Player Matchup

Cerberus
Cerberus
Decesare22
Cerberus
Level 81
God Stats
2W - 1L
1,374 SR
Queue Stats
182W - 172L
1,425 Elo+
Party 1
Bellona
Bellona
Hiyagi
Bellona
Level 13
God Stats
5W - 2L
1,643 SR
Queue Stats
8W - 6L
1,425 Elo+
Party 4
Arachne
Arachne
SolubleTie67846
Arachne
Level 114
God Stats
23W - 17L
1,582 SR
Queue Stats
930W - 948L
1,527 Elo+
Party 4
Hera
Hera
migs016
Hera
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
9W - 12L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
rogey889
Cernunnos
Level 41
God Stats
9W - 12L
1,500 SR
Queue Stats
65W - 64L
1,426 Elo+
Party 1
Team Averages
Level 51
1,520 SR
1,452 Elo+

VS

Team Averages
Level 55
1,512 SR
1,413 Elo+
Athena
Athena
CocAim
Athena
Level 79
God Stats
2W - 3L
1,498 SR
Queue Stats
16W - 29L
1,362 Elo+
Party 2
Baron Samedi
Baron Samedi
Felrynbtw
Baron Samedi
Level 82
God Stats
19W - 13L
1,671 SR
Queue Stats
231W - 215L
1,515 Elo+
Solo
Izanami
Izanami
LaughItUp
Izanami
Level 85
God Stats
7W - 14L
1,392 SR
Queue Stats
310W - 286L
1,497 Elo+
Party 3
Thor
Thor
SipDrig
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
skynard42
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,190 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Decesare22
Cerberus
10
0 / 1 / 3
5,726
477
4,067
8,902
6,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Hiyagi
Bellona
12
4 / 0 / 1
7,392
616
6,449
7,171
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 1
6,069
506
1,867
5,307
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
migs016
Hera
11
2 / 1 / 0
6,298
525
2,002
3,672
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
rogey889
Cernunnos
10
3 / 0 / 0
5,952
496
4,830
3,741
1,204
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CocAim
Athena
9
1 / 2 / 0
5,377
448
1,980
8,954
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Felrynbtw
Baron Samedi
12
1 / 0 / 0
6,155
513
3,019
5,038
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
LaughItUp
Izanami
9
0 / 1 / 1
5,370
448
4,211
5,107
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
SipDrig
Thor
7
0 / 5 / 0
4,694
391
676
6,880
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
skynard42
Cthulhu
8
0 / 4 / 0
4,967
414
2,019
7,360
6,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
11
Kills
2
2
Deaths
12
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
CocAim
Athena
1
2
0
0.5
W
Cerberus
Decesare22
Cerberus
0
1
3
1.5
L
Baron Samedi
Felrynbtw
Baron Samedi
1
0
0
1
W
Bellona
Hiyagi
Bellona
4
0
1
4.5
L
Izanami
LaughItUp
Izanami
0
1
1
0.5
L
Thor
SipDrig
Thor
0
5
0
0
W
2
0
1
2.5
W
Hera
migs016
Hera
2
1
0
2
W
Cernunnos
rogey889
Cernunnos
3
0
0
3
L
Cthulhu
skynard42
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,215
Damage
11,905
28,793
Taken
33,339
15,583
Mitigated
15,364
10,043
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CocAim
Athena
1,980
435
0
1,928
8,954
4,480
0
2,339
6,615
13,162
0
W
Cerberus
Decesare22
Cerberus
4,067
739
150
2,580
8,902
6,572
204
1,026
7,876
26,203
0
L
Baron Samedi
Felrynbtw
Baron Samedi
3,019
158
0
2,374
5,038
1,798
0
1,168
3,866
39,720
0
W
Bellona
Hiyagi
Bellona
6,449
2,157
0
2,935
7,171
4,440
819
2,466
4,312
0
45,922
L
Izanami
LaughItUp
Izanami
4,211
3,037
0
2,285
5,107
957
0
1,728
3,379
0
39,220
L
Thor
SipDrig
Thor
676
433
0
1,509
6,880
1,857
0
756
6,050
0
15,041
W
1,867
1,255
0
2,970
5,307
2,238
48
764
4,543
0
32,398
W
Hera
migs016
Hera
2,002
753
0
750
3,672
1,129
39
1,808
1,864
33,178
0
W
Cernunnos
rogey889
Cernunnos
4,830
3,358
0
658
3,741
1,204
490
561
3,180
0
26,890
L
Cthulhu
skynard42
Cthulhu
2,019
451
0
1,962
7,360
6,272
0
0
7,360
12,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
26,563
353
Minions Killed
267
0
Camps Cleared
0
1,101,368
Distance Traveled
994,454
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,377
448
28
2
0
240,456
2
W
Cerberus
5,726
477
51
4
0
227,787
2
L
Baron Samedi
6,155
513
88
7
0
205,360
3
W
Bellona
7,392
616
116
10
0
221,751
3
L
Izanami
5,370
448
85
7
0
194,929
0
L
Thor
4,694
391
36
3
0
189,956
0
W
Arachne
6,069
506
56
5
0
226,961
1
W
Hera
6,298
525
77
6
0
215,905
1
W
Cernunnos
5,952
496
53
4
0
208,964
2
L
Cthulhu
4,967
414
30
3
0
163,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role