Player Matchup

Medusa
Medusa
HapyV3rgin
Medusa
Level 58
God Stats
4W - 2L
1,745 SR
Queue Stats
15W - 19L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
LongBraumSilver
Guan Yu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 32L
1,500 Elo+
Party 4
Arachne
Arachne
Willluminati
Arachne
Level 109
God Stats
2W - 5L
1,359 SR
Queue Stats
275W - 260L
1,437 Elo+
Party 4
Hades
Hades
xJDO_Jon
Hades
Level 29
God Stats
5W - 6L
1,615 SR
Queue Stats
25W - 24L
1,466 Elo+
Party 1
Ymir
Ymir
xJDO_Oscar
Ymir
Level 80
God Stats
5W - 3L
1,690 SR
Queue Stats
26W - 24L
1,468 Elo+
Party 1
Team Averages
Level 60
1,582 SR
1,454 Elo+

VS

Team Averages
Level 79
1,536 SR
1,465 Elo+
Tyr
Tyr
 
Tyr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
MagicBussy
Neith
Level 85
God Stats
264W - 225L
1,638 SR
Queue Stats
459W - 434L
1,569 Elo+
Party 2
Pele
Pele
OnlyHeartbreaker
Pele
Level 26
God Stats
10W - 11L
1,503 SR
Queue Stats
77W - 80L
1,450 Elo+
Party 2
Chang'e
Chang'e
temp-787287
Chang'e
Level 49
God Stats
4W - 0L
1,537 SR
Queue Stats
36W - 24L
1,487 Elo+
Party 3
Ymir
Ymir
uZ_ReDzone
Ymir
Level 100
God Stats
11W - 9L
1,503 SR
Queue Stats
429W - 479L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HapyV3rgin
Medusa
8
1 / 4 / 2
5,317
483
4,867
4,775
794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,821
438
1,976
5,015
2,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Willluminati
Arachne
9
3 / 7 / 0
5,533
503
3,770
11,481
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
xJDO_Jon
Hades
9
1 / 3 / 2
5,478
498
3,500
9,048
2,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 5 / 1
5,197
472
2,388
10,613
4,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 0 / 0
6,788
617
3,997
5,285
3,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
1 / 1 / 8
6,204
564
8,377
5,251
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
9 / 3 / 3
7,598
691
8,583
6,869
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
temp-787287
Chang'e
11
4 / 1 / 4
6,811
619
6,618
6,066
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 4
6,299
573
3,363
6,788
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
21
21
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
0
3
L
Medusa
HapyV3rgin
Medusa
1
4
2
0.5
L
0
2
0
0
W
Neith
1
1
8
5
W
9
3
3
3.5
L
Arachne
Willluminati
Arachne
3
7
0
0.43
W
Chang'e
temp-787287
Chang'e
4
1
4
6
W
4
1
4
6
L
Hades
xJDO_Jon
Hades
1
3
2
0.67
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,501
Damage
30,938
40,932
Taken
30,259
12,263
Mitigated
11,568
11,274
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,997
674
0
2,546
5,285
3,045
587
0
4,877
0
35,096
L
Medusa
HapyV3rgin
Medusa
4,867
2,057
331
600
4,775
794
0
257
4,518
0
23,316
L
1,976
747
50
1,412
5,015
2,167
0
0
5,015
0
16,203
W
Neith
8,377
2,707
0
1,421
5,251
1,427
1,042
735
4,516
0
29,685
W
8,583
1,890
0
2,345
6,869
2,332
0
902
5,967
0
39,322
L
Arachne
Willluminati
Arachne
3,770
2,635
0
3,294
11,481
2,305
0
1,365
10,056
0
21,850
W
Chang'e
temp-787287
Chang'e
6,618
775
721
2,961
6,066
1,959
552
2,938
3,128
28,834
0
W
3,363
648
511
2,534
6,788
2,805
0
1,313
5,475
30,021
0
L
Hades
xJDO_Jon
Hades
3,500
551
0
2,982
9,048
2,869
0
4,642
4,004
16,822
0
L
2,388
249
30
2,575
10,613
4,128
0
3,235
7,358
11,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
33,700
172
Minions Killed
341
0
Camps Cleared
0
1,035,540
Distance Traveled
1,020,597
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,788
617
84
8
0
191,776
0
L
Medusa
5,317
483
46
4
0
222,296
2
L
Guan Yu
4,821
438
31
3
0
191,276
2
W
Neith
6,204
564
68
6
0
190,616
4
W
Pele
7,598
691
72
7
0
234,506
1
L
Arachne
5,533
503
45
4
0
212,974
4
W
Chang'e
6,811
619
62
6
0
207,994
0
W
Ymir
6,299
573
55
5
0
195,705
0
L
Hades
5,478
498
24
2
0
209,401
1
L
Ymir
5,197
472
26
2
0
199,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role