Player Matchup

Chang'e
Chang'e
BossinUp6969
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 286L
1,448 Elo+
Solo
Fafnir
Fafnir
KlosterMonster
Fafnir
Level 61
God Stats
0W - 2L
1,288 SR
Queue Stats
53W - 70L
1,434 Elo+
Solo
Discordia
Discordia
McKhester
Discordia
Level 68
God Stats
4W - 5L
1,511 SR
Queue Stats
219W - 218L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
SkeetOnFace
Kuzenbo
Level 88
God Stats
13W - 8L
1,605 SR
Queue Stats
367W - 340L
1,388 Elo+
Solo
Izanami
Izanami
snoopy1987
Izanami
Level 125
God Stats
1W - 2L
1,519 SR
Queue Stats
87W - 86L
1,473 Elo+
Solo
Team Averages
Level 94
1,485 SR
1,458 Elo+

VS

Team Averages
Level 66
1,539 SR
1,475 Elo+
Janus
Janus
 
Janus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Kwilkiller
Bastet
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,423 Elo+
Solo
Zeus
Zeus
Lalalexie
Zeus
Level 20
God Stats
3W - 3L
1,311 SR
Queue Stats
35W - 29L
1,459 Elo+
Party 1
Ymir
Ymir
Osimos
Ymir
Level 56
God Stats
3W - 0L
1,884 SR
Queue Stats
84W - 73L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BossinUp6969
Chang'e
16
1 / 7 / 5
9,693
606
7,869
16,139
7,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 3
9,222
576
5,359
16,078
19,422
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
McKhester
Discordia
18
4 / 4 / 4
10,445
653
25,320
13,376
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SkeetOnFace
Kuzenbo
18
4 / 3 / 5
11,448
716
11,939
25,016
31,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
snoopy1987
Izanami
15
0 / 6 / 7
9,204
575
17,917
16,944
9,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
9 / 2 / 10
13,072
817
26,285
16,033
9,273
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
 
Ra
19
4 / 1 / 10
11,379
711
10,569
13,817
8,289
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
Kwilkiller
Bastet
16
5 / 3 / 8
10,793
675
18,652
17,313
8,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
17
1 / 2 / 9
10,482
655
10,712
8,669
3,906
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Osimos
Ymir
19
3 / 2 / 13
12,022
751
10,396
25,684
36,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
10
Kills
22
22
Deaths
10
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
2
10
7
W
Ra
 
Ra
4
1
10
9
L
Chang'e
BossinUp6969
Chang'e
1
7
5
0.5
L
1
2
3
1.25
W
Bastet
Kwilkiller
Bastet
5
3
8
3
W
Zeus
1
2
9
2.75
L
Discordia
McKhester
Discordia
4
4
4
1.5
W
Ymir
Osimos
Ymir
3
2
13
4.75
L
Kuzenbo
SkeetOnFace
Kuzenbo
4
3
5
2.17
L
Izanami
snoopy1987
Izanami
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,404
Damage
76,614
87,553
Taken
81,516
72,783
Mitigated
66,551
39,364
Healing
37,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
26,285
2,113
1,736
4,151
16,033
9,273
977
9,364
6,669
66,289
0
W
Ra
 
Ra
10,569
907
8,055
5,191
13,817
8,289
513
8,768
5,049
34,018
0
L
Chang'e
BossinUp6969
Chang'e
7,869
749
8,431
4,187
16,139
7,555
250
9,734
6,405
24,762
0
L
5,359
1,373
1,842
4,573
16,078
19,422
0
11,512
4,566
13,911
0
W
Bastet
Kwilkiller
Bastet
18,652
2,258
2,420
4,894
17,313
8,501
1,511
9,861
7,452
0
25,046
W
Zeus
10,712
994
314
1,448
8,669
3,906
743
6,240
2,429
27,027
0
L
Discordia
McKhester
Discordia
25,320
664
2,253
2,927
13,376
5,503
136
9,164
4,212
40,763
0
W
Ymir
Osimos
Ymir
10,396
587
2,837
6,892
25,684
36,582
62
16,254
9,430
17,628
0
L
Kuzenbo
SkeetOnFace
Kuzenbo
11,939
3,779
4,799
6,819
25,016
31,204
146
14,622
10,394
19,667
0
L
Izanami
snoopy1987
Izanami
17,917
8,043
1,184
2,349
16,944
9,099
0
12,930
4,014
0
44,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,012
Gold Earned
57,748
162
Minions Killed
202
0
Camps Cleared
0
1,439,810
Distance Traveled
1,685,552
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,072
817
98
6
0
348,128
2
W
Ra
11,379
711
27
2
0
371,724
1
L
Chang'e
9,693
606
47
3
0
291,611
3
L
Fafnir
9,222
576
11
1
0
279,591
0
W
Bastet
10,793
675
13
1
0
365,334
0
W
Zeus
10,482
655
55
3
0
278,614
0
L
Discordia
10,445
653
35
2
0
307,550
0
W
Ymir
12,022
751
9
1
0
321,752
2
L
Kuzenbo
11,448
716
13
1
0
328,846
0
L
Izanami
9,204
575
56
4
0
232,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role