Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HftwRaven
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,699 SR
Queue Stats
34W - 27L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
LeperMessiah7237
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,440 Elo+
Party 2
Janus
Janus
NiiGHtMaReOGz
Janus
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,525 Elo+
Party 2
Team Averages
Level 88
1,566 SR
1,494 Elo+

VS

Team Averages
Level 73
1,477 SR
1,434 Elo+
Serqet
Serqet
BigredRagnar
Serqet
Level 90
God Stats
11W - 8L
1,587 SR
Queue Stats
59W - 69L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
FancyBasher
Cthulhu
Level 24
God Stats
17W - 11L
1,582 SR
Queue Stats
34W - 16L
1,570 Elo+
Party 1
Janus
Janus
LORD LETUM
Janus
Level 104
God Stats
0W - 2L
1,263 SR
Queue Stats
68W - 74L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HftwRaven
Ah Muzen Cab
17
14 / 1 / 5
12,445
830
25,218
11,170
4,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 13
10,239
683
6,304
11,148
10,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
4 / 7 / 10
10,407
694
12,452
11,647
3,826
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
3 / 7 / 6
9,369
625
6,119
14,735
6,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
FancyBasher
Cthulhu
14
2 / 6 / 6
9,650
643
8,085
24,786
16,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
14
4 / 7 / 3
10,098
673
7,560
12,984
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
20
Kills
9
11
Deaths
20
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
7
6
0.86
L
Cthulhu
FancyBasher
Cthulhu
2
6
6
0.83
W
Ah Muzen Cab
HftwRaven
Ah Muzen Cab
14
1
5
16.5
L
Janus
4
7
3
0.79
W
2
3
13
2.83
W
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,974
Damage
21,764
33,965
Taken
52,505
18,810
Mitigated
25,668
5,863
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
6,119
576
457
924
14,735
6,212
0
3,486
11,100
0
14,266
L
Cthulhu
FancyBasher
Cthulhu
8,085
688
167
6,231
24,786
16,264
0
9,860
14,651
25,911
0
W
Ah Muzen Cab
HftwRaven
Ah Muzen Cab
25,218
8,435
0
2,269
11,170
4,009
1,759
5,093
5,267
0
79,775
L
Janus
7,560
496
0
220
12,984
3,192
0
5,180
7,634
32,780
0
W
6,304
122
125
1,933
11,148
10,975
140
3,964
6,244
18,782
0
W
12,452
305
78
1,458
11,647
3,826
493
6,072
5,224
24,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
29,117
162
Minions Killed
127
8
Camps Cleared
2
782,560
Distance Traveled
793,559
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,369
625
22
1
2
280,564
1
L
Cthulhu
9,650
643
55
4
0
268,197
2
W
Ah Muzen Cab
12,445
830
107
7
7
290,508
1
L
Janus
10,098
673
50
3
0
244,798
0
W
Cthulhu
10,239
683
25
2
1
260,619
0
W
Janus
10,407
694
30
2
0
231,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role