Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Akatskay
Hou Yi
Level 157
God Stats
8W - 2L
1,969 SR
Queue Stats
85W - 40L
1,799 Elo+
Party 2
Poseidon
Poseidon
Nabbly
Poseidon
Level 159
God Stats
1W - 0L
1,537 SR
Queue Stats
80W - 36L
1,839 Elo+
Party 2
Team Averages
Level 148
1,669 SR
1,713 Elo+

VS

Team Averages
Level 66
1,660 SR
1,588 Elo+
Sun Wukong
Sun Wukong
Icefluffy
Sun Wukong
Level 28
God Stats
0W - 1L
1,803 SR
Queue Stats
8W - 6L
1,609 Elo+
Party 1
Sol
Sol
SkorgeX
Sol
Level 156
God Stats
4W - 2L
1,593 SR
Queue Stats
48W - 33L
1,647 Elo+
Party 1
Ymir
Ymir
WulfShadowguard
Ymir
Level 14
God Stats
3W - 4L
1,584 SR
Queue Stats
3W - 5L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 7
6,782
754
1,519
8,665
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Akatskay
Hou Yi
12
3 / 0 / 5
7,151
795
6,163
2,499
858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Nabbly
Poseidon
12
5 / 0 / 3
7,445
827
11,814
2,872
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Icefluffy
Sun Wukong
8
1 / 3 / 0
5,614
624
2,694
7,382
4,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
9
0 / 0 / 1
5,553
617
2,929
4,785
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 5 / 1
5,638
626
670
10,164
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
7
3.5
W
Hou Yi
Akatskay
Hou Yi
3
0
5
5.5
L
Sun Wukong
Icefluffy
Sun Wukong
1
3
0
0.33
W
Poseidon
Nabbly
Poseidon
5
0
3
6.5
L
Sol
0
0
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,496
Damage
6,293
14,036
Taken
22,331
11,122
Mitigated
13,783
2,763
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,519
351
0
1,557
8,665
9,447
51
2,061
6,391
7,600
0
W
Hou Yi
Akatskay
Hou Yi
6,163
1,735
0
839
2,499
858
1,837
827
1,609
0
31,963
L
Sun Wukong
Icefluffy
Sun Wukong
2,694
472
0
1,584
7,382
4,073
0
3,768
3,408
0
12,907
W
Poseidon
Nabbly
Poseidon
11,814
1,250
0
367
2,872
817
620
693
2,111
33,958
0
L
Sol
2,929
1,119
0
819
4,785
2,059
0
3,520
1,059
18,624
1,432
L
670
103
257
870
10,164
7,651
0
5,558
4,230
2,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,378
Gold Earned
16,805
127
Minions Killed
81
7
Camps Cleared
2
488,659
Distance Traveled
432,627
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,782
754
8
1
1
173,741
1
W
Hou Yi
7,151
795
63
7
4
154,724
2
L
Sun Wukong
5,614
624
25
3
2
148,285
5
W
Poseidon
7,445
827
56
6
2
160,194
2
L
Sol
5,553
617
52
6
0
159,960
2
L
Ymir
5,638
626
4
0
0
124,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role