Player Matchup

Chaac
Chaac
Heshai
Chaac
Level 81
God Stats
1W - 1L
1,395 SR
Queue Stats
19W - 7L
1,710 Elo+
Party 1
Artemis
Artemis
Trickstini
Artemis
Level 65
God Stats
2W - 0L
1,828 SR
Queue Stats
11W - 4L
1,749 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ViperVenom
Morgan Le Fay
Level 62
God Stats
1W - 0L
1,332 SR
Queue Stats
9W - 5L
1,693 Elo+
Party 1
Team Averages
Level 69
1,518 SR
1,717 Elo+

VS

Team Averages
Level 133
1,520 SR
1,526 Elo+
Ao Kuang
Ao Kuang
HowUdoDiz
Ao Kuang
Level 138
God Stats
0W - 1L
1,586 SR
Queue Stats
68W - 82L
1,594 Elo+
Solo
Izanami
Izanami
MechedReality
Izanami
Level 115
God Stats
19W - 20L
1,498 SR
Queue Stats
298W - 384L
1,499 Elo+
Party 2
Ares
Ares
Moeite
Ares
Level 146
God Stats
5W - 6L
1,475 SR
Queue Stats
280W - 327L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Heshai
Chaac
13
4 / 3 / 12
9,284
714
12,087
9,926
6,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Trickstini
Artemis
13
4 / 2 / 8
9,118
701
12,291
6,537
2,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ViperVenom
Morgan Le Fay
14
8 / 2 / 7
9,916
763
22,263
11,497
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HowUdoDiz
Ao Kuang
11
3 / 7 / 1
8,498
654
9,140
17,755
7,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
12
2 / 6 / 2
8,039
618
4,928
16,072
7,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Moeite
Ares
12
2 / 3 / 4
8,724
671
6,560
18,321
20,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
7
7
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Heshai
Chaac
4
3
12
3.33
L
Ao Kuang
HowUdoDiz
Ao Kuang
3
7
1
0.5
L
Izanami
2
6
2
0.5
L
Ares
Moeite
Ares
2
3
4
1.33
W
Artemis
Trickstini
Artemis
4
2
8
4
W
Morgan Le Fay
ViperVenom
Morgan Le Fay
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,641
Damage
20,628
27,960
Taken
52,148
13,516
Mitigated
34,852
7,782
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Heshai
Chaac
12,087
2,263
0
3,331
9,926
6,985
0
5,379
4,547
0
25,832
L
Ao Kuang
HowUdoDiz
Ao Kuang
9,140
2,054
0
5,600
17,755
7,158
371
7,619
10,136
27,469
0
L
Izanami
4,928
2,664
0
3,684
16,072
7,469
0
8,379
7,693
0
25,473
L
Ares
Moeite
Ares
6,560
170
705
2,530
18,321
20,225
79
6,906
11,415
12,009
0
W
Artemis
Trickstini
Artemis
12,291
6,417
0
1,164
6,537
2,343
1,069
4,536
2,001
0
43,531
W
Morgan Le Fay
ViperVenom
Morgan Le Fay
22,263
1,836
0
3,287
11,497
4,188
405
6,283
5,214
43,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,318
Gold Earned
25,261
141
Minions Killed
105
6
Camps Cleared
6
681,827
Distance Traveled
693,188
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,284
714
30
2
3
231,647
2
L
Ao Kuang
8,498
654
49
4
2
212,302
3
L
Izanami
8,039
618
51
4
4
228,632
2
L
Ares
8,724
671
5
0
0
252,254
4
W
Artemis
9,118
701
73
6
2
209,350
3
W
Morgan Le Fay
9,916
763
38
3
1
240,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role