Player Matchup

Heimdallr
Heimdallr
Masters
DankShaw
Heimdallr
Masters
Level 147
God Stats
5W - 10L
1,648 SR
Queue Stats
172W - 134L
3,197 MMR
Party 1
Anubis
Anubis
Masters
MomSexer12
Anubis
Masters
Level 154
God Stats
3W - 4L
1,603 SR
Queue Stats
498W - 446L
3,149 MMR
Party 1
Fenrir
Fenrir
Masters
MrTimeBooty
Fenrir
Masters
Level 88
God Stats
16W - 15L
1,599 SR
Queue Stats
220W - 201L
2,786 MMR
Solo
Chiron
Chiron
Masters
MrTimebomb
Chiron
Masters
Level 105
God Stats
14W - 8L
1,775 SR
Queue Stats
635W - 618L
2,646 MMR
Solo
Kali
Kali
Masters
Relating313
Kali
Masters
Level 160
God Stats
68W - 45L
1,697 SR
Queue Stats
617W - 606L
2,508 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 131
1,664 SR
2,857 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,585 SR
2,883 MMR
Discordia
Discordia
Masters
Bandy
Discordia
Masters
Level 160
God Stats
6W - 6L
1,696 SR
Queue Stats
505W - 426L
2,967 MMR
Solo
Thanatos
Thanatos
Masters
Héxic
Thanatos
Masters
Level 115
God Stats
98W - 84L
1,701 SR
Queue Stats
583W - 531L
3,075 MMR
Solo
Cerberus
Cerberus
Diamond I
RamtheCam
Cerberus
Diamond I
Level 129
God Stats
2W - 3L
1,602 SR
Queue Stats
79W - 59L
2,529 MMR
Solo
Hachiman
Hachiman
Masters
Rukinder
Hachiman
Masters
Level 135
God Stats
21W - 13L
1,770 SR
Queue Stats
525W - 420L
3,212 MMR
Solo
Chaac
Chaac
Masters
Zylordx
Chaac
Masters
Level 108
God Stats
1W - 8L
1,153 SR
Queue Stats
518W - 521L
2,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DankShaw
Heimdallr
20
2 / 3 / 13
14,215
569
18,784
19,376
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
MomSexer12
Anubis
20
6 / 8 / 9
15,425
617
14,451
22,488
17,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
20
6 / 3 / 15
13,986
559
11,224
26,227
19,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
MrTimebomb
Chiron
20
12 / 3 / 8
15,622
625
23,749
19,354
7,575
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 11
14,904
596
16,655
22,800
11,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AchillesLokiMulanGeb

VS

Bans
OdinCliodhnaGilgameshArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bandy
Discordia
20
8 / 7 / 2
13,499
540
16,285
15,179
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Héxic
Thanatos
20
4 / 12 / 9
12,784
511
10,226
21,577
10,999
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
RamtheCam
Cerberus
15
0 / 6 / 10
10,112
404
10,803
28,498
27,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Rukinder
Hachiman
20
5 / 3 / 3
13,509
540
16,539
13,748
4,463
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Zylordx
Chaac
19
5 / 6 / 6
12,482
499
18,972
28,226
28,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
52
34
Kills
22
22
Deaths
34
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bandy
Discordia
8
7
2
1.29
W
Heimdallr
DankShaw
Heimdallr
2
3
13
2.83
L
Thanatos
Héxic
Thanatos
4
12
9
0.71
W
Anubis
MomSexer12
Anubis
6
8
9
1.31
W
Fenrir
6
3
15
4.5
W
Chiron
MrTimebomb
Chiron
12
3
8
5.33
L
Cerberus
RamtheCam
Cerberus
0
6
10
0.83
W
8
5
11
2.7
L
Hachiman
Rukinder
Hachiman
5
3
3
2.17
L
Chaac
Zylordx
Chaac
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,863
Damage
72,825
110,245
Taken
107,228
63,431
Mitigated
76,099
44,074
Healing
32,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bandy
Discordia
16,285
558
0
804
15,179
4,983
0
476
14,703
104,771
0
W
Heimdallr
DankShaw
Heimdallr
18,784
11,700
0
9,297
19,376
6,731
4,410
5,696
13,680
0
126,257
L
Thanatos
Héxic
Thanatos
10,226
2,080
0
11,855
21,577
10,999
0
3,170
18,407
0
91,994
W
Anubis
MomSexer12
Anubis
14,451
788
0
10,864
22,488
17,536
1,119
4,251
17,497
95,788
0
W
Fenrir
11,224
2,454
392
5,058
26,227
19,732
144
6,652
19,442
857
48,305
W
Chiron
MrTimebomb
Chiron
23,749
12,079
590
9,429
19,354
7,575
2,242
6,658
12,497
0
131,549
L
Cerberus
RamtheCam
Cerberus
10,803
668
540
6,482
28,498
27,220
0
2,780
25,718
31,251
0
W
16,655
7,912
0
8,444
22,800
11,857
0
8,005
14,664
0
116,018
L
Hachiman
Rukinder
Hachiman
16,539
7,405
0
3,212
13,748
4,463
0
1,953
11,795
0
124,398
L
Chaac
Zylordx
Chaac
18,972
4,944
0
9,194
28,226
28,434
0
6,738
21,488
1,458
90,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,152
Gold Earned
62,386
792
Minions Killed
739
0
Camps Cleared
0
2,440,278
Distance Traveled
2,441,818
32
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,499
540
187
7
0
491,601
12
W
Heimdallr
14,215
569
195
8
0
465,157
9
L
Thanatos
12,784
511
148
6
0
458,380
0
W
Anubis
15,425
617
197
8
0
395,538
1
W
Fenrir
13,986
559
43
2
0
548,841
10
W
Chiron
15,622
625
201
8
0
477,722
8
L
Cerberus
10,112
404
46
2
0
503,291
14
W
Kali
14,904
596
156
6
0
553,020
4
L
Hachiman
13,509
540
200
8
0
499,167
5
L
Chaac
12,482
499
158
6
0
489,379
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role