Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Bubz_The_Great
Zeus
Level 137
God Stats
1W - 2L
1,379 SR
Queue Stats
157W - 188L
1,349 Elo+
Party 2
Ravana
Ravana
One_Man_Harmy
Ravana
Level 116
God Stats
4W - 2L
1,568 SR
Queue Stats
172W - 182L
1,358 Elo+
Party 2
Set
Set
S_o_S_NewPlayH
Set
Level 58
God Stats
2W - 1L
1,495 SR
Queue Stats
29W - 46L
1,383 Elo+
Solo
Ymir
Ymir
Schwingerdinger
Ymir
Level 155
God Stats
8W - 3L
1,803 SR
Queue Stats
912W - 966L
1,397 Elo+
Solo
Team Averages
Level 122
1,549 SR
1,397 Elo+

VS

Team Averages
Level 81
1,540 SR
1,417 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DietyofViolence
Horus
Level 85
God Stats
0W - 1L
1,492 SR
Queue Stats
3W - 10L
1,350 Elo+
Party 1
King Arthur
King Arthur
SquishBoyo
King Arthur
Level 23
God Stats
1W - 2L
1,667 SR
Queue Stats
13W - 22L
1,363 Elo+
Party 1
Hera
Hera
Wubbles
Hera
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 53L
1,459 Elo+
Solo
Bacchus
Bacchus
owen2013514
Bacchus
Level 49
God Stats
2W - 4L
1,539 SR
Queue Stats
129W - 148L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 2 / 16
8,437
844
5,698
11,986
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 1 / 6
10,211
1,021
20,548
5,638
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 17
8,730
873
9,048
8,118
6,024
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 15
7,743
774
8,103
7,999
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 13
8,363
836
6,843
13,851
14,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 3 / 2
7,867
787
10,534
14,630
9,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 6 / 4
6,928
693
3,973
12,573
10,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
SquishBoyo
King Arthur
12
1 / 7 / 5
7,131
713
7,811
10,809
8,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
Wubbles
Hera
16
4 / 4 / 2
8,940
894
12,328
6,714
2,767
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
owen2013514
Bacchus
9
1 / 2 / 1
6,453
645
3,103
9,031
5,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
22
Kills
9
9
Deaths
22
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
16
5.5
L
Chaac
 
Chaac
3
3
2
1.33
W
13
1
6
16
L
0
6
4
0.33
W
3
1
17
11.5
W
1
3
15
2.83
W
2
2
13
4.25
L
King Arthur
SquishBoyo
King Arthur
1
7
5
0.5
L
Hera
Wubbles
Hera
4
4
2
1.25
L
Bacchus
owen2013514
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,240
Damage
37,749
47,592
Taken
53,757
40,185
Mitigated
36,096
24,126
Healing
17,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,698
1,264
5,130
3,606
11,986
12,619
99
4,842
6,659
7,338
0
L
Chaac
 
Chaac
10,534
1,433
956
7,963
14,630
9,970
0
8,446
5,663
0
21,793
W
20,548
1,309
1,791
627
5,638
2,571
367
2,231
3,329
39,365
0
L
3,973
1,935
1,924
2,241
12,573
10,065
0
7,642
4,342
112
5,964
W
9,048
2,393
3,265
2,448
8,118
6,024
954
2,616
5,274
0
14,816
W
8,103
2,816
1,347
1,625
7,999
4,461
1,496
1,986
5,781
0
22,574
W
6,843
437
1,985
2,302
13,851
14,510
401
3,868
9,375
10,346
0
L
King Arthur
SquishBoyo
King Arthur
7,811
1,492
409
580
10,809
8,104
0
6,291
4,078
0
12,865
L
Hera
Wubbles
Hera
12,328
3,291
0
93
6,714
2,767
0
4,800
1,872
24,839
0
L
Bacchus
owen2013514
Bacchus
3,103
249
469
3,252
9,031
5,190
0
5,023
3,882
6,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,484
Gold Earned
37,319
93
Minions Killed
81
0
Camps Cleared
0
943,082
Distance Traveled
803,135
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,437
844
6
1
0
181,514
0
L
Chaac
7,867
787
21
2
0
195,197
0
W
Zeus
10,211
1,021
43
4
0
204,795
0
L
Horus
6,928
693
10
1
0
166,131
0
W
Ravana
8,730
873
18
2
0
202,435
1
W
Set
7,743
774
19
2
0
195,903
3
W
Ymir
8,363
836
7
1
0
158,435
1
L
King Arthur
7,131
713
12
1
0
144,784
0
L
Hera
8,940
894
28
3
0
170,119
0
L
Bacchus
6,453
645
10
1
0
126,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role