Player Matchup

Thanatos
Thanatos
CharmOnDaBeat
Thanatos
Level 68
God Stats
4W - 3L
1,640 SR
Queue Stats
82W - 60L
1,576 Elo+
Party 2
Xbalanque
Xbalanque
Edgarrarrio
Xbalanque
Level 61
God Stats
2W - 3L
1,718 SR
Queue Stats
166W - 184L
1,481 Elo+
Party 2
Merlin
Merlin
MarsVennel
Merlin
Level 89
God Stats
4W - 9L
1,482 SR
Queue Stats
354W - 270L
1,547 Elo+
Party 2
Mulan
Mulan
Reaper1225
Mulan
Level 117
God Stats
11W - 10L
1,563 SR
Queue Stats
162W - 97L
1,601 Elo+
Party 2
Atlas
Atlas
WorthWild
Atlas
Level 126
God Stats
0W - 3L
1,227 SR
Queue Stats
96W - 114L
1,525 Elo+
Solo
Team Averages
Level 92
1,526 SR
1,546 Elo+

VS

Team Averages
Level 86
1,673 SR
1,646 Elo+
Guan Yu
Guan Yu
Butteredbuns
Guan Yu
Level 12
God Stats
1W - 0L
1,897 SR
Queue Stats
3W - 2L
1,657 Elo+
Party 1
Da Ji
Da Ji
LiterallyFiji
Da Ji
Level 100
God Stats
3W - 2L
1,463 SR
Queue Stats
555W - 419L
1,640 Elo+
Party 1
Merlin
Merlin
MysticFrost37
Merlin
Level 108
God Stats
16W - 8L
1,722 SR
Queue Stats
675W - 531L
1,637 Elo+
Party 1
Ullr
Ullr
SNeakyNinjaDom
Ullr
Level 107
God Stats
46W - 44L
1,666 SR
Queue Stats
585W - 420L
1,622 Elo+
Party 1
Jormungandr
Jormungandr
Scfrizzle
Jormungandr
Level 105
God Stats
5W - 6L
1,618 SR
Queue Stats
633W - 485L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CharmOnDaBeat
Thanatos
13
3 / 7 / 1
8,262
516
5,689
15,399
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Edgarrarrio
Xbalanque
13
0 / 8 / 0
7,631
477
5,361
12,659
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MarsVennel
Merlin
13
1 / 6 / 1
7,893
493
7,614
10,517
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
13
1 / 8 / 2
8,066
504
10,591
18,359
12,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
WorthWild
Atlas
9
0 / 6 / 1
6,348
397
3,584
12,125
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Butteredbuns
Guan Yu
14
0 / 1 / 11
7,945
497
3,899
8,576
6,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 1 / 7
9,891
618
10,489
12,211
4,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 2 / 5
10,409
651
6,168
7,497
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
15 / 0 / 2
11,307
707
16,228
11,774
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Scfrizzle
Jormungandr
17
8 / 1 / 5
10,877
680
12,993
13,167
12,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
5
Kills
35
35
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Butteredbuns
Guan Yu
0
1
11
5.5
L
Thanatos
CharmOnDaBeat
Thanatos
3
7
1
0.5
L
Xbalanque
Edgarrarrio
Xbalanque
0
8
0
0
W
7
1
7
10.5
L
Merlin
MarsVennel
Merlin
1
6
1
0.25
W
5
2
5
3.75
L
Mulan
1
8
2
0.25
W
15
0
2
16
W
Jormungandr
Scfrizzle
Jormungandr
8
1
5
10.5
L
Atlas
WorthWild
Atlas
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
49,777
69,059
Taken
53,225
32,219
Mitigated
30,847
18,157
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Butteredbuns
Guan Yu
3,899
778
816
3,215
8,576
6,856
0
1,063
7,367
2,980
11,571
L
Thanatos
CharmOnDaBeat
Thanatos
5,689
1,491
0
9,171
15,399
5,317
0
4,203
11,016
0
38,911
L
Xbalanque
Edgarrarrio
Xbalanque
5,361
2,359
0
1,624
12,659
4,063
0
446
12,213
0
71,834
W
10,489
3,730
0
5,116
12,211
4,979
0
3,138
8,737
0
65,167
L
Merlin
MarsVennel
Merlin
7,614
478
0
1,590
10,517
3,323
0
3,258
7,109
56,895
0
W
6,168
326
0
1,726
7,497
2,348
158
1,992
5,246
76,318
0
L
Mulan
10,591
2,119
0
4,469
18,359
12,406
0
9,867
8,458
0
49,459
W
16,228
8,766
0
4,387
11,774
4,051
0
3,338
8,406
0
92,399
W
Jormungandr
Scfrizzle
Jormungandr
12,993
4,157
289
2,909
13,167
12,613
0
3,395
8,922
67,268
0
L
Atlas
WorthWild
Atlas
3,584
1,425
0
1,303
12,125
7,110
0
2,378
9,677
13,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,200
Gold Earned
50,429
402
Minions Killed
556
0
Camps Cleared
0
1,400,943
Distance Traveled
1,670,267
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,945
497
25
2
0
344,611
0
L
Thanatos
8,262
516
69
4
0
326,085
0
L
Xbalanque
7,631
477
116
7
0
243,545
1
W
Da Ji
9,891
618
93
6
0
373,447
2
L
Merlin
7,893
493
109
7
0
277,429
9
W
Merlin
10,409
651
150
9
0
318,253
4
L
Mulan
8,066
504
102
6
0
262,495
5
W
Ullr
11,307
707
148
9
0
326,194
2
W
Jormungandr
10,877
680
140
9
0
307,762
5
L
Atlas
6,348
397
6
0
0
291,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role