Player Matchup

Hachiman
Hachiman
TheCorruptedOnes
Hachiman
Level 88
God Stats
0W - 1L
1,151 SR
Queue Stats
63W - 83L
1,371 Elo+
Party 1
Ra
Ra
TheInfectedOnes
Ra
Level 17
God Stats
0W - 3L
1,413 SR
Queue Stats
24W - 37L
1,374 Elo+
Party 1
Pele
Pele
TheLiftedOnes
Pele
Level 28
God Stats
0W - 1L
1,314 SR
Queue Stats
25W - 42L
1,354 Elo+
Party 1
Team Averages
Level 44
1,293 SR
1,367 Elo+

VS

Team Averages
Level 81
1,410 SR
1,339 Elo+
Sun Wukong
Sun Wukong
A_train123321
Sun Wukong
Level 106
God Stats
9W - 17L
1,386 SR
Queue Stats
284W - 332L
1,470 Elo+
Party 2
Hera
Hera
Guacamole Dude
Hera
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,188 Elo+
Party 2
Da Ji
Da Ji
hippyoftheright
Da Ji
Level 133
God Stats
4W - 5L
1,345 SR
Queue Stats
172W - 234L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 6
9,212
658
6,699
14,838
4,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 8 / 4
9,667
691
2,288
10,939
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 9 / 5
10,947
782
10,554
15,728
5,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A_train123321
Sun Wukong
14
9 / 3 / 13
11,096
793
14,865
11,953
10,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 1 / 13
11,823
845
12,679
5,442
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
7 / 5 / 13
10,707
765
8,489
11,432
4,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
9
Kills
26
26
Deaths
9
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A_train123321
Sun Wukong
9
3
13
5.17
W
10
1
13
16.5
L
2
9
6
0.56
L
3
8
4
0.63
L
4
9
5
0.72
W
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,541
Damage
36,033
41,505
Taken
28,827
13,353
Mitigated
16,410
6,890
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A_train123321
Sun Wukong
14,865
4,165
640
2,149
11,953
10,335
785
1,691
10,262
0
28,606
W
12,679
2,709
258
888
5,442
1,688
465
210
5,232
41,547
0
L
6,699
3,120
338
2,421
14,838
4,601
235
4,548
9,854
0
28,177
L
2,288
280
954
1,012
10,939
3,532
0
3,012
7,461
22,509
0
L
10,554
3,653
0
2,165
15,728
5,220
0
4,922
10,339
0
40,797
W
8,489
2,065
0
1,214
11,432
4,387
606
1,166
10,266
0
25,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
33,626
159
Minions Killed
155
7
Camps Cleared
5
695,967
Distance Traveled
727,809
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,096
793
31
2
1
233,617
0
W
Hera
11,823
845
84
6
0
236,451
2
L
Hachiman
9,212
658
26
2
1
221,901
3
L
Ra
9,667
691
60
4
1
223,020
0
L
Pele
10,947
782
73
5
5
251,046
4
W
Da Ji
10,707
765
40
3
4
257,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role