Player Matchup

Medusa
Medusa
Rockaholic123
Medusa
Level 89
God Stats
1W - 1L
1,318 SR
Queue Stats
283W - 303L
1,536 Elo+
Party 1
Horus
Horus
bryam4l
Horus
Level 157
God Stats
3W - 4L
1,092 SR
Queue Stats
548W - 591L
1,548 Elo+
Party 1
Zeus
Zeus
srfastidio
Zeus
Level 90
God Stats
11W - 10L
1,545 SR
Queue Stats
158W - 193L
1,548 Elo+
Solo
Team Averages
Level 112
1,318 SR
1,544 Elo+

VS

Team Averages
Level 101
1,511 SR
1,493 Elo+
Merlin
Merlin
 
Merlin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SquigglyWig
Hou Yi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,556 Elo+
Solo
Chaac
Chaac
TheFizzyDizzy27
Chaac
Level 87
God Stats
11W - 13L
1,533 SR
Queue Stats
181W - 228L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 9
10,234
787
11,407
9,460
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
bryam4l
Horus
14
5 / 1 / 14
9,811
755
9,075
17,278
19,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 2 / 11
10,099
777
14,946
9,338
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 5 / 1
9,492
730
11,979
11,962
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
12
2 / 7 / 3
9,173
706
8,355
12,857
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 7 / 3
7,451
573
5,122
16,649
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
19
Kills
6
6
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
1
0.9
W
8
3
9
4.17
L
Hou Yi
2
7
3
0.5
L
0
7
3
0.21
W
Horus
bryam4l
Horus
5
1
14
12
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,428
Damage
25,456
36,076
Taken
41,468
27,048
Mitigated
21,537
11,639
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,979
518
213
2,492
11,962
3,845
0
4,263
7,476
42,866
0
W
11,407
4,291
0
491
9,460
4,207
1,682
2,828
6,470
0
43,795
L
Hou Yi
8,355
4,327
0
590
12,857
3,450
0
3,733
8,826
0
19,411
L
5,122
607
0
4,124
16,649
14,242
0
6,950
9,281
0
13,311
W
Horus
bryam4l
Horus
9,075
3,738
1,313
7,338
17,278
19,105
425
6,619
10,388
0
22,880
W
14,946
1,224
0
2,497
9,338
3,736
611
2,995
6,138
52,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
26,116
164
Minions Killed
107
9
Camps Cleared
1
731,859
Distance Traveled
630,969
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,492
730
59
5
1
202,585
3
W
Medusa
10,234
787
73
6
2
253,794
3
L
Hou Yi
9,173
706
31
2
0
207,048
5
L
Chaac
7,451
573
17
1
0
221,336
2
W
Horus
9,811
755
28
2
1
247,273
3
W
Zeus
10,099
777
63
5
6
230,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role