Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
COSMOS_BLAZER
Cthulhu
Level 108
God Stats
20W - 28L
1,478 SR
Queue Stats
233W - 276L
1,344 Elo+
Party 1
Freya
Freya
SUNLIGHT_BLAZER
Freya
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,434 Elo+
Party 1
Team Averages
Level 91
1,493 SR
1,426 Elo+

VS

Team Averages
Level 117
1,539 SR
1,469 Elo+
Bacchus
Bacchus
DoctorCrica
Bacchus
Level 105
God Stats
11W - 7L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Party 2
Ullr
Ullr
RASTRILLEROPR
Ullr
Level 123
God Stats
6W - 6L
1,813 SR
Queue Stats
43W - 40L
1,415 Elo+
Party 2
Sol
Sol
ZentrajHD
Sol
Level 123
God Stats
1W - 0L
1,305 SR
Queue Stats
53W - 49L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 7 / 0
7,307
562
9,978
17,775
5,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
11
0 / 8 / 0
7,424
571
8,389
14,379
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 7 / 0
7,944
611
7,128
11,803
3,408
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoctorCrica
Bacchus
13
3 / 0 / 15
9,961
766
5,849
10,701
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 0 / 15
10,013
770
11,306
8,262
3,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
13 / 1 / 9
10,659
820
21,598
13,315
5,676
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
61
1
Kills
22
22
Deaths
1
0
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
7
0
0
L
Cthulhu
0
8
0
0
W
Bacchus
DoctorCrica
Bacchus
3
0
15
10.5
W
6
0
15
13.5
L
1
7
0
0.14
W
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,495
Damage
38,753
43,957
Taken
32,278
18,843
Mitigated
21,531
5,565
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,978
1,383
295
3,331
17,775
5,703
0
10,834
6,941
0
22,965
L
Cthulhu
8,389
394
0
802
14,379
9,732
0
8,623
5,756
28,928
0
W
Bacchus
DoctorCrica
Bacchus
5,849
399
1,427
2,200
10,701
12,299
0
5,127
5,218
10,178
0
W
11,306
4,614
0
434
8,262
3,556
692
3,825
4,261
0
40,141
L
7,128
2,644
0
1,137
11,803
3,408
0
8,517
3,286
15,769
0
W
21,598
10,515
0
4,952
13,315
5,676
770
6,288
6,875
51,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,675
Gold Earned
30,633
111
Minions Killed
154
3
Camps Cleared
9
670,868
Distance Traveled
767,702
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,307
562
38
3
2
225,986
3
L
Cthulhu
7,424
571
47
4
0
230,404
1
W
Bacchus
9,961
766
8
1
0
274,730
2
W
Ullr
10,013
770
70
5
5
250,370
3
L
Freya
7,944
611
26
2
1
214,478
0
W
Sol
10,659
820
76
6
4
242,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role