Player Matchup

Anhur
Anhur
AstroHorizon
Anhur
Level 63
God Stats
3W - 2L
1,560 SR
Queue Stats
168W - 200L
1,342 Elo+
Party 3
Ares
Ares
Copenhaten
Ares
Level 63
God Stats
2W - 1L
1,683 SR
Queue Stats
47W - 50L
1,405 Elo+
Party 1
Chaac
Chaac
Djoctorich
Chaac
Level 101
God Stats
18W - 18L
1,313 SR
Queue Stats
28W - 27L
1,290 Elo+
Solo
Anubis
Anubis
WingedHussar380
Anubis
Level 27
God Stats
7W - 5L
1,499 SR
Queue Stats
42W - 57L
1,315 Elo+
Party 3
Pele
Pele
xxBOSCOxx1
Pele
Level 62
God Stats
3W - 10L
1,421 SR
Queue Stats
43W - 45L
1,400 Elo+
Party 1
Team Averages
Level 63
1,495 SR
1,350 Elo+

VS

Team Averages
Level 40
1,508 SR
1,316 Elo+
Hercules
Hercules
ImLucki
Hercules
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 74L
1,339 Elo+
Party 2
Set
Set
Kemd
Set
Level 55
God Stats
9W - 17L
1,293 SR
Queue Stats
216W - 253L
1,337 Elo+
Solo
Susano
Susano
XHababex
Susano
Level 76
God Stats
22W - 19L
1,564 SR
Queue Stats
404W - 477L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
alligatorsaurus
Baron Samedi
Level 22
God Stats
0W - 3L
1,685 SR
Queue Stats
39W - 65L
1,321 Elo+
Party 2
Hachiman
Hachiman
globbbbbb
Hachiman
Level 7
God Stats
2W - 4L
1,496 SR
Queue Stats
11W - 38L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 1 / 0
7,128
648
8,626
7,979
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 9
6,508
592
3,183
7,033
5,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
11
2 / 1 / 1
6,485
590
4,094
5,898
4,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 1 / 0
7,109
646
2,959
3,222
1,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 1 / 1
5,407
492
2,371
5,796
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImLucki
Hercules
8
0 / 2 / 1
5,129
466
3,826
8,399
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Set
Kemd
Set
10
1 / 3 / 0
5,927
539
4,431
6,648
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
XHababex
Susano
10
4 / 3 / 2
6,389
581
6,341
6,955
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
alligatorsaurus
Baron Samedi
10
0 / 2 / 1
5,802
527
1,451
5,465
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
globbbbbb
Hachiman
7
1 / 5 / 1
4,819
438
3,008
4,693
628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
6
6
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
1
0
10
W
0
2
9
2.25
W
Chaac
2
1
1
2.5
L
Hercules
ImLucki
Hercules
0
2
1
0.25
L
Set
Kemd
Set
1
3
0
0.33
W
2
1
0
2
L
Susano
XHababex
Susano
4
3
2
1.67
L
Baron Samedi
alligatorsaurus
Baron Samedi
0
2
1
0.25
L
Hachiman
globbbbbb
Hachiman
1
5
1
0.3
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,233
Damage
19,057
29,928
Taken
32,160
15,502
Mitigated
10,363
8,998
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,626
4,879
0
2,158
7,979
2,333
621
296
7,641
0
37,926
W
3,183
473
1,058
951
7,033
5,863
129
397
6,600
9,826
0
W
Chaac
4,094
596
0
1,008
5,898
4,477
0
0
5,444
3,101
25,827
L
Hercules
ImLucki
Hercules
3,826
1,470
0
2,621
8,399
3,615
395
1,997
6,402
2,299
15,731
L
Set
Kemd
Set
4,431
2,138
0
2,075
6,648
3,345
0
860
5,788
0
26,344
W
2,959
88
0
2,011
3,222
1,398
152
1,015
2,057
43,082
0
L
Susano
XHababex
Susano
6,341
687
0
2,653
6,955
1,482
0
652
6,303
0
31,315
L
Baron Samedi
alligatorsaurus
Baron Samedi
1,451
96
83
1,458
5,465
1,293
432
2,955
2,510
29,085
0
L
Hachiman
globbbbbb
Hachiman
3,008
1,764
0
0
4,693
628
902
538
4,155
0
14,346
W
2,371
519
0
1,812
5,796
1,431
302
184
5,575
0
19,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
28,066
286
Minions Killed
234
0
Camps Cleared
0
1,017,768
Distance Traveled
1,017,891
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,128
648
62
6
0
198,544
1
W
Ares
6,508
592
18
2
0
222,392
0
W
Chaac
6,485
590
68
6
0
189,581
4
L
Hercules
5,129
466
22
2
0
200,125
4
L
Set
5,927
539
60
5
0
196,272
0
W
Anubis
7,109
646
98
9
0
196,450
6
L
Susano
6,389
581
57
5
0
239,491
1
L
Baron Samedi
5,802
527
67
6
0
191,542
1
L
Hachiman
4,819
438
28
3
0
190,461
0
W
Pele
5,407
492
40
4
0
210,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role