Player Matchup

Fafnir
Fafnir
DanLeFay
Fafnir
Level 160
God Stats
3W - 5L
1,675 SR
Queue Stats
99W - 94L
1,671 Elo+
Party 1
Ne Zha
Ne Zha
KiraYoshikageキ
Ne Zha
Level 160
God Stats
2W - 3L
1,539 SR
Queue Stats
131W - 135L
1,618 Elo+
Party 1
Persephone
Persephone
MissWhiskerz
Persephone
Level 157
God Stats
2W - 2L
1,747 SR
Queue Stats
106W - 97L
1,642 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jakeholo
Cu Chulainn
Level 158
God Stats
5W - 2L
1,915 SR
Queue Stats
315W - 314L
1,585 Elo+
Party 1
Chiron
Chiron
theChancho
Chiron
Level 134
God Stats
4W - 3L
1,722 SR
Queue Stats
127W - 111L
1,667 Elo+
Solo
Team Averages
Level 154
1,719 SR
1,637 Elo+

VS

Team Averages
Level 151
1,626 SR
1,619 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
A Big Iguana
Cerberus
Level 160
God Stats
1W - 1L
1,409 SR
Queue Stats
428W - 454L
1,615 Elo+
Party 2
Fenrir
Fenrir
Edgarherbert
Fenrir
Level 146
God Stats
9W - 8L
1,748 SR
Queue Stats
461W - 432L
1,663 Elo+
Party 3
Medusa
Medusa
JParky
Medusa
Level 158
God Stats
2W - 2L
1,621 SR
Queue Stats
450W - 320L
1,705 Elo+
Solo
Bastet
Bastet
noblesnipes
Bastet
Level 137
God Stats
12W - 5L
1,852 SR
Queue Stats
177W - 203L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DanLeFay
Fafnir
6
1 / 1 / 4
4,392
732
1,490
3,389
1,708
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 1
3,754
626
1,296
2,564
575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
MissWhiskerz
Persephone
7
1 / 1 / 0
4,017
670
1,462
3,331
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cu Chulainn
jakeholo
Cu Chulainn
6
0 / 3 / 0
3,649
608
3,307
5,704
2,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
theChancho
Chiron
7
3 / 1 / 1
4,192
699
4,261
3,982
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
6
0 / 0 / 0
3,780
630
483
1,454
477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cerberus
A Big Iguana
Cerberus
5
0 / 2 / 0
3,267
545
1,256
4,959
1,617
Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
8
2 / 1 / 1
4,361
727
3,660
4,957
1,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
JParky
Medusa
6
1 / 3 / 2
3,996
666
3,037
3,866
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
8
4 / 0 / 1
4,771
795
3,087
4,099
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
7
6
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
0
0
0
0
W
Cerberus
A Big Iguana
Cerberus
0
2
0
0
L
Fafnir
DanLeFay
Fafnir
1
1
4
3
W
Fenrir
2
1
1
2.5
W
Medusa
JParky
Medusa
1
3
2
0.67
L
1
0
1
1.5
L
Persephone
MissWhiskerz
Persephone
1
1
0
1
L
Cu Chulainn
jakeholo
Cu Chulainn
0
3
0
0
W
Bastet
4
0
1
4.5
L
Chiron
theChancho
Chiron
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,816
Damage
11,523
18,970
Taken
19,335
6,217
Mitigated
5,732
7,294
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
483
177
0
980
1,454
477
0
205
1,249
15,016
3,328
W
Cerberus
A Big Iguana
Cerberus
1,256
155
0
2,145
4,959
1,617
0
603
4,356
9,570
0
L
Fafnir
DanLeFay
Fafnir
1,490
379
623
1,190
3,389
1,708
0
298
3,091
5,508
0
W
Fenrir
3,660
900
0
2,482
4,957
1,824
0
0
4,582
0
17,078
W
Medusa
JParky
Medusa
3,037
1,575
0
987
3,866
817
0
1,482
2,384
0
14,561
L
1,296
576
0
384
2,564
575
0
166
2,398
0
12,566
L
Persephone
MissWhiskerz
Persephone
1,462
0
0
937
3,331
758
0
253
3,077
21,051
0
L
Cu Chulainn
jakeholo
Cu Chulainn
3,307
1,148
0
1,931
5,704
2,192
0
0
5,324
0
15,622
W
Bastet
3,087
1,001
0
2,201
4,099
997
0
662
3,375
0
18,847
L
Chiron
theChancho
Chiron
4,261
2,573
160
2,069
3,982
984
0
958
3,024
0
21,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,004
Gold Earned
20,175
160
Minions Killed
171
0
Camps Cleared
0
579,566
Distance Traveled
591,519
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
3,780
630
36
6
0
87,686
1
W
Cerberus
3,267
545
19
3
0
110,343
0
L
Fafnir
4,392
732
14
2
0
116,156
0
W
Fenrir
4,361
727
43
7
0
128,697
0
W
Medusa
3,996
666
32
5
0
115,751
1
L
Ne Zha
3,754
626
38
6
0
120,939
1
L
Persephone
4,017
670
38
6
0
116,777
3
L
Cu Chulainn
3,649
608
33
6
0
115,033
2
W
Bastet
4,771
795
41
7
0
149,042
1
L
Chiron
4,192
699
37
6
0
110,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role