Player Matchup

Achilles
Achilles
Diamond I
Dgxb4sed
Achilles
Diamond I
Level 159
God Stats
4W - 5L
1,854 SR
Queue Stats
556W - 502L
2,447 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
I Shoot Golds
Baron Samedi
Masters
Level 160
God Stats
7W - 3L
1,874 SR
Queue Stats
327W - 229L
2,497 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Sephsoul1986
Ah Muzen Cab
Diamond IV
Level 160
God Stats
7W - 5L
1,743 SR
Queue Stats
222W - 228L
2,159 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,824 SR
2,368 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,734 SR
2,375 MMR
Sol
Sol
Masters
Mesmoriser
Sol
Masters
Level 154
God Stats
53W - 9L
2,081 SR
Queue Stats
88W - 30L
3,345 MMR
Solo
Athena
Athena
Platinum V
OleCham
Athena
Platinum V
Level 125
God Stats
16W - 12L
1,566 SR
Queue Stats
680W - 693L
1,687 MMR
Solo
Mulan
Mulan
Diamond IV
Toxic_lobbyss
Mulan
Diamond IV
Level 65
God Stats
3W - 4L
1,554 SR
Queue Stats
92W - 69L
2,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dgxb4sed
Achilles
18
10 / 2 / 6
14,012
637
25,516
33,223
37,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
I Shoot Golds
Baron Samedi
16
5 / 4 / 10
13,521
615
17,876
21,389
16,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Sephsoul1986
Ah Muzen Cab
15
1 / 5 / 12
12,340
561
22,595
24,892
8,715
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetThothFenrirGebGilgamesh

VS

Bans
OdinGuan YuCabrakanSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 2
15,051
684
35,286
23,037
10,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
OleCham
Athena
15
1 / 6 / 7
13,047
593
12,126
25,021
29,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 9 / 5
13,316
605
21,679
31,719
24,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
16
Kills
11
11
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dgxb4sed
Achilles
10
2
6
6.5
L
Baron Samedi
I Shoot Golds
Baron Samedi
5
4
10
2.5
W
7
1
2
8
W
Athena
OleCham
Athena
1
6
7
0.75
L
Ah Muzen Cab
Sephsoul1986
Ah Muzen Cab
1
5
12
1.4
W
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,987
Damage
69,091
79,504
Taken
79,777
62,622
Mitigated
64,590
30,217
Healing
32,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dgxb4sed
Achilles
25,516
6,289
1,293
10,948
33,223
37,521
97
17,704
14,858
3,753
37,872
L
Baron Samedi
I Shoot Golds
Baron Samedi
17,876
1,498
4,877
6,193
21,389
16,386
733
12,252
8,837
58,198
0
W
35,286
12,070
0
17,292
23,037
10,459
3,159
4,879
17,539
114,554
8,543
W
Athena
OleCham
Athena
12,126
2,182
529
2,182
25,021
29,739
0
7,636
16,760
30,805
0
L
Ah Muzen Cab
Sephsoul1986
Ah Muzen Cab
22,595
10,332
0
6,906
24,892
8,715
2,111
14,558
9,986
0
70,239
W
21,679
1,591
657
11,384
31,719
24,392
124
7,453
23,339
0
56,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
41,414
230
Minions Killed
285
5
Camps Cleared
14
1,181,973
Distance Traveled
1,165,074
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,012
637
39
2
1
426,830
0
L
Baron Samedi
13,521
615
92
4
2
366,030
7
W
Sol
15,051
684
178
8
11
415,905
4
W
Athena
13,047
593
48
2
1
391,511
4
L
Ah Muzen Cab
12,340
561
99
5
2
389,113
5
W
Mulan
13,316
605
59
3
2
357,658
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role