Player Matchup

Tiamat
Tiamat
AlohaCheloha
Tiamat
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 117L
1,617 Elo+
Party 2
King Arthur
King Arthur
GoldenSnail
King Arthur
Level 107
God Stats
6W - 6L
1,569 SR
Queue Stats
340W - 333L
1,525 Elo+
Solo
Ravana
Ravana
Gypsyman7
Ravana
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 2
Terra
Terra
PyroGundam
Terra
Level 160
God Stats
9W - 6L
1,646 SR
Queue Stats
877W - 886L
1,558 Elo+
Solo
Scylla
Scylla
ThiccCheekclpr
Scylla
Level 139
God Stats
4W - 4L
1,691 SR
Queue Stats
184W - 141L
1,701 Elo+
Party 2
Team Averages
Level 120
1,581 SR
1,580 Elo+

VS

Team Averages
Level 136
1,595 SR
1,578 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Matrixbeast
Skadi
Level 128
God Stats
4W - 2L
1,674 SR
Queue Stats
164W - 171L
1,587 Elo+
Solo
Nemesis
Nemesis
RUUHR00H
Nemesis
Level 116
God Stats
2W - 0L
1,713 SR
Queue Stats
59W - 42L
1,659 Elo+
Party 1
Guan Yu
Guan Yu
stevieeee
Guan Yu
Level 160
God Stats
5W - 2L
1,606 SR
Queue Stats
237W - 195L
1,612 Elo+
Party 1
Agni
Agni
viperking
Agni
Level 154
God Stats
4W - 4L
1,483 SR
Queue Stats
80W - 94L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 4 / 11
9,070
648
12,746
14,260
7,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GoldenSnail
King Arthur
15
2 / 5 / 12
9,987
713
8,588
22,299
24,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Gypsyman7
Ravana
16
2 / 4 / 13
9,756
697
13,230
16,240
10,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
18
3 / 5 / 11
10,002
714
6,197
21,754
22,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 2 / 4
11,690
835
27,993
7,551
2,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 5 / 11
10,590
756
12,760
13,843
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 4 / 15
9,536
681
10,639
9,592
3,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nemesis
RUUHR00H
Nemesis
18
5 / 2 / 13
10,452
747
11,875
19,867
14,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
stevieeee
Guan Yu
17
2 / 3 / 17
10,980
784
9,355
22,560
27,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
19
10 / 3 / 10
12,434
888
30,306
13,997
5,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
86
17
Kills
20
20
Deaths
17
51
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
5
11
1.7
L
Tiamat
1
4
11
1.63
L
King Arthur
GoldenSnail
King Arthur
2
5
12
1.6
L
Ravana
Gypsyman7
Ravana
2
4
13
2.13
W
0
4
15
1.88
L
Terra
3
5
11
1.7
W
Nemesis
RUUHR00H
Nemesis
5
2
13
5.75
L
9
2
4
5.5
W
Guan Yu
stevieeee
Guan Yu
2
3
17
3.5
W
Agni
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,754
Damage
74,935
82,104
Taken
79,859
67,558
Mitigated
57,326
31,779
Healing
41,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,760
8,920
2,584
964
13,843
5,527
1,357
10,780
2,976
0
38,786
L
Tiamat
12,746
1,028
2,062
2,662
14,260
7,789
860
5,933
8,161
25,516
0
L
King Arthur
GoldenSnail
King Arthur
8,588
353
1,180
1,739
22,299
24,736
238
9,668
12,441
3,238
11,598
L
Ravana
Gypsyman7
Ravana
13,230
2,411
0
2,954
16,240
10,199
1,126
5,049
10,912
0
20,986
W
10,639
4,391
2,905
946
9,592
3,537
2,351
6,143
3,416
0
24,514
L
Terra
6,197
954
12,564
6,511
21,754
22,145
178
7,110
14,074
13,906
0
W
Nemesis
RUUHR00H
Nemesis
11,875
1,140
974
7,432
19,867
14,801
112
12,118
7,479
0
18,851
L
27,993
2,124
1,560
547
7,551
2,689
598
2,546
4,876
55,300
0
W
Guan Yu
stevieeee
Guan Yu
9,355
655
13,244
9,933
22,560
27,604
391
9,554
12,479
0
14,415
W
Agni
30,306
1,032
1,738
1,193
13,997
5,857
1,527
10,059
3,858
54,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,505
Gold Earned
53,992
134
Minions Killed
161
0
Camps Cleared
0
1,245,544
Distance Traveled
1,385,967
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,590
756
56
4
0
258,846
3
L
Tiamat
9,070
648
26
2
0
217,411
1
L
King Arthur
9,987
713
15
1
0
264,998
0
L
Ravana
9,756
697
20
1
0
270,673
0
W
Skadi
9,536
681
27
2
0
249,223
0
L
Terra
10,002
714
6
0
0
250,670
1
W
Nemesis
10,452
747
13
1
0
312,528
0
L
Scylla
11,690
835
67
5
0
241,792
3
W
Guan Yu
10,980
784
4
0
0
301,848
2
W
Agni
12,434
888
61
4
0
263,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role