Player Matchup

Ah Puch
Ah Puch
Akira_6798
Ah Puch
Level 108
God Stats
5W - 1L
1,812 SR
Queue Stats
240W - 213L
1,527 Elo+
Party 3
Atlas
Atlas
Arodriguez134
Atlas
Level 69
God Stats
8W - 3L
1,688 SR
Queue Stats
175W - 126L
1,634 Elo+
Party 3
Ares
Ares
KingBabooon
Ares
Level 105
God Stats
33W - 13L
1,725 SR
Queue Stats
576W - 571L
1,527 Elo+
Solo
Hou Yi
Hou Yi
MilitiaForHire
Hou Yi
Level 93
God Stats
1W - 1L
1,317 SR
Queue Stats
15W - 12L
1,430 Elo+
Party 3
Hel
Hel
Selta
Hel
Level 125
God Stats
4W - 2L
1,560 SR
Queue Stats
365W - 274L
1,574 Elo+
Party 3
Team Averages
Level 100
1,620 SR
1,538 Elo+

VS

Team Averages
Level 111
1,622 SR
1,478 Elo+
Tiamat
Tiamat
GlizzyGalore
Tiamat
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 317L
1,453 Elo+
Party 2
Gilgamesh
Gilgamesh
Gogendantez
Gilgamesh
Level 134
God Stats
3W - 3L
1,441 SR
Queue Stats
369W - 401L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
LiftedCannor
Zhong Kui
Level 129
God Stats
6W - 3L
1,613 SR
Queue Stats
576W - 489L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
Skreatz
Danzaburou
Level 125
God Stats
2W - 1L
1,859 SR
Queue Stats
408W - 356L
1,467 Elo+
Party 1
Yemoja
Yemoja
Vaelegol
Yemoja
Level 89
God Stats
3W - 4L
1,695 SR
Queue Stats
295W - 304L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Akira_6798
Ah Puch
13
1 / 0 / 18
8,205
746
12,654
3,015
1,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 0 / 16
9,598
873
9,493
13,786
15,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
4 / 2 / 17
9,238
840
6,701
12,476
14,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
11 / 0 / 10
10,007
910
13,630
6,460
3,585
Hel
Selta
Hel
13
2 / 2 / 16
8,318
756
6,425
9,751
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 5 / 2
6,466
588
3,195
7,689
4,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Gogendantez
Gilgamesh
13
1 / 4 / 3
7,308
664
9,611
16,113
10,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
LiftedCannor
Zhong Kui
14
2 / 5 / 0
7,395
672
9,996
11,620
10,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Skreatz
Danzaburou
13
0 / 2 / 1
7,174
652
8,065
6,869
3,574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Vaelegol
Yemoja
13
0 / 5 / 3
7,600
691
4,049
12,508
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
12
21
Kills
3
4
Deaths
21
77
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Akira_6798
Ah Puch
1
0
18
10
W
3
0
16
11
L
Tiamat
0
5
2
0.2
L
Gilgamesh
Gogendantez
Gilgamesh
1
4
3
0.63
W
4
2
17
6.25
L
Zhong Kui
LiftedCannor
Zhong Kui
2
5
0
0.4
W
11
0
10
16
W
Hel
Selta
Hel
2
2
16
5
L
Danzaburou
Skreatz
Danzaburou
0
2
1
0.25
L
Yemoja
Vaelegol
Yemoja
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,903
Damage
34,916
45,488
Taken
54,799
39,992
Mitigated
44,143
27,531
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Akira_6798
Ah Puch
12,654
330
1,478
910
3,015
1,511
1,242
883
2,132
19,832
0
W
9,493
3,678
1,208
2,659
13,786
15,444
664
4,884
8,902
19,214
0
L
Tiamat
3,195
394
88
472
7,689
4,447
0
5,193
2,496
5,884
0
L
Gilgamesh
Gogendantez
Gilgamesh
9,611
1,316
659
3,688
16,113
10,976
0
9,176
6,937
0
18,279
W
6,701
184
1,731
2,384
12,476
14,229
696
3,692
8,784
12,246
0
L
Zhong Kui
LiftedCannor
Zhong Kui
9,996
467
537
2,288
11,620
10,716
0
8,425
3,195
21,534
0
W
13,630
5,068
1,206
990
6,460
3,585
1,664
2,426
4,034
0
32,547
W
Hel
Selta
Hel
6,425
773
9,817
5,148
9,751
5,223
895
5,355
4,396
9,635
0
L
Danzaburou
Skreatz
Danzaburou
8,065
2,881
767
1,683
6,869
3,574
0
4,945
1,924
0
19,598
L
Yemoja
Vaelegol
Yemoja
4,049
988
3,836
1,618
12,508
14,430
0
7,534
4,974
8,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,366
Gold Earned
35,943
105
Minions Killed
82
0
Camps Cleared
0
1,192,529
Distance Traveled
786,824
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,205
746
27
2
0
263,928
0
W
Atlas
9,598
873
20
2
0
239,160
3
L
Tiamat
6,466
588
11
1
0
137,963
0
L
Gilgamesh
7,308
664
14
1
0
172,125
4
W
Ares
9,238
840
10
1
0
230,909
1
L
Zhong Kui
7,395
672
21
2
0
149,638
1
W
Hou Yi
10,007
910
36
3
0
223,832
3
W
Hel
8,318
756
12
1
0
234,700
0
L
Danzaburou
7,174
652
25
2
0
164,381
0
L
Yemoja
7,600
691
11
1
0
162,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role