Player Matchup

Ymir
Ymir
Beasthogames
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,608 Elo+
Solo
Atlas
Atlas
DiRtyDastard
Atlas
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
969 Elo+
Party 3
Neith
Neith
McTwisted211
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,290 Elo+
Party 3
Xing Tian
Xing Tian
MikeySiege
Xing Tian
Level 126
God Stats
3W - 3L
1,561 SR
Queue Stats
160W - 172L
1,314 Elo+
Party 3
King Arthur
King Arthur
Remicade
King Arthur
Level 121
God Stats
1W - 1L
1,697 SR
Queue Stats
156W - 179L
1,315 Elo+
Party 3
Team Averages
Level 86
1,552 SR
1,299 Elo+

VS

Team Averages
Level 83
1,520 SR
1,333 Elo+
Jormungandr
Jormungandr
CrowValintinejr
Jormungandr
Level 87
God Stats
2W - 1L
1,345 SR
Queue Stats
92W - 94L
1,374 Elo+
Party 1
Baba Yaga
Baba Yaga
CynicalLinicome
Baba Yaga
Level 81
God Stats
10W - 3L
1,827 SR
Queue Stats
298W - 330L
1,300 Elo+
Solo
Bacchus
Bacchus
LostRevenant999
Bacchus
Level 54
God Stats
3W - 0L
1,817 SR
Queue Stats
35W - 66L
1,276 Elo+
Party 2
Loki
Loki
TSCh1nch1lla
Loki
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 360L
1,340 Elo+
Party 2
Anubis
Anubis
nofishn
Anubis
Level 69
God Stats
2W - 2L
1,111 SR
Queue Stats
94W - 91L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 13
9,680
745
7,398
21,243
19,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
7 / 5 / 12
9,823
756
9,501
21,294
19,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 8 / 13
8,988
691
16,641
14,984
7,533
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
MikeySiege
Xing Tian
14
2 / 4 / 14
9,065
697
7,209
20,422
20,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Remicade
King Arthur
15
3 / 4 / 14
8,902
685
11,026
18,678
22,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrowValintinejr
Jormungandr
17
2 / 5 / 12
10,881
837
18,855
16,083
17,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
CynicalLinicome
Baba Yaga
18
5 / 5 / 10
10,404
800
18,788
10,858
5,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 4 / 12
11,794
907
13,902
23,831
32,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 6 / 2
9,653
743
14,706
11,068
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
nofishn
Anubis
18
6 / 3 / 11
11,182
860
19,398
9,622
5,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
71
21
Kills
24
24
Deaths
23
66
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
3
13
3.5
W
Jormungandr
CrowValintinejr
Jormungandr
2
5
12
1.6
W
Baba Yaga
CynicalLinicome
Baba Yaga
5
5
10
2
L
7
5
12
2.6
W
6
4
12
3
L
5
8
13
1.44
L
Xing Tian
MikeySiege
Xing Tian
2
4
14
2.25
L
King Arthur
Remicade
King Arthur
3
4
14
2.5
W
5
6
2
1
W
Anubis
nofishn
Anubis
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,775
Damage
85,649
96,621
Taken
71,462
89,987
Mitigated
69,750
28,056
Healing
25,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,398
1,469
905
5,262
21,243
19,460
0
16,061
4,409
11,779
0
W
Jormungandr
CrowValintinejr
Jormungandr
18,855
4,869
634
2,496
16,083
17,742
661
5,036
10,771
32,581
0
W
Baba Yaga
CynicalLinicome
Baba Yaga
18,788
1,922
686
3,698
10,858
5,618
760
3,995
6,757
27,369
0
L
9,501
4,714
223
3,127
21,294
19,784
0
15,005
5,610
28,350
0
W
13,902
1,427
1,176
8,806
23,831
32,563
149
6,925
16,188
24,485
0
L
16,641
10,846
3,232
1,742
14,984
7,533
0
10,912
3,777
0
25,413
L
Xing Tian
MikeySiege
Xing Tian
7,209
825
4,070
4,377
20,422
20,373
12
13,977
5,861
12,923
0
L
King Arthur
Remicade
King Arthur
11,026
1,761
2,440
2,678
18,678
22,837
0
13,181
4,747
285
16,232
W
14,706
2,215
2,111
2,248
11,068
8,177
518
2,904
7,846
0
24,457
W
Anubis
nofishn
Anubis
19,398
764
834
2,454
9,622
5,650
1,965
5,501
4,016
37,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,458
Gold Earned
53,914
89
Minions Killed
117
0
Camps Cleared
0
1,139,578
Distance Traveled
1,165,617
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,680
745
8
1
0
259,965
0
W
Jormungandr
10,881
837
32
2
0
181,040
0
W
Baba Yaga
10,404
800
18
1
0
232,819
0
L
Atlas
9,823
756
32
2
0
238,904
0
W
Bacchus
11,794
907
10
1
0
286,418
0
L
Neith
8,988
691
22
2
0
183,303
0
L
Xing Tian
9,065
697
14
1
0
212,376
1
L
King Arthur
8,902
685
13
1
0
245,030
0
W
Loki
9,653
743
17
1
0
224,267
0
W
Anubis
11,182
860
40
3
0
241,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role