Player Matchup

Gilgamesh
Gilgamesh
DrWindyCS
Gilgamesh
Level 43
God Stats
3W - 1L
1,811 SR
Queue Stats
75W - 41L
1,742 Elo+
Party 1
Ares
Ares
MrWindyCS
Ares
Level 116
God Stats
5W - 5L
1,653 SR
Queue Stats
127W - 84L
1,732 Elo+
Party 1
He Bo
He Bo
WitcherFromRivia
He Bo
Level 126
God Stats
0W - 1L
1,207 SR
Queue Stats
114W - 72L
1,698 Elo+
Party 1
Team Averages
Level 95
1,557 SR
1,724 Elo+

VS

Team Averages
Level 96
1,636 SR
1,934 Elo+
Baron Samedi
Baron Samedi
Invincius
Baron Samedi
Level 127
God Stats
3W - 3L
1,410 SR
Queue Stats
98W - 77L
1,700 Elo+
Solo
Bastet
Bastet
TooBusyDying
Bastet
Level 137
God Stats
23W - 0L
1,998 SR
Queue Stats
641W - 62L
2,097 Elo+
Party 2
Hachiman
Hachiman
Toobusynotdying
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 13L
2,005 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrWindyCS
Gilgamesh
11
2 / 8 / 2
8,039
670
5,391
23,549
18,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
12
2 / 5 / 1
7,912
659
6,387
20,331
17,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 6 / 3
7,177
598
6,971
13,494
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Invincius
Baron Samedi
13
4 / 3 / 10
8,916
743
11,863
11,108
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
14
11 / 0 / 6
10,077
840
19,906
13,496
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
12
4 / 2 / 13
9,054
755
17,820
11,084
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
19
19
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DrWindyCS
Gilgamesh
2
8
2
0.38
W
Baron Samedi
Invincius
Baron Samedi
4
3
10
3
L
Ares
2
5
1
0.5
W
Bastet
11
0
6
14
W
Hachiman
4
2
13
5.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,749
Damage
49,589
57,374
Taken
35,688
38,598
Mitigated
15,821
5,777
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DrWindyCS
Gilgamesh
5,391
1,163
255
895
23,549
18,026
0
5,240
17,320
0
15,493
W
Baron Samedi
Invincius
Baron Samedi
11,863
508
3,970
5,622
11,108
5,518
434
2,591
8,184
36,622
0
L
Ares
6,387
272
942
2,191
20,331
17,596
0
4,050
15,546
15,904
0
W
Bastet
19,906
5,212
0
6,904
13,496
6,091
411
5,711
6,975
0
35,048
W
Hachiman
17,820
8,795
0
2,796
11,084
4,212
1,520
4,342
6,337
0
37,535
L
6,971
445
0
1,494
13,494
2,976
0
1,746
11,455
26,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,128
Gold Earned
28,047
85
Minions Killed
130
3
Camps Cleared
8
601,641
Distance Traveled
686,860
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,039
670
20
2
1
202,057
1
W
Baron Samedi
8,916
743
56
5
1
218,204
0
L
Ares
7,912
659
21
2
0
202,531
2
W
Bastet
10,077
840
40
3
5
269,880
1
W
Hachiman
9,054
755
34
3
2
198,776
3
L
He Bo
7,177
598
44
4
2
197,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role