Player Matchup

Sun Wukong
Sun Wukong
Altrecks
Sun Wukong
Level 45
God Stats
0W - 2L
1,560 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 3
Medusa
Medusa
Cjramos2387
Medusa
Level 71
God Stats
1W - 3L
1,468 SR
Queue Stats
16W - 37L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
Lord Zorakton99
Kukulkan
Level 63
God Stats
1W - 5L
1,476 SR
Queue Stats
12W - 34L
1,304 Elo+
Party 1
Charybdis
Charybdis
Xx MrWill21 xX
Charybdis
Level 62
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Team Averages
Level 60
1,468 SR
1,412 Elo+

VS

Team Averages
Level 155
1,595 SR
1,734 Elo+
Achilles
Achilles
Carmine
Achilles
Level 153
God Stats
1W - 0L
1,703 SR
Queue Stats
16W - 13L
1,675 Elo+
Party 2
Heimdallr
Heimdallr
Victormunro
Heimdallr
Level 160
God Stats
1W - 1L
1,740 SR
Queue Stats
12W - 9L
1,697 Elo+
Party 2
Ymir
Ymir
killadude
Ymir
Level 148
God Stats
1W - 0L
1,336 SR
Queue Stats
2W - 0L
1,884 Elo+
Party 2
Nu Wa
Nu Wa
vuhnessuh
Nu Wa
Level 159
God Stats
1W - 3L
1,601 SR
Queue Stats
32W - 24L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Altrecks
Sun Wukong
13
0 / 5 / 1
7,677
698
3,916
10,528
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
14
1 / 6 / 2
8,294
754
6,534
9,571
2,889
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
14
2 / 6 / 0
8,426
766
6,621
9,163
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Xx MrWill21 xX
Charybdis
13
0 / 6 / 1
7,344
668
4,511
12,092
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Carmine
Achilles
18
12 / 0 / 3
11,349
1,032
17,099
11,937
10,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Victormunro
Heimdallr
16
3 / 2 / 4
10,201
927
4,941
7,905
2,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
16
5 / 1 / 7
10,749
977
7,742
10,853
10,976
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
vuhnessuh
Nu Wa
16
3 / 0 / 11
10,258
933
7,035
5,745
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
23
23
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Altrecks
Sun Wukong
0
5
1
0.1
W
Achilles
Carmine
Achilles
12
0
3
13.5
L
Medusa
1
6
2
0.33
L
Kukulkan
2
6
0
0.33
W
Heimdallr
Victormunro
Heimdallr
3
2
4
2.5
L
Charybdis
Xx MrWill21 xX
Charybdis
0
6
1
0.08
W
Ymir
5
1
7
8.5
W
Nu Wa
vuhnessuh
Nu Wa
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,582
Damage
36,817
41,354
Taken
36,440
15,500
Mitigated
25,893
4,883
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Altrecks
Sun Wukong
3,916
1,019
0
1,028
10,528
5,558
918
3,709
6,310
0
22,732
W
Achilles
Carmine
Achilles
17,099
3,374
0
5,167
11,937
10,029
411
1,648
9,963
9,975
34,128
L
Medusa
6,534
2,749
205
823
9,571
2,889
409
4,838
4,633
0
29,686
L
Kukulkan
6,621
264
224
794
9,163
2,881
432
4,151
4,819
35,217
0
W
Heimdallr
Victormunro
Heimdallr
4,941
2,035
0
633
7,905
2,833
4,251
907
6,998
0
39,286
L
Charybdis
Xx MrWill21 xX
Charybdis
4,511
2,677
0
1,809
12,092
4,172
173
4,397
7,481
0
19,150
W
Ymir
7,742
2,770
64
1,027
10,853
10,976
291
1,774
9,079
33,669
0
W
Nu Wa
vuhnessuh
Nu Wa
7,035
2,102
0
2,405
5,745
2,055
1,073
2,576
3,055
36,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
42,557
197
Minions Killed
258
6
Camps Cleared
13
744,238
Distance Traveled
988,719
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,677
698
55
5
2
189,615
0
W
Achilles
11,349
1,032
73
7
4
272,016
1
L
Medusa
8,294
754
54
5
1
215,437
3
L
Kukulkan
8,426
766
56
5
3
173,930
2
W
Heimdallr
10,201
927
60
5
3
245,555
1
L
Charybdis
7,344
668
32
3
0
165,256
0
W
Ymir
10,749
977
68
6
2
244,611
0
W
Nu Wa
10,258
933
57
5
4
226,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role