Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
FatJake2428
Fafnir
Level 48
God Stats
1W - 0L
1,413 SR
Queue Stats
5W - 2L
1,494 Elo+
Party 2
Anubis
Anubis
HyRev196
Anubis
Level 16
God Stats
2W - 2L
1,583 SR
Queue Stats
2W - 2L
1,674 Elo+
Party 1
Mercury
Mercury
KrollBar
Mercury
Level 109
God Stats
10W - 5L
1,665 SR
Queue Stats
21W - 10L
1,612 Elo+
Party 2
Horus
Horus
Reddragon243
Horus
Level 122
God Stats
1W - 0L
1,690 SR
Queue Stats
13W - 9L
1,520 Elo+
Party 2
Team Averages
Level 89
1,570 SR
1,560 Elo+

VS

Team Averages
Level 110
1,590 SR
1,417 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Cruzchev
Charybdis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,408 Elo+
Party 3
Khepri
Khepri
Doanutjunior99
Khepri
Level 116
God Stats
3W - 4L
1,561 SR
Queue Stats
13W - 22L
1,388 Elo+
Party 3
Baron Samedi
Baron Samedi
HornyBoy69
Baron Samedi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,350 Elo+
Party 3
Artemis
Artemis
TufGuy
Artemis
Level 125
God Stats
7W - 5L
1,889 SR
Queue Stats
41W - 55L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 1 / 8
13,432
959
16,540
16,175
6,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
16
2 / 3 / 8
10,322
737
5,009
11,896
14,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
HyRev196
Anubis
15
2 / 3 / 11
10,045
718
10,043
13,681
6,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
KrollBar
Mercury
19
8 / 0 / 5
11,797
843
8,565
5,220
2,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 1 / 12
10,963
783
13,085
13,093
14,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
0 / 5 / 3
7,758
554
5,761
10,038
3,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Cruzchev
Charybdis
15
2 / 7 / 3
9,068
648
8,051
13,708
4,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 5 / 5
9,315
665
4,241
15,454
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
HornyBoy69
Baron Samedi
17
2 / 5 / 4
10,517
751
11,493
11,205
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
TufGuy
Artemis
16
3 / 5 / 2
9,358
668
14,543
10,505
3,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
27
Kills
8
8
Deaths
27
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
8
13
L
Morgan Le Fay
 
Morgan Le Fay
0
5
3
0.3
L
Charybdis
Cruzchev
Charybdis
2
7
3
0.5
L
1
5
5
0.7
W
Fafnir
2
3
8
2
L
Baron Samedi
HornyBoy69
Baron Samedi
2
5
4
0.8
W
Anubis
HyRev196
Anubis
2
3
11
2.5
W
Mercury
KrollBar
Mercury
8
0
5
10.5
W
6
1
12
12
L
Artemis
TufGuy
Artemis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,242
Damage
44,089
60,065
Taken
60,910
43,792
Mitigated
32,078
20,540
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,540
6,863
0
7,034
16,175
6,810
6,941
7,190
8,985
0
68,168
L
Morgan Le Fay
 
Morgan Le Fay
5,761
420
115
1,136
10,038
3,740
0
470
9,450
22,088
0
L
Charybdis
Cruzchev
Charybdis
8,051
3,538
0
1,591
13,708
4,234
56
3,478
10,031
0
26,120
L
4,241
255
472
2,419
15,454
14,782
0
5,892
9,322
15,369
0
W
Fafnir
5,009
1,344
0
1,003
11,896
14,005
49
4,654
7,242
16,889
1,573
L
Baron Samedi
HornyBoy69
Baron Samedi
11,493
1,123
937
2,606
11,205
5,531
0
2,306
8,769
46,769
0
W
Anubis
HyRev196
Anubis
10,043
942
0
5,464
13,681
6,302
255
5,586
8,095
26,024
0
W
Mercury
KrollBar
Mercury
8,565
1,926
0
672
5,220
2,431
629
1,231
3,989
0
40,921
W
13,085
4,359
2,411
3,956
13,093
14,244
691
3,090
10,003
0
21,299
L
Artemis
TufGuy
Artemis
14,543
6,364
0
1,591
10,505
3,791
0
3,093
7,260
0
35,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,559
Gold Earned
46,016
329
Minions Killed
238
12
Camps Cleared
3
1,309,542
Distance Traveled
1,190,236
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,432
959
150
11
4
256,313
1
L
Morgan Le Fay
7,758
554
28
2
0
221,695
2
L
Charybdis
9,068
648
58
4
0
218,476
0
L
Khepri
9,315
665
17
1
0
275,721
1
W
Fafnir
10,322
737
16
1
2
248,545
0
L
Baron Samedi
10,517
751
81
6
2
232,488
0
W
Anubis
10,045
718
49
4
0
234,007
1
W
Mercury
11,797
843
97
7
6
299,356
0
W
Horus
10,963
783
17
1
0
271,321
0
L
Artemis
9,358
668
54
4
1
241,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role