
Mitigated
12,765
1,979
Healing
20,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
859
208
0
10
5,653
1,800
0
3,862
1,599
0
2,637
L
Neith
DevGem
Neith
4,955
1,237
0
245
14,657
4,819
0
7,901
6,339
0
16,065
W
7,564
4,808
0
5,726
10,708
3,811
437
2,495
7,443
0
26,811
W
Baron Samedi
I bongus I
Baron Samedi
17,469
1,763
989
6,529
9,705
4,392
1,099
3,863
5,558
45,751
0
L
7,633
383
177
1,547
13,475
7,871
0
4,779
8,378
26,388
0
W
4,047
772
288
6,679
10,118
4,562
328
1,408
8,591
0
30,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,930
Gold Earned
28,520
80
Minions Killed
162
0
Camps Cleared
10
366,771
Distance Traveled
711,764
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,161
513
4
0
0
45,943
1
L
Neith
6,667
556
24
2
0
148,971
0
W
Arachne
9,694
808
39
3
5
263,340
0
W
Baron Samedi
10,097
841
71
6
3
225,520
0
L
Hades
7,102
592
52
4
0
171,857
0
W
Chaac
8,729
727
52
4
2
222,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role