Player Matchup

Hel
Hel
Alextoribruhh
Hel
Level 128
God Stats
8W - 4L
1,824 SR
Queue Stats
423W - 296L
1,663 Elo+
Party 1
Achilles
Achilles
Jackuvall
Achilles
Level 86
God Stats
3W - 2L
1,899 SR
Queue Stats
519W - 410L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
Javi037
Gilgamesh
Level 152
God Stats
115W - 61L
1,663 SR
Queue Stats
652W - 531L
1,597 Elo+
Party 1
Team Averages
Level 122
1,795 SR
1,617 Elo+

VS

Team Averages
Level 85
1,492 SR
1,386 Elo+
Sol
Sol
JakeBAY
Sol
Level 90
God Stats
16W - 6L
1,695 SR
Queue Stats
345W - 345L
1,523 Elo+
Party 2
Mulan
Mulan
Vintum18
Mulan
Level 88
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo
Hun Batz
Hun Batz
the96Cdog765
Hun Batz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 301L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 16
11,826
696
14,466
18,982
8,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
Jackuvall
Achilles
15
7 / 3 / 17
12,235
720
12,337
19,464
25,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Javi037
Gilgamesh
16
12 / 1 / 11
12,944
761
20,823
20,014
22,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
3 / 7 / 1
11,003
647
17,812
21,820
13,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Vintum18
Mulan
12
0 / 10 / 1
9,024
531
7,440
16,932
14,799
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
the96Cdog765
Hun Batz
12
1 / 7 / 1
9,522
560
9,037
15,171
4,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
24
Kills
4
4
Deaths
24
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
16
13
W
Achilles
Jackuvall
Achilles
7
3
17
5.17
L
Sol
3
7
1
0.5
W
Gilgamesh
Javi037
Gilgamesh
12
1
11
17.5
L
Mulan
Vintum18
Mulan
0
10
1
0.05
L
Hun Batz
the96Cdog765
Hun Batz
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,626
Damage
34,289
58,460
Taken
53,923
56,831
Mitigated
33,327
26,335
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,466
313
8,425
12,376
18,982
8,228
308
7,626
11,356
59,549
0
W
Achilles
Jackuvall
Achilles
12,337
1,502
0
3,217
19,464
25,650
994
4,754
14,710
0
25,245
L
Sol
17,812
5,204
0
7,295
21,820
13,844
184
5,988
14,832
55,326
5,069
W
Gilgamesh
Javi037
Gilgamesh
20,823
4,165
0
2,317
20,014
22,953
1,049
5,437
14,577
0
50,236
L
Mulan
Vintum18
Mulan
7,440
689
0
2,570
16,932
14,799
0
5,959
10,145
0
29,158
L
Hun Batz
the96Cdog765
Hun Batz
9,037
517
0
0
15,171
4,684
0
2,702
11,920
0
28,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,005
Gold Earned
29,549
173
Minions Killed
168
10
Camps Cleared
5
1,060,089
Distance Traveled
819,869
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,826
696
93
5
2
359,093
2
W
Achilles
12,235
720
29
2
3
355,374
0
L
Sol
11,003
647
77
5
3
273,288
1
W
Gilgamesh
12,944
761
51
3
5
345,622
3
L
Mulan
9,024
531
49
3
1
266,013
5
L
Hun Batz
9,522
560
42
2
1
280,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role