Player Matchup

Amaterasu
Amaterasu
BlinkVelveTT
Amaterasu
Level 73
God Stats
5W - 4L
1,415 SR
Queue Stats
244W - 223L
1,422 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DaWolfBoy
Morgan Le Fay
Level 68
God Stats
39W - 44L
1,427 SR
Queue Stats
182W - 226L
1,389 Elo+
Party 1
Neith
Neith
JessusWRLD
Neith
Level 66
God Stats
4W - 1L
1,283 SR
Queue Stats
153W - 114L
1,508 Elo+
Party 1
Nemesis
Nemesis
dmpstr
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,678 Elo+
Party 1
Cthulhu
Cthulhu
oYouEnvy
Cthulhu
Level 28
God Stats
2W - 2L
1,280 SR
Queue Stats
90W - 74L
1,415 Elo+
Party 1
Team Averages
Level 49
1,381 SR
1,482 Elo+

VS

Team Averages
Level 54
1,518 SR
1,384 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
JurassicJun
Tsukuyomi
Level 49
God Stats
24W - 18L
1,500 SR
Queue Stats
172W - 208L
1,330 Elo+
Party 2
Sol
Sol
KooshKaptain
Sol
Level 49
God Stats
31W - 32L
1,409 SR
Queue Stats
170W - 204L
1,353 Elo+
Party 2
Artemis
Artemis
TheeExpressBus
Artemis
Level 57
God Stats
1W - 3L
1,679 SR
Queue Stats
58W - 66L
1,336 Elo+
Party 3
Ymir
Ymir
bigspoodvv
Ymir
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 40L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlinkVelveTT
Amaterasu
19
5 / 1 / 8
12,236
556
14,584
18,039
17,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
DaWolfBoy
Morgan Le Fay
19
8 / 4 / 7
12,180
554
23,570
18,281
7,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
20
13 / 4 / 6
13,342
606
25,300
14,694
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
dmpstr
Nemesis
15
2 / 7 / 8
9,749
443
3,686
17,124
5,598
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
oYouEnvy
Cthulhu
19
7 / 0 / 11
12,517
569
11,221
16,282
23,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
1 / 1 / 2
10,210
464
6,147
13,913
10,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
JurassicJun
Tsukuyomi
17
9 / 9 / 1
11,706
532
16,534
21,064
8,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 7 / 2
10,239
465
16,025
21,226
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 9 / 0
9,446
429
10,924
16,676
5,745
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 10 / 2
9,387
427
6,698
31,449
16,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
35
Kills
15
16
Deaths
36
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
2
2
W
Amaterasu
BlinkVelveTT
Amaterasu
5
1
8
9
W
Morgan Le Fay
DaWolfBoy
Morgan Le Fay
8
4
7
2.88
W
Neith
13
4
6
4
L
Tsukuyomi
JurassicJun
Tsukuyomi
9
9
1
1.06
L
2
7
2
0.43
L
2
9
0
0.22
L
1
10
2
0.2
W
Nemesis
dmpstr
Nemesis
2
7
8
0.86
W
Cthulhu
oYouEnvy
Cthulhu
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,361
Damage
56,328
84,420
Taken
104,328
61,853
Mitigated
49,991
27,226
Healing
28,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,147
2,006
0
6,526
13,913
10,892
0
3,823
9,466
0
65,901
W
Amaterasu
BlinkVelveTT
Amaterasu
14,584
2,973
0
5,678
18,039
17,288
34
2,829
15,210
16,292
67,112
W
Morgan Le Fay
DaWolfBoy
Morgan Le Fay
23,570
3,667
0
7,047
18,281
7,853
1,200
10,452
7,829
81,568
0
W
Neith
25,300
15,309
0
4,329
14,694
7,325
2,484
2,361
12,333
0
122,099
L
Tsukuyomi
JurassicJun
Tsukuyomi
16,534
4,954
0
3,100
21,064
8,494
0
8,976
11,592
0
73,276
L
16,025
3,359
0
8,904
21,226
8,294
1,252
12,925
7,954
72,451
6,026
L
10,924
5,765
0
1,900
16,676
5,745
1,020
4,141
12,058
0
59,198
L
6,698
1,047
58
8,031
31,449
16,566
0
8,458
21,856
42,414
0
W
Nemesis
dmpstr
Nemesis
3,686
1,154
0
4,396
17,124
5,598
0
3,317
13,807
0
38,550
W
Cthulhu
oYouEnvy
Cthulhu
11,221
917
1,472
4,304
16,282
23,789
372
3,049
13,233
52,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,024
Gold Earned
50,988
567
Minions Killed
548
0
Camps Cleared
0
2,064,735
Distance Traveled
1,923,543
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,210
464
126
6
0
466,722
11
W
Amaterasu
12,236
556
148
7
0
421,708
3
W
Morgan Le Fay
12,180
554
100
5
0
399,866
4
W
Neith
13,342
606
161
7
0
383,831
2
L
Tsukuyomi
11,706
532
117
5
0
414,142
0
L
Sol
10,239
465
143
7
0
367,980
4
L
Artemis
9,446
429
107
5
0
315,564
0
L
Ymir
9,387
427
55
3
0
359,135
0
W
Nemesis
9,749
443
63
3
0
415,116
2
W
Cthulhu
12,517
569
95
4
0
444,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role