Player Matchup

Chaac
Chaac
CattiestElks
Chaac
Level 99
God Stats
6W - 2L
1,602 SR
Queue Stats
21W - 22L
1,361 Elo+
Solo
Hades
Hades
Destroyer765472
Hades
Level 64
God Stats
19W - 16L
1,505 SR
Queue Stats
112W - 159L
1,351 Elo+
Party 2
Ymir
Ymir
ShoK BeAsT
Ymir
Level 45
God Stats
8W - 7L
1,490 SR
Queue Stats
46W - 70L
1,319 Elo+
Party 2
Rama
Rama
SolvedAcorn395
Rama
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 71L
1,369 Elo+
Party 2
Awilix
Awilix
UnkindlyKnight6
Awilix
Level 68
God Stats
11W - 8L
1,518 SR
Queue Stats
148W - 181L
1,379 Elo+
Party 2
Team Averages
Level 64
1,523 SR
1,356 Elo+

VS

Team Averages
Level 58
1,342 SR
1,336 Elo+
Gilgamesh
Gilgamesh
Nu3ked_OuTAnT_
Gilgamesh
Level 64
God Stats
11W - 14L
1,158 SR
Queue Stats
151W - 175L
1,348 Elo+
Party 1
Chaac
Chaac
Pimelkye
Chaac
Level 49
God Stats
0W - 3L
1,257 SR
Queue Stats
86W - 102L
1,355 Elo+
Solo
Agni
Agni
ROB_IZ_A_BEAZT
Agni
Level 49
God Stats
2W - 4L
1,491 SR
Queue Stats
176W - 203L
1,362 Elo+
Party 1
Hachiman
Hachiman
Stabby007
Hachiman
Level 63
God Stats
1W - 4L
1,396 SR
Queue Stats
69W - 88L
1,257 Elo+
Solo
Ao Kuang
Ao Kuang
VontaCapalot
Ao Kuang
Level 65
God Stats
1W - 2L
1,407 SR
Queue Stats
200W - 236L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,819
521
5,694
11,607
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 1 / 2
8,628
575
9,551
7,479
4,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 7
7,145
476
2,752
10,323
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
6 / 1 / 6
7,571
505
5,861
7,607
2,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
11 / 1 / 3
9,398
627
13,091
7,956
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nu3ked_OuTAnT_
Gilgamesh
13
2 / 3 / 0
7,966
531
6,567
11,264
7,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Pimelkye
Chaac
10
1 / 6 / 1
6,249
417
6,698
11,763
4,842
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 4 / 1
6,367
424
4,506
8,072
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Stabby007
Hachiman
8
1 / 8 / 0
5,818
388
4,374
11,409
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
VontaCapalot
Ao Kuang
10
3 / 4 / 0
6,569
438
4,837
10,334
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
25
Kills
7
8
Deaths
25
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
6
1
2
7
L
Gilgamesh
Nu3ked_OuTAnT_
Gilgamesh
2
3
0
0.67
L
Chaac
Pimelkye
Chaac
1
6
1
0.25
L
0
4
1
0.13
W
2
2
7
2.75
W
6
1
6
9
L
Hachiman
Stabby007
Hachiman
1
8
0
0.13
W
11
1
3
12.5
L
Ao Kuang
VontaCapalot
Ao Kuang
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,949
Damage
26,982
44,972
Taken
52,842
24,357
Mitigated
18,594
15,110
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,694
1,162
19
4,946
11,607
6,931
1,131
1,748
9,419
1,639
37,794
W
9,551
160
35
2,297
7,479
4,157
1,315
4,352
2,760
45,053
0
L
Gilgamesh
Nu3ked_OuTAnT_
Gilgamesh
6,567
2,093
151
3,704
11,264
7,897
0
0
10,863
0
39,703
L
Chaac
Pimelkye
Chaac
6,698
1,423
0
1,113
11,763
4,842
0
2,659
9,104
0
31,826
L
4,506
39
0
2,324
8,072
1,595
161
3,828
4,244
27,352
0
W
2,752
787
468
1,426
10,323
7,923
216
736
9,521
15,939
0
W
5,861
5,186
0
2,581
7,607
2,448
1,550
394
7,169
0
30,503
L
Hachiman
Stabby007
Hachiman
4,374
1,528
94
1,976
11,409
1,916
135
4,373
7,036
0
25,650
W
13,091
5,148
0
3,338
7,956
2,898
2,301
1,600
6,127
0
54,545
L
Ao Kuang
VontaCapalot
Ao Kuang
4,837
1,486
0
3,273
10,334
2,344
0
1,443
8,714
24,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
32,969
329
Minions Killed
282
0
Camps Cleared
0
1,453,857
Distance Traveled
1,376,504
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,819
521
79
5
0
271,444
3
W
Hades
8,628
575
87
6
0
272,917
0
L
Gilgamesh
7,966
531
84
6
0
297,258
5
L
Chaac
6,249
417
61
4
0
277,646
0
L
Agni
6,367
424
50
3
0
274,073
0
W
Ymir
7,145
476
21
1
0
285,455
0
W
Rama
7,571
505
55
4
0
283,527
0
L
Hachiman
5,818
388
40
3
0
221,659
2
W
Awilix
9,398
627
87
6
0
340,514
0
L
Ao Kuang
6,569
438
47
3
0
305,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role