Player Matchup

Heimdallr
Heimdallr
NiklasMichal
Heimdallr
Level 87
God Stats
41W - 35L
1,529 SR
Queue Stats
192W - 164L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
RhinoT13
Kukulkan
Level 98
God Stats
13W - 11L
1,567 SR
Queue Stats
219W - 183L
1,515 Elo+
Party 1
Achilles
Achilles
TripNTrevor
Achilles
Level 88
God Stats
29W - 17L
1,584 SR
Queue Stats
182W - 147L
1,500 Elo+
Party 1
Team Averages
Level 91
1,560 SR
1,489 Elo+

VS

Team Averages
Level 71
1,528 SR
1,439 Elo+
Cerberus
Cerberus
Happ99
Cerberus
Level 102
God Stats
2W - 3L
1,691 SR
Queue Stats
14W - 20L
1,370 Elo+
Party 2
Aphrodite
Aphrodite
InfernoReaper-X
Aphrodite
Level 83
God Stats
79W - 68L
1,587 SR
Queue Stats
136W - 152L
1,563 Elo+
Solo
Achilles
Achilles
U1T4M4T3 R4G3
Achilles
Level 28
God Stats
1W - 6L
1,305 SR
Queue Stats
14W - 19L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NiklasMichal
Heimdallr
15
2 / 4 / 12
11,364
631
13,227
13,441
4,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RhinoT13
Kukulkan
16
5 / 5 / 10
12,213
679
20,139
11,865
4,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
TripNTrevor
Achilles
16
9 / 3 / 7
12,868
715
21,998
22,455
25,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Happ99
Cerberus
15
3 / 5 / 7
11,824
657
10,371
24,762
28,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
InfernoReaper-X
Aphrodite
16
6 / 2 / 6
11,896
661
19,444
21,110
14,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
U1T4M4T3 R4G3
Achilles
14
3 / 9 / 4
10,649
592
9,361
20,613
16,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
16
Kills
12
12
Deaths
16
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Happ99
Cerberus
3
5
7
1.3
L
Aphrodite
InfernoReaper-X
Aphrodite
6
2
6
4.5
W
Heimdallr
NiklasMichal
Heimdallr
2
4
12
2
W
Kukulkan
RhinoT13
Kukulkan
5
5
10
2
W
Achilles
TripNTrevor
Achilles
9
3
7
4.17
L
Achilles
U1T4M4T3 R4G3
Achilles
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,364
Damage
39,176
47,761
Taken
66,485
34,710
Mitigated
59,684
9,084
Healing
28,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Happ99
Cerberus
10,371
485
0
3,457
24,762
28,850
110
6,884
17,067
29,383
0
L
Aphrodite
InfernoReaper-X
Aphrodite
19,444
109
9,082
13,617
21,110
14,348
556
7,926
12,595
67,523
0
W
Heimdallr
NiklasMichal
Heimdallr
13,227
7,389
0
557
13,441
4,170
1,260
10,133
3,308
0
35,524
W
Kukulkan
RhinoT13
Kukulkan
20,139
1,626
344
1,785
11,865
4,901
897
9,413
2,452
62,086
0
W
Achilles
TripNTrevor
Achilles
21,998
5,156
677
5,721
22,455
25,639
693
10,637
11,818
696
41,623
L
Achilles
U1T4M4T3 R4G3
Achilles
9,361
2,603
908
1,081
20,613
16,486
695
5,935
14,360
0
27,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
34,369
192
Minions Killed
223
7
Camps Cleared
6
925,823
Distance Traveled
1,034,738
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,824
657
60
3
1
348,266
1
L
Aphrodite
11,896
661
121
7
4
338,354
0
W
Heimdallr
11,364
631
52
3
2
280,189
3
W
Kukulkan
12,213
679
103
6
3
287,434
4
W
Achilles
12,868
715
37
2
2
358,200
4
L
Achilles
10,649
592
42
2
1
348,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role