Player Matchup

Danzaburou
Danzaburou
Cello 3V
Danzaburou
Level 100
God Stats
21W - 14L
1,506 SR
Queue Stats
257W - 277L
1,397 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RockyHickory7
Kumbhakarna
Level 128
God Stats
8W - 2L
1,671 SR
Queue Stats
468W - 506L
1,385 Elo+
Party 3
Jormungandr
Jormungandr
Shiiko Pato
Jormungandr
Level 69
God Stats
17W - 22L
1,355 SR
Queue Stats
142W - 160L
1,379 Elo+
Party 3
Kali
Kali
SicarioSuperman
Kali
Level 128
God Stats
17W - 4L
1,365 SR
Queue Stats
513W - 577L
1,367 Elo+
Party 1
Chang'e
Chang'e
ctkegirl
Chang'e
Level 149
God Stats
1W - 4L
1,187 SR
Queue Stats
65W - 84L
1,373 Elo+
Party 3
Team Averages
Level 115
1,417 SR
1,380 Elo+

VS

Team Averages
Level 42
1,469 SR
1,339 Elo+
Bacchus
Bacchus
RoninTakedaX
Bacchus
Level 51
God Stats
1W - 3L
1,236 SR
Queue Stats
184W - 194L
1,378 Elo+
Solo
Rama
Rama
SupremeClutch41
Rama
Level 61
God Stats
1W - 1L
1,710 SR
Queue Stats
256W - 286L
1,352 Elo+
Solo
Anubis
Anubis
TypicaI-vL
Anubis
Level 29
God Stats
16W - 16L
1,459 SR
Queue Stats
41W - 37L
1,377 Elo+
Party 2
Loki
Loki
dario32-m
Loki
Level 25
God Stats
3W - 4L
1,440 SR
Queue Stats
4W - 7L
1,301 Elo+
Party 2
King Arthur
King Arthur
mekthepek
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cello 3V
Danzaburou
17
11 / 1 / 3
10,569
661
10,368
7,216
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
RockyHickory7
Kumbhakarna
14
6 / 0 / 2
8,810
551
7,183
12,166
9,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Shiiko Pato
Jormungandr
13
1 / 3 / 7
7,896
494
4,956
10,425
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 8
8,584
537
8,223
12,595
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
ctkegirl
Chang'e
15
3 / 1 / 7
9,112
570
7,032
5,833
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RoninTakedaX
Bacchus
10
1 / 6 / 1
6,673
417
3,955
16,216
12,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 4 / 1
7,125
445
5,913
10,579
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
TypicaI-vL
Anubis
12
0 / 1 / 0
6,962
435
3,749
8,196
3,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
13
1 / 6 / 1
7,451
466
4,003
10,339
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
mekthepek
King Arthur
12
1 / 5 / 0
7,329
458
5,454
10,613
7,175
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
22
Kills
6
6
Deaths
22
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cello 3V
Danzaburou
11
1
3
12.5
W
Kumbhakarna
RockyHickory7
Kumbhakarna
6
0
2
7
L
Bacchus
RoninTakedaX
Bacchus
1
6
1
0.25
W
Jormungandr
Shiiko Pato
Jormungandr
1
3
7
1.5
W
1
1
8
5
L
3
4
1
0.88
L
Anubis
TypicaI-vL
Anubis
0
1
0
0
W
Chang'e
ctkegirl
Chang'e
3
1
7
6.5
L
Loki
1
6
1
0.25
L
King Arthur
mekthepek
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
23,074
48,235
Taken
55,943
26,395
Mitigated
28,423
18,243
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cello 3V
Danzaburou
10,368
4,675
0
3,242
7,216
2,951
1,980
1,823
5,393
0
66,314
W
Kumbhakarna
RockyHickory7
Kumbhakarna
7,183
1,302
0
3,562
12,166
9,159
127
1,378
10,788
44,597
5,200
L
Bacchus
RoninTakedaX
Bacchus
3,955
709
260
3,448
16,216
12,894
174
3,841
11,893
24,143
0
W
Jormungandr
Shiiko Pato
Jormungandr
4,956
629
381
1,879
10,425
7,953
78
2,022
8,403
31,644
0
W
8,223
5,456
0
4,546
12,595
4,630
634
1,382
11,213
0
53,400
L
5,913
4,107
0
3,176
10,579
2,054
742
899
9,532
0
40,112
L
Anubis
TypicaI-vL
Anubis
3,749
288
0
3,284
8,196
3,284
0
4,744
3,140
44,854
0
W
Chang'e
ctkegirl
Chang'e
7,032
1,046
1,556
3,077
5,833
1,702
455
1,924
3,909
53,780
0
L
Loki
4,003
544
0
2,080
10,339
3,016
0
4,124
6,040
0
44,093
L
King Arthur
mekthepek
King Arthur
5,454
1,015
0
250
10,613
7,175
0
3,715
6,790
3,389
30,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,971
Gold Earned
35,540
463
Minions Killed
351
0
Camps Cleared
0
1,592,001
Distance Traveled
1,465,887
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,569
661
112
7
0
317,473
2
W
Kumbhakarna
8,810
551
91
6
0
296,655
4
L
Bacchus
6,673
417
36
2
0
283,895
1
W
Jormungandr
7,896
494
64
4
0
313,441
5
W
Kali
8,584
537
85
5
0
348,301
2
L
Rama
7,125
445
60
4
0
264,410
3
L
Anubis
6,962
435
103
6
0
278,835
0
W
Chang'e
9,112
570
111
7
0
316,131
1
L
Loki
7,451
466
81
5
0
325,900
0
L
King Arthur
7,329
458
71
4
0
312,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role