Player Matchup

Janus
Janus
AndreMD5699
Janus
Level 147
God Stats
7W - 10L
1,454 SR
Queue Stats
3,834W - 4,162L
1,476 Elo+
Solo
Discordia
Discordia
JMARMS21
Discordia
Level 61
God Stats
5W - 3L
1,710 SR
Queue Stats
100W - 91L
1,485 Elo+
Party 2
Izanami
Izanami
LavaFC
Izanami
Level 87
God Stats
1W - 2L
1,306 SR
Queue Stats
73W - 72L
1,467 Elo+
Party 2
Chernobog
Chernobog
QuazeFakey
Chernobog
Level 69
God Stats
0W - 2L
1,268 SR
Queue Stats
55W - 54L
1,428 Elo+
Party 2
Ravana
Ravana
TheAlbinoDino88
Ravana
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 169L
1,461 Elo+
Party 2
Team Averages
Level 89
1,447 SR
1,463 Elo+

VS

Team Averages
Level 90
1,573 SR
1,498 Elo+
Kali
Kali
ApocaBear
Kali
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
BradleyRJ
Cabrakan
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 207L
1,485 Elo+
Party 1
Atlas
Atlas
Klau5nevermore
Atlas
Level 63
God Stats
9W - 3L
1,500 SR
Queue Stats
138W - 136L
1,564 Elo+
Party 1
Hades
Hades
elietebiscuit
Hades
Level 82
God Stats
4W - 0L
1,859 SR
Queue Stats
63W - 57L
1,469 Elo+
Solo
Artio
Artio
银色獠牙
Artio
Level 128
God Stats
2W - 2L
1,505 SR
Queue Stats
580W - 625L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,825
652
10,609
6,812
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
JMARMS21
Discordia
16
4 / 6 / 4
9,448
787
14,294
9,089
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
LavaFC
Izanami
16
3 / 5 / 6
9,191
766
9,200
10,802
3,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
QuazeFakey
Chernobog
13
2 / 7 / 7
8,185
682
7,851
11,214
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 6 / 8
8,571
714
4,487
13,443
12,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
5 / 4 / 14
10,002
834
9,759
9,970
4,903
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
BradleyRJ
Cabrakan
17
5 / 2 / 19
9,879
823
10,441
12,722
17,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 1 / 22
9,958
830
9,900
14,526
15,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
12 / 3 / 15
11,399
950
14,204
12,282
12,594
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 3 / 19
9,674
806
4,241
16,911
19,442
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
117
12
Kills
28
28
Deaths
13
30
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Kali
5
4
14
3
W
Cabrakan
BradleyRJ
Cabrakan
5
2
19
7.25
L
Discordia
JMARMS21
Discordia
4
6
4
1
W
2
1
22
13
L
Izanami
LavaFC
Izanami
3
5
6
1.2
L
Chernobog
QuazeFakey
Chernobog
2
7
7
0.79
L
2
6
8
1
W
12
3
15
6.5
W
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,441
Damage
48,545
51,360
Taken
66,411
26,963
Mitigated
69,790
8,302
Healing
36,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,609
712
1,111
1,090
6,812
2,857
385
5,391
1,343
22,251
0
W
Kali
9,759
5,853
89
1,955
9,970
4,903
1,709
5,195
4,730
0
19,627
W
Cabrakan
BradleyRJ
Cabrakan
10,441
709
5,595
4,926
12,722
17,291
938
4,957
7,692
19,784
0
L
Discordia
JMARMS21
Discordia
14,294
855
105
485
9,089
3,395
288
7,470
1,366
27,596
0
W
9,900
3,556
2,328
3,037
14,526
15,560
855
5,889
8,516
22,256
0
L
Izanami
LavaFC
Izanami
9,200
7,291
561
1,782
10,802
3,955
342
7,944
2,610
0
30,439
L
Chernobog
QuazeFakey
Chernobog
7,851
3,143
240
259
11,214
4,164
272
8,760
2,323
0
16,073
L
4,487
1,032
609
2,060
13,443
12,592
134
8,242
4,907
0
6,696
W
14,204
813
2,897
3,826
12,282
12,594
990
3,591
8,464
30,698
0
W
4,241
293
6,304
5,948
16,911
19,442
499
5,271
11,528
15,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,220
Gold Earned
50,912
120
Minions Killed
111
0
Camps Cleared
0
897,066
Distance Traveled
1,133,427
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,825
652
32
3
0
184,901
2
W
Kali
10,002
834
35
3
0
214,965
0
W
Cabrakan
9,879
823
21
2
0
225,098
0
L
Discordia
9,448
787
28
2
0
182,860
0
W
Atlas
9,958
830
11
1
0
245,405
0
L
Izanami
9,191
766
41
3
0
162,704
0
L
Chernobog
8,185
682
14
1
0
159,829
0
L
Ravana
8,571
714
5
0
0
206,772
0
W
Hades
11,399
950
30
3
0
211,121
0
W
Artio
9,674
806
14
1
0
236,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role