Player Matchup

Sobek
Sobek
Gr8GooglyMoogly
Sobek
Level 18
God Stats
1W - 1L
1,689 SR
Queue Stats
9W - 21L
1,282 Elo+
Party 1
Sol
Sol
IamMattMan
Sol
Level 123
God Stats
17W - 12L
1,710 SR
Queue Stats
359W - 381L
1,413 Elo+
Party 1
Olorun
Olorun
RockEmSockEm429
Olorun
Level 29
God Stats
6W - 9L
1,500 SR
Queue Stats
6W - 17L
1,273 Elo+
Party 3
Mulan
Mulan
SacrificialFurry
Mulan
Level 10
God Stats
1W - 1L
1,689 SR
Queue Stats
3W - 5L
1,360 Elo+
Party 1
Arachne
Arachne
SadGoatsEvil
Arachne
Level 124
God Stats
1W - 2L
1,474 SR
Queue Stats
47W - 52L
1,432 Elo+
Party 3
Team Averages
Level 61
1,612 SR
1,352 Elo+

VS

Team Averages
Level 73
1,488 SR
1,349 Elo+
Baron Samedi
Baron Samedi
Corcillium
Baron Samedi
Level 91
God Stats
29W - 15L
1,705 SR
Queue Stats
403W - 419L
1,483 Elo+
Party 2
Awilix
Awilix
Fortis49
Awilix
Level 66
God Stats
9W - 5L
1,626 SR
Queue Stats
146W - 160L
1,426 Elo+
Party 2
Cerberus
Cerberus
bskrbs
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 190L
1,299 Elo+
Party 2
Mulan
Mulan
pizzalightning
Mulan
Level 128
God Stats
37W - 34L
1,501 SR
Queue Stats
280W - 360L
1,431 Elo+
Solo
Neith
Neith
thegreatJMANN
Neith
Level 14
God Stats
2W - 5L
1,107 SR
Queue Stats
3W - 10L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,896
460
2,085
8,472
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 6 / 1
6,518
435
10,619
7,971
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 1
6,598
440
1,734
12,424
4,139
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 7 / 1
5,981
399
6,448
13,231
7,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
SadGoatsEvil
Arachne
14
4 / 6 / 0
8,972
598
6,248
13,507
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Corcillium
Baron Samedi
15
11 / 1 / 6
9,479
632
12,587
5,970
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Fortis49
Awilix
15
8 / 3 / 11
9,045
603
6,671
10,148
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
bskrbs
Cerberus
11
1 / 1 / 8
6,979
465
2,726
10,180
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
8 / 1 / 7
8,796
586
13,399
11,086
8,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 2 / 3
6,305
420
2,003
6,507
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
8
Kills
28
29
Deaths
8
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Corcillium
Baron Samedi
11
1
6
14
W
Awilix
Fortis49
Awilix
8
3
11
4.5
L
2
3
2
1
L
2
6
1
0.42
L
0
7
1
0.07
L
0
7
1
0.07
L
Arachne
SadGoatsEvil
Arachne
4
6
0
0.67
W
Cerberus
bskrbs
Cerberus
1
1
8
5
W
8
1
7
11.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,134
Damage
37,386
55,605
Taken
43,891
25,583
Mitigated
20,969
11,864
Healing
18,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Corcillium
Baron Samedi
12,587
1,182
1,212
2,585
5,970
2,390
558
1,511
4,357
55,395
0
W
Awilix
Fortis49
Awilix
6,671
2,860
0
3,188
10,148
3,316
0
2,367
7,430
0
48,355
L
2,085
395
0
1,909
8,472
6,745
0
2,482
5,760
9,236
0
L
10,619
3,397
0
1,633
7,971
2,027
1,089
2,542
5,389
44,849
0
L
1,734
632
0
3,093
12,424
4,139
580
4,956
6,978
35,999
0
L
6,448
1,859
0
829
13,231
7,379
0
2,389
10,125
0
27,036
L
Arachne
SadGoatsEvil
Arachne
6,248
3,995
0
4,400
13,507
5,293
0
3,481
9,750
0
41,281
W
Cerberus
bskrbs
Cerberus
2,726
406
0
4,942
10,180
4,183
42
4,651
5,152
20,567
0
W
13,399
2,495
0
5,261
11,086
8,914
237
357
10,659
5,712
40,363
W
2,003
662
0
1,706
6,507
2,166
0
5,012
1,031
0
29,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,965
Gold Earned
40,604
276
Minions Killed
364
0
Camps Cleared
0
1,310,114
Distance Traveled
1,456,130
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,479
632
110
7
0
287,854
2
W
Awilix
9,045
603
74
5
0
324,912
3
L
Sobek
6,896
460
11
1
0
277,033
5
L
Sol
6,518
435
80
5
0
252,235
3
L
Olorun
6,598
440
66
4
0
224,177
2
L
Mulan
5,981
399
45
3
0
285,798
0
L
Arachne
8,972
598
74
5
0
270,871
8
W
Cerberus
6,979
465
39
3
0
298,978
1
W
Mulan
8,796
586
89
6
0
268,218
3
W
Neith
6,305
420
52
3
0
276,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role