Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Luna1155
Discordia
Level 100
God Stats
5W - 3L
1,810 SR
Queue Stats
217W - 207L
1,642 Elo+
Party 1
Zhong Kui
Zhong Kui
McBizzle5150
Zhong Kui
Level 136
God Stats
8W - 7L
1,563 SR
Queue Stats
519W - 509L
1,608 Elo+
Party 3
Awilix
Awilix
WavexOreox
Awilix
Level 101
God Stats
1W - 3L
1,605 SR
Queue Stats
201W - 179L
1,538 Elo+
Party 1
Hercules
Hercules
s4f1r3
Hercules
Level 142
God Stats
0W - 4L
1,471 SR
Queue Stats
85W - 103L
1,513 Elo+
Solo
Team Averages
Level 115
1,590 SR
1,560 Elo+

VS

Team Averages
Level 126
1,472 SR
1,585 Elo+
Mulan
Mulan
Bird
Mulan
Level 160
God Stats
1W - 0L
1,306 SR
Queue Stats
38W - 31L
1,614 Elo+
Party 2
Nu Wa
Nu Wa
Hobojoboman
Nu Wa
Level 136
God Stats
7W - 3L
1,710 SR
Queue Stats
361W - 348L
1,609 Elo+
Solo
Chang'e
Chang'e
Salsasaurus
Chang'e
Level 102
God Stats
11W - 10L
1,587 SR
Queue Stats
299W - 300L
1,476 Elo+
Solo
Amaterasu
Amaterasu
jdxblind
Amaterasu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 27L
1,617 Elo+
Party 2
Da Ji
Da Ji
thesilatorpro
Da Ji
Level 137
God Stats
1W - 0L
1,259 SR
Queue Stats
69W - 45L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 2 / 10
8,343
491
4,915
13,432
12,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Luna1155
Discordia
14
4 / 8 / 5
8,616
507
9,816
13,241
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
McBizzle5150
Zhong Kui
14
6 / 8 / 1
8,459
498
13,913
17,436
9,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
WavexOreox
Awilix
15
10 / 5 / 4
9,744
573
9,835
16,376
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
s4f1r3
Hercules
15
0 / 4 / 2
8,610
506
4,715
20,858
12,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bird
Mulan
16
3 / 7 / 10
9,926
584
13,954
20,587
13,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 2 / 9
10,488
617
15,060
9,510
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Salsasaurus
Chang'e
16
6 / 6 / 5
10,297
606
11,003
11,843
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
jdxblind
Amaterasu
15
4 / 4 / 2
9,224
543
9,621
14,369
12,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
12 / 2 / 4
11,000
647
13,344
14,643
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
21
Kills
27
27
Deaths
21
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
2
10
3
W
Mulan
Bird
Mulan
3
7
10
1.14
W
2
2
9
3.25
L
Discordia
Luna1155
Discordia
4
8
5
0.81
L
Zhong Kui
McBizzle5150
Zhong Kui
6
8
1
0.81
W
Chang'e
Salsasaurus
Chang'e
6
6
5
1.42
L
Awilix
WavexOreox
Awilix
10
5
4
2.4
W
Amaterasu
jdxblind
Amaterasu
4
4
2
1.25
L
Hercules
s4f1r3
Hercules
0
4
2
0.25
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,194
Damage
62,982
81,343
Taken
70,952
45,072
Mitigated
37,771
18,156
Healing
19,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,915
813
123
2,178
13,432
12,065
0
2,759
10,294
27,780
0
W
Mulan
Bird
Mulan
13,954
1,993
573
4,260
20,587
13,182
195
10,998
9,301
0
44,390
W
15,060
4,387
0
2,840
9,510
3,372
1,932
411
9,099
75,955
0
L
Discordia
Luna1155
Discordia
9,816
1,099
82
1,764
13,241
4,751
0
2,638
10,319
52,571
0
L
Zhong Kui
McBizzle5150
Zhong Kui
13,913
3,043
0
4,708
17,436
9,340
786
3,584
13,259
57,001
0
W
Chang'e
Salsasaurus
Chang'e
11,003
1,143
952
4,362
11,843
3,773
2,011
3,641
7,922
60,445
0
L
Awilix
WavexOreox
Awilix
9,835
3,378
0
4,106
16,376
6,144
0
6,785
9,305
0
52,162
W
Amaterasu
jdxblind
Amaterasu
9,621
2,502
0
2,803
14,369
12,051
1,222
8,756
5,613
14,111
29,001
L
Hercules
s4f1r3
Hercules
4,715
1,589
0
5,195
20,858
12,772
0
12,310
8,520
0
60,046
W
13,344
4,653
0
3,834
14,643
5,393
0
4,130
10,373
0
57,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,772
Gold Earned
50,935
464
Minions Killed
476
0
Camps Cleared
0
1,589,070
Distance Traveled
1,609,134
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,343
491
27
2
0
352,556
3
W
Mulan
9,926
584
52
3
0
337,575
5
W
Nu Wa
10,488
617
142
8
0
262,120
0
L
Discordia
8,616
507
97
6
0
301,684
3
L
Zhong Kui
8,459
498
107
6
0
278,221
4
W
Chang'e
10,297
606
118
7
0
301,204
0
L
Awilix
9,744
573
96
6
0
363,396
2
W
Amaterasu
9,224
543
87
5
0
343,632
2
L
Hercules
8,610
506
137
8
0
293,213
0
W
Da Ji
11,000
647
77
5
0
364,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role