Player Matchup

Vulcan
Vulcan
Bunyinzz
Vulcan
Level 61
God Stats
4W - 3L
1,719 SR
Queue Stats
129W - 92L
1,604 Elo+
Party 2
Chang'e
Chang'e
Dallipop
Chang'e
Level 156
God Stats
2W - 1L
1,536 SR
Queue Stats
48W - 59L
1,486 Elo+
Party 2
Bellona
Bellona
FrostysHD
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,724 Elo+
Party 2
Ullr
Ullr
Kayruhb
Ullr
Level 29
God Stats
8W - 5L
1,675 SR
Queue Stats
56W - 39L
1,619 Elo+
Party 2
Kuzenbo
Kuzenbo
Sharrknnado
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,712 Elo+
Party 2
Team Averages
Level 57
1,586 SR
1,629 Elo+

VS

Team Averages
Level 104
1,568 SR
1,550 Elo+
Anhur
Anhur
Akira
Anhur
Level 160
God Stats
2W - 0L
1,586 SR
Queue Stats
41W - 30L
1,632 Elo+
Party 1
Atlas
Atlas
Buddу
Atlas
Level 143
God Stats
34W - 20L
1,741 SR
Queue Stats
298W - 280L
1,611 Elo+
Party 1
Eset
Eset
FallOutTay
Eset
Level 144
God Stats
4W - 0L
1,744 SR
Queue Stats
96W - 77L
1,640 Elo+
Party 1
Camazotz
Camazotz
FatMuscles
Camazotz
Level 46
God Stats
1W - 4L
1,149 SR
Queue Stats
199W - 175L
1,494 Elo+
Solo
Chaac
Chaac
MeyCat
Chaac
Level 26
God Stats
3W - 1L
1,620 SR
Queue Stats
14W - 19L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bunyinzz
Vulcan
18
7 / 6 / 5
11,361
516
13,839
15,252
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Dallipop
Chang'e
16
3 / 8 / 5
10,306
468
5,922
16,326
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
FrostysHD
Bellona
15
3 / 9 / 4
9,930
451
15,217
18,955
18,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
Kayruhb
Ullr
14
3 / 6 / 9
9,221
419
8,526
11,721
2,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Sharrknnado
Kuzenbo
12
1 / 7 / 10
8,794
400
7,255
19,838
22,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Akira
Anhur
20
19 / 2 / 2
15,756
716
27,841
21,604
8,819
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Buddу
Atlas
19
1 / 3 / 12
12,153
552
8,604
19,090
15,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 5 / 9
12,408
564
11,369
11,324
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
FatMuscles
Camazotz
18
9 / 2 / 3
12,405
564
10,913
23,583
13,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
MeyCat
Chaac
17
3 / 5 / 11
11,385
518
5,462
17,237
12,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
73
17
Kills
36
36
Deaths
17
33
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
Akira
Anhur
19
2
2
10
W
Atlas
Buddу
Atlas
1
3
12
2.33
L
Vulcan
Bunyinzz
Vulcan
7
6
5
1.58
L
Chang'e
Dallipop
Chang'e
3
8
5
0.69
W
4
5
9
1.7
W
Camazotz
FatMuscles
Camazotz
9
2
3
5.25
L
Bellona
FrostysHD
Bellona
3
9
4
0.56
L
Ullr
Kayruhb
Ullr
3
6
9
1.25
W
Chaac
MeyCat
Chaac
3
5
11
1.7
L
Kuzenbo
Sharrknnado
Kuzenbo
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,759
Damage
64,189
82,092
Taken
92,838
54,429
Mitigated
55,003
15,746
Healing
36,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Akira
Anhur
27,841
17,369
0
7,898
21,604
8,819
4,532
8,247
13,172
0
152,197
W
Atlas
Buddу
Atlas
8,604
1,922
0
1,423
19,090
15,507
1,067
3,216
15,691
87,554
0
L
Vulcan
Bunyinzz
Vulcan
13,839
2,357
0
3,694
15,252
5,109
0
2,585
12,667
83,984
0
L
Chang'e
Dallipop
Chang'e
5,922
177
1,385
4,547
16,326
5,400
60
5,348
10,851
70,537
0
W
11,369
221
1,776
2,366
11,324
4,172
729
6,438
4,682
99,320
0
W
Camazotz
FatMuscles
Camazotz
10,913
3,102
0
13,835
23,583
13,547
488
5,473
17,394
0
68,192
L
Bellona
FrostysHD
Bellona
15,217
6,039
0
2,458
18,955
18,802
203
3,890
14,229
0
57,520
L
Ullr
Kayruhb
Ullr
8,526
2,200
0
532
11,721
2,646
193
1,810
9,911
0
44,390
W
Chaac
MeyCat
Chaac
5,462
1,078
1,194
7,925
17,237
12,958
1,249
4,362
12,629
810
48,609
L
Kuzenbo
Sharrknnado
Kuzenbo
7,255
1,947
379
2,751
19,838
22,472
8
6,439
13,090
16,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,612
Gold Earned
64,107
478
Minions Killed
670
0
Camps Cleared
0
1,973,690
Distance Traveled
2,188,297
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,756
716
199
9
0
400,617
6
W
Atlas
12,153
552
137
6
0
425,469
12
L
Vulcan
11,361
516
142
6
0
423,477
8
L
Chang'e
10,306
468
135
6
0
381,995
12
W
Eset
12,408
564
147
7
0
429,483
4
W
Camazotz
12,405
564
114
5
0
476,956
1
L
Bellona
9,930
451
116
5
0
381,120
0
L
Ullr
9,221
419
62
3
0
348,933
3
W
Chaac
11,385
518
73
3
0
455,772
4
L
Kuzenbo
8,794
400
23
1
0
438,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role