Player Matchup

Zeus
Zeus
Hyrae
Zeus
Level 27
God Stats
4W - 0L
1,834 SR
Queue Stats
44W - 3L
1,992 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PandalfTheWhite
Ah Muzen Cab
Level 81
God Stats
2W - 2L
1,415 SR
Queue Stats
37W - 26L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
Xingue
Sylvanus
Level 68
God Stats
25W - 24L
1,539 SR
Queue Stats
55W - 46L
1,571 Elo+
Party 1
Bastet
Bastet
dudeease
Bastet
Level 18
God Stats
2W - 0L
1,707 SR
Queue Stats
17W - 9L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
pufer
Cthulhu
Level 124
God Stats
8W - 1L
1,735 SR
Queue Stats
14W - 6L
1,740 Elo+
Party 1
Team Averages
Level 64
1,646 SR
1,701 Elo+

VS

Team Averages
Level 105
1,552 SR
1,553 Elo+
Ra
Ra
Arkaade
Ra
Level 145
God Stats
3W - 1L
1,530 SR
Queue Stats
110W - 113L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
OkiAdoki
Cthulhu
Level 127
God Stats
4W - 3L
1,708 SR
Queue Stats
61W - 48L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
Zeverek
Danzaburou
Level 46
God Stats
1W - 2L
1,636 SR
Queue Stats
58W - 53L
1,554 Elo+
Party 2
Ne Zha
Ne Zha
cõle
Ne Zha
Level 128
God Stats
3W - 2L
1,633 SR
Queue Stats
48W - 39L
1,601 Elo+
Party 2
Atlas
Atlas
yojimboi
Atlas
Level 81
God Stats
5W - 7L
1,250 SR
Queue Stats
61W - 61L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hyrae
Zeus
20
25 / 4 / 5
17,456
647
53,264
22,255
8,284
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
PandalfTheWhite
Ah Muzen Cab
20
3 / 1 / 15
13,569
503
16,001
14,495
9,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Xingue
Sylvanus
19
4 / 2 / 12
12,403
459
11,647
21,603
24,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
dudeease
Bastet
20
13 / 4 / 8
15,252
565
21,483
24,577
9,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
pufer
Cthulhu
18
1 / 4 / 10
12,673
469
11,288
22,995
18,870
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 7
12,718
471
9,756
23,046
11,546
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
OkiAdoki
Cthulhu
17
3 / 10 / 9
11,938
442
23,158
34,616
27,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Zeverek
Danzaburou
16
1 / 8 / 9
10,301
382
8,870
19,656
6,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
cõle
Ne Zha
19
7 / 9 / 6
13,660
506
19,450
28,996
11,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
yojimboi
Atlas
16
1 / 9 / 7
10,785
399
7,157
28,371
29,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
46
Kills
15
15
Deaths
46
50
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
10
7
0.65
W
Zeus
Hyrae
Zeus
25
4
5
6.88
L
Cthulhu
OkiAdoki
Cthulhu
3
10
9
0.75
W
Ah Muzen Cab
PandalfTheWhite
Ah Muzen Cab
3
1
15
10.5
W
Sylvanus
Xingue
Sylvanus
4
2
12
5
L
Danzaburou
Zeverek
Danzaburou
1
8
9
0.69
L
Ne Zha
cõle
Ne Zha
7
9
6
1.11
W
Bastet
dudeease
Bastet
13
4
8
4.25
W
Cthulhu
pufer
Cthulhu
1
4
10
1.5
L
Atlas
yojimboi
Atlas
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,683
Damage
68,391
105,925
Taken
134,685
70,146
Mitigated
86,944
41,809
Healing
34,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,756
769
4,299
4,471
23,046
11,546
418
14,003
8,579
71,739
0
W
Zeus
Hyrae
Zeus
53,264
5,646
186
6,018
22,255
8,284
1,414
8,294
13,541
146,032
0
L
Cthulhu
OkiAdoki
Cthulhu
23,158
1,334
1,283
5,550
34,616
27,780
0
20,793
13,449
72,273
0
W
Ah Muzen Cab
PandalfTheWhite
Ah Muzen Cab
16,001
5,979
0
3,843
14,495
9,037
4,816
5,200
9,149
0
119,947
W
Sylvanus
Xingue
Sylvanus
11,647
1,956
4,134
9,872
21,603
24,469
1,085
8,475
12,947
44,082
12,154
L
Danzaburou
Zeverek
Danzaburou
8,870
4,262
0
5,035
19,656
6,233
800
10,375
9,081
0
59,999
L
Ne Zha
cõle
Ne Zha
19,450
4,336
0
9,982
28,996
11,534
0
15,855
12,659
0
82,346
W
Bastet
dudeease
Bastet
21,483
4,384
0
11,090
24,577
9,486
2,772
7,052
17,425
0
107,435
W
Cthulhu
pufer
Cthulhu
11,288
773
1,990
4,676
22,995
18,870
859
9,885
12,118
72,683
0
L
Atlas
yojimboi
Atlas
7,157
2,570
423
3,030
28,371
29,851
197
12,636
15,451
29,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,353
Gold Earned
59,402
686
Minions Killed
547
0
Camps Cleared
0
2,622,298
Distance Traveled
2,271,661
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,718
471
137
5
0
458,181
3
W
Zeus
17,456
647
170
6
0
538,645
2
L
Cthulhu
11,938
442
123
5
0
437,968
4
W
Ah Muzen Cab
13,569
503
172
6
0
538,666
0
W
Sylvanus
12,403
459
64
2
0
558,459
11
L
Danzaburou
10,301
382
118
4
0
448,004
5
L
Ne Zha
13,660
506
129
5
0
455,790
1
W
Bastet
15,252
565
148
5
0
458,896
4
W
Cthulhu
12,673
469
132
5
0
527,632
5
L
Atlas
10,785
399
40
1
0
471,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role