Player Matchup

Sol
Sol
AllSeer
Sol
Level 156
God Stats
9W - 11L
1,707 SR
Queue Stats
598W - 566L
1,596 Elo+
Solo
Ra
Ra
MagesAreTuff
Ra
Level 112
God Stats
3W - 5L
1,593 SR
Queue Stats
363W - 309L
1,679 Elo+
Solo
Chronos
Chronos
Star5layer
Chronos
Level 144
God Stats
1W - 1L
1,797 SR
Queue Stats
112W - 96L
1,600 Elo+
Party 1
Mulan
Mulan
Thecerus
Mulan
Level 87
God Stats
13W - 3L
1,806 SR
Queue Stats
140W - 89L
1,637 Elo+
Party 1
Arachne
Arachne
bigbobs12
Arachne
Level 143
God Stats
35W - 16L
1,671 SR
Queue Stats
625W - 627L
1,582 Elo+
Solo
Team Averages
Level 128
1,715 SR
1,619 Elo+

VS

Team Averages
Level 143
1,674 SR
1,643 Elo+
Neith
Neith
AztecAWarrior17
Neith
Level 142
God Stats
15W - 13L
1,653 SR
Queue Stats
143W - 117L
1,688 Elo+
Party 2
Aphrodite
Aphrodite
BafessorZombie
Aphrodite
Level 142
God Stats
160W - 104L
1,667 SR
Queue Stats
365W - 273L
1,656 Elo+
Party 2
Atlas
Atlas
LordAgandaur
Atlas
Level 156
God Stats
13W - 13L
1,619 SR
Queue Stats
549W - 474L
1,607 Elo+
Party 2
Cernunnos
Cernunnos
WafflepantsHD
Cernunnos
Level 149
God Stats
9W - 6L
1,815 SR
Queue Stats
584W - 512L
1,653 Elo+
Party 2
Achilles
Achilles
sebastiani
Achilles
Level 128
God Stats
22W - 21L
1,615 SR
Queue Stats
265W - 246L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
2 / 2 / 6
9,228
659
8,790
9,701
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
6 / 0 / 2
9,409
672
5,665
3,069
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Star5layer
Chronos
14
1 / 1 / 5
8,699
621
4,353
8,546
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Thecerus
Mulan
11
2 / 2 / 3
7,381
527
4,305
9,662
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
bigbobs12
Arachne
15
11 / 1 / 1
9,497
678
11,115
11,445
7,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,147
511
5,413
9,136
2,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
BafessorZombie
Aphrodite
14
3 / 1 / 1
8,038
574
3,629
6,138
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 1
7,176
513
4,626
11,177
9,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
WafflepantsHD
Cernunnos
10
0 / 8 / 3
6,140
439
5,131
11,656
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
sebastiani
Achilles
10
2 / 3 / 3
6,289
449
4,570
8,834
5,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
22
Kills
6
6
Deaths
22
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
2
2
6
2.5
L
0
6
4
0.33
L
Aphrodite
BafessorZombie
Aphrodite
3
1
1
3.5
L
1
4
1
0.38
W
6
0
2
7
W
Chronos
Star5layer
Chronos
1
1
5
3.5
W
Mulan
Thecerus
Mulan
2
2
3
1.75
L
Cernunnos
WafflepantsHD
Cernunnos
0
8
3
0.19
W
Arachne
bigbobs12
Arachne
11
1
1
11.5
L
Achilles
sebastiani
Achilles
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,228
Damage
23,369
42,423
Taken
46,941
20,770
Mitigated
22,427
21,925
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
8,790
3,822
0
5,822
9,701
2,949
424
3,688
6,013
59,120
0
L
5,413
1,685
0
1,124
9,136
2,593
0
3,960
5,176
0
52,796
L
Aphrodite
BafessorZombie
Aphrodite
3,629
335
2,393
4,161
6,138
2,298
0
3,352
2,786
54,789
0
L
4,626
1,761
390
2,500
11,177
9,143
0
5,790
5,387
29,595
0
W
5,665
538
581
1,333
3,069
1,032
0
699
2,370
67,794
0
W
Chronos
Star5layer
Chronos
4,353
1,301
0
3,902
8,546
2,672
2,374
107
8,439
60,585
0
W
Mulan
Thecerus
Mulan
4,305
832
217
2,612
9,662
6,902
0
1,123
8,539
0
24,311
L
Cernunnos
WafflepantsHD
Cernunnos
5,131
1,809
0
250
11,656
3,161
0
2,301
9,355
0
37,286
W
Arachne
bigbobs12
Arachne
11,115
7,838
0
7,458
11,445
7,215
0
2,638
8,807
0
65,473
L
Achilles
sebastiani
Achilles
4,570
1,692
75
1,434
8,834
5,232
0
3,502
5,332
0
13,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
34,790
509
Minions Killed
369
0
Camps Cleared
0
1,413,582
Distance Traveled
1,218,405
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,228
659
136
10
0
265,002
0
L
Neith
7,147
511
95
7
0
238,494
3
L
Aphrodite
8,038
574
132
9
0
255,224
6
L
Atlas
7,176
513
54
4
0
238,821
2
W
Ra
9,409
672
136
10
0
294,883
5
W
Chronos
8,699
621
107
8
0
264,199
5
W
Mulan
7,381
527
36
3
0
267,644
7
L
Cernunnos
6,140
439
78
6
0
223,631
1
W
Arachne
9,497
678
94
7
0
321,854
2
L
Achilles
6,289
449
10
1
0
262,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role