Player Matchup

Bellona
Bellona
Coyotemonster
Bellona
Level 69
God Stats
1W - 4L
1,451 SR
Queue Stats
19W - 24L
1,429 Elo+
Party 3
Ullr
Ullr
GlaDos1
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,414 Elo+
Party 3
Bacchus
Bacchus
OzMarkee
Bacchus
Level 126
God Stats
0W - 1L
1,596 SR
Queue Stats
13W - 21L
1,374 Elo+
Party 3
Khepri
Khepri
caressingss
Khepri
Level 29
God Stats
0W - 3L
1,747 SR
Queue Stats
18W - 25L
1,404 Elo+
Party 3
He Bo
He Bo
nprev5
He Bo
Level 103
God Stats
0W - 1L
1,306 SR
Queue Stats
19W - 26L
1,404 Elo+
Party 3
Team Averages
Level 72
1,520 SR
1,405 Elo+

VS

Team Averages
Level 118
1,535 SR
1,470 Elo+
Geb
Geb
DeathwatchL147
Geb
Level 67
God Stats
10W - 7L
1,659 SR
Queue Stats
19W - 19L
1,346 Elo+
Party 2
Ullr
Ullr
IGxNeat
Ullr
Level 127
God Stats
1W - 0L
1,397 SR
Queue Stats
37W - 42L
1,443 Elo+
Party 1
Pele
Pele
Kingboo63
Pele
Level 110
God Stats
2W - 0L
1,657 SR
Queue Stats
74W - 69L
1,551 Elo+
Party 1
Merlin
Merlin
bigbaddavis
Merlin
Level 147
God Stats
1W - 0L
1,216 SR
Queue Stats
9W - 9L
1,437 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iGxTeddy
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,745 SR
Queue Stats
31W - 19L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
4 / 4 / 3
10,240
731
7,727
15,007
15,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
GlaDos1
Ullr
16
2 / 2 / 2
8,764
626
7,804
11,722
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
OzMarkee
Bacchus
15
2 / 4 / 5
8,438
603
6,013
13,245
9,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
15
0 / 4 / 3
8,708
622
4,213
15,802
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

He Bo
nprev5
He Bo
15
3 / 6 / 4
9,025
645
11,338
12,598
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 14
11,016
787
5,823
11,016
13,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
IGxNeat
Ullr
15
1 / 5 / 5
9,600
686
3,739
12,715
5,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
19
8 / 3 / 6
12,536
895
18,484
14,549
6,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
18
5 / 1 / 8
11,283
806
12,765
5,817
2,958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
iGxTeddy
Ah Muzen Cab
18
5 / 0 / 9
11,387
813
17,837
11,149
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
11
Kills
20
20
Deaths
11
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
4
3
1.38
W
1
2
14
4
L
Ullr
GlaDos1
Ullr
2
2
2
1.5
W
Ullr
IGxNeat
Ullr
1
5
5
0.7
W
Pele
8
3
6
3.67
L
Bacchus
OzMarkee
Bacchus
2
4
5
1.13
W
Merlin
5
1
8
9
L
Khepri
0
4
3
0.38
W
Ah Muzen Cab
iGxTeddy
Ah Muzen Cab
5
0
9
9.5
L
He Bo
nprev5
He Bo
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,095
Damage
58,648
68,374
Taken
55,246
50,963
Mitigated
32,657
7,293
Healing
21,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
7,727
1,893
0
520
15,007
15,217
224
3,320
11,687
0
35,049
W
5,823
458
0
1,247
11,016
13,549
812
3,340
7,408
12,935
0
L
Ullr
GlaDos1
Ullr
7,804
3,654
0
2,039
11,722
4,349
63
4,499
7,223
0
39,672
W
Ullr
IGxNeat
Ullr
3,739
419
388
3,504
12,715
5,143
644
6,547
5,957
0
25,793
W
Pele
18,484
3,081
380
5,092
14,549
6,299
640
4,862
9,078
0
59,321
L
Bacchus
OzMarkee
Bacchus
6,013
290
0
1,990
13,245
9,902
0
3,348
9,897
13,098
0
W
Merlin
12,765
1,077
0
2,236
5,817
2,958
1,276
2,791
2,884
53,852
0
L
Khepri
4,213
699
0
2,322
15,802
17,969
0
4,123
11,679
18,479
0
W
Ah Muzen Cab
iGxTeddy
Ah Muzen Cab
17,837
7,672
667
7,748
11,149
4,708
1,736
3,978
5,727
0
54,919
L
He Bo
nprev5
He Bo
11,338
216
0
422
12,598
3,526
0
3,392
9,206
25,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,175
Gold Earned
55,822
278
Minions Killed
370
4
Camps Cleared
13
1,214,789
Distance Traveled
1,407,495
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,240
731
84
6
2
289,010
1
W
Geb
11,016
787
12
1
2
266,511
1
L
Ullr
8,764
626
99
7
1
231,373
0
W
Ullr
9,600
686
40
3
2
263,849
6
W
Pele
12,536
895
104
7
5
306,266
1
L
Bacchus
8,438
603
19
1
0
238,326
2
W
Merlin
11,283
806
108
8
2
255,357
1
L
Khepri
8,708
622
30
2
0
234,878
2
W
Ah Muzen Cab
11,387
813
106
8
2
315,512
4
L
He Bo
9,025
645
46
3
1
221,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role