Player Matchup

Hel
Hel
KìllerQueen
Hel
Level 106
God Stats
0W - 2L
1,276 SR
Queue Stats
50W - 54L
1,426 Elo+
Party 4
Artio
Artio
Lebun
Artio
Level 100
God Stats
1W - 1L
1,746 SR
Queue Stats
51W - 55L
1,426 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
LunarTundra7185
Morgan Le Fay
Level 23
God Stats
1W - 1L
1,546 SR
Queue Stats
7W - 12L
1,339 Elo+
Solo
Nu Wa
Nu Wa
ghostdogg98
Nu Wa
Level 152
God Stats
10W - 5L
1,520 SR
Queue Stats
410W - 457L
1,387 Elo+
Party 3
Loki
Loki
shizzysmith1
Loki
Level 128
God Stats
0W - 1L
1,512 SR
Queue Stats
235W - 259L
1,488 Elo+
Party 3
Team Averages
Level 102
1,520 SR
1,413 Elo+

VS

Team Averages
Level 96
1,546 SR
1,436 Elo+
Kukulkan
Kukulkan
Chicken1egs
Kukulkan
Level 123
God Stats
5W - 2L
1,550 SR
Queue Stats
100W - 130L
1,401 Elo+
Party 1
Aphrodite
Aphrodite
PERfEKTi0N
Aphrodite
Level 67
God Stats
3W - 1L
1,569 SR
Queue Stats
287W - 307L
1,461 Elo+
Party 2
Rama
Rama
TheSLEEPER1
Rama
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
griffo111
Sun Wukong
Level 158
God Stats
4W - 5L
1,611 SR
Queue Stats
260W - 283L
1,474 Elo+
Party 1
Agni
Agni
leonotjohnny
Agni
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
316W - 321L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 14
9,942
663
5,133
14,833
6,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Lebun
Artio
19
7 / 7 / 9
11,862
791
15,857
24,730
34,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
LunarTundra7185
Morgan Le Fay
18
5 / 9 / 7
10,930
729
13,836
20,231
8,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 5 / 11
12,088
806
28,556
13,604
5,675
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 8 / 10
9,977
665
9,173
13,981
8,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chicken1egs
Kukulkan
20
9 / 2 / 13
12,570
838
16,197
8,815
3,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
PERfEKTi0N
Aphrodite
19
5 / 3 / 16
11,621
775
8,413
18,930
6,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 3 / 15
12,960
864
18,270
17,524
6,127
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
griffo111
Sun Wukong
18
2 / 8 / 18
11,191
746
17,087
21,694
21,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
9 / 8 / 12
12,410
827
18,488
18,941
6,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
109
24
Kills
35
35
Deaths
24
51
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chicken1egs
Kukulkan
9
2
13
7.75
L
1
6
14
1.33
L
Artio
Lebun
Artio
7
7
9
1.64
L
Morgan Le Fay
LunarTundra7185
Morgan Le Fay
5
9
7
0.94
W
Aphrodite
PERfEKTi0N
Aphrodite
5
3
16
4.33
W
10
3
15
5.83
L
6
5
11
2.3
W
Sun Wukong
griffo111
Sun Wukong
2
8
18
1.38
W
9
8
12
1.88
L
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,555
Damage
78,455
87,379
Taken
85,904
63,956
Mitigated
44,242
29,906
Healing
43,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chicken1egs
Kukulkan
16,197
1,776
1,645
1,467
8,815
3,244
356
6,834
1,703
47,353
0
L
5,133
761
4,917
4,365
14,833
6,588
239
8,201
6,562
12,287
0
L
Artio
Lebun
Artio
15,857
1,308
2,120
6,689
24,730
34,470
0
10,671
13,536
25,609
0
L
Morgan Le Fay
LunarTundra7185
Morgan Le Fay
13,836
1,138
519
4,390
20,231
8,601
372
11,429
8,476
29,389
0
W
Aphrodite
PERfEKTi0N
Aphrodite
8,413
2,719
14,634
11,775
18,930
6,904
118
14,325
4,021
25,767
0
W
18,270
15,172
2,039
5,773
17,524
6,127
3,488
12,238
5,004
0
42,749
L
28,556
6,300
1,918
2,645
13,604
5,675
1,000
6,289
6,985
52,689
0
W
Sun Wukong
griffo111
Sun Wukong
17,087
1,999
696
3,282
21,694
21,712
0
15,835
5,434
0
32,906
W
18,488
1,924
621
1,585
18,941
6,255
586
12,265
6,360
36,256
0
L
9,173
420
783
1,560
13,981
8,622
0
6,508
7,312
0
18,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,799
Gold Earned
60,752
140
Minions Killed
214
0
Camps Cleared
0
1,253,374
Distance Traveled
1,334,039
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,570
838
65
4
0
294,960
0
L
Hel
9,942
663
19
1
0
264,605
1
L
Artio
11,862
791
26
2
0
264,846
0
L
Morgan Le Fay
10,930
729
28
2
0
229,320
0
W
Aphrodite
11,621
775
40
3
0
283,707
0
W
Rama
12,960
864
53
4
0
253,676
0
L
Nu Wa
12,088
806
55
4
0
246,552
2
W
Sun Wukong
11,191
746
19
1
0
274,798
0
W
Agni
12,410
827
37
2
0
226,898
0
L
Loki
9,977
665
12
1
0
248,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role