Player Matchup

The Morrigan
The Morrigan
Durantula130
The Morrigan
Level 106
God Stats
3W - 2L
1,843 SR
Queue Stats
331W - 305L
1,583 Elo+
Party 1
Gilgamesh
Gilgamesh
FingerxBlast894
Gilgamesh
Level 119
God Stats
183W - 152L
1,616 SR
Queue Stats
194W - 168L
1,497 Elo+
Solo
Anhur
Anhur
MαxB
Anhur
Level 120
God Stats
2W - 0L
1,930 SR
Queue Stats
36W - 30L
1,569 Elo+
Party 4
Atlas
Atlas
Praetura
Atlas
Level 104
God Stats
5W - 3L
1,536 SR
Queue Stats
28W - 22L
1,585 Elo+
Party 4
Loki
Loki
Zambehh
Loki
Level 86
God Stats
7W - 7L
1,498 SR
Queue Stats
239W - 225L
1,529 Elo+
Party 1
Team Averages
Level 107
1,684 SR
1,553 Elo+

VS

Team Averages
Level 139
1,518 SR
1,560 Elo+
Atlas
Atlas
Armangedon
Atlas
Level 160
God Stats
13W - 11L
1,641 SR
Queue Stats
538W - 559L
1,585 Elo+
Party 3
Guan Yu
Guan Yu
B3ARTOOTH
Guan Yu
Level 155
God Stats
9W - 8L
1,492 SR
Queue Stats
342W - 339L
1,541 Elo+
Solo
Chaac
Chaac
SoulTakerDX
Chaac
Level 130
God Stats
5W - 4L
1,673 SR
Queue Stats
153W - 159L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
ThuggPugg
Danzaburou
Level 106
God Stats
9W - 15L
1,566 SR
Queue Stats
363W - 385L
1,572 Elo+
Party 3
Cthulhu
Cthulhu
iiFatal
Cthulhu
Level 145
God Stats
0W - 2L
1,217 SR
Queue Stats
249W - 257L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Durantula130
The Morrigan
20
10 / 9 / 7
13,905
556
22,899
16,365
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
FingerxBlast894
Gilgamesh
20
4 / 5 / 4
14,099
564
16,111
28,221
18,890
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
MαxB
Anhur
20
19 / 4 / 4
15,793
632
36,664
23,231
10,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Praetura
Atlas
17
0 / 4 / 23
12,058
482
9,774
25,463
32,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Zambehh
Loki
20
5 / 5 / 13
13,274
531
10,793
15,262
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
19
3 / 6 / 13
12,116
485
14,983
30,845
28,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
B3ARTOOTH
Guan Yu
20
6 / 5 / 6
13,640
546
19,556
24,165
26,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 5 / 11
14,910
596
17,187
28,033
15,296
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
ThuggPugg
Danzaburou
18
1 / 14 / 5
11,066
443
4,087
22,203
4,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
iiFatal
Cthulhu
20
7 / 8 / 8
13,023
521
17,545
22,096
9,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
70
38
Kills
27
27
Deaths
38
51
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Atlas
3
6
13
1.58
L
Guan Yu
B3ARTOOTH
Guan Yu
6
5
6
1.8
W
The Morrigan
Durantula130
The Morrigan
10
9
7
1.5
W
Gilgamesh
FingerxBlast894
Gilgamesh
4
5
4
1.2
W
Anhur
MαxB
Anhur
19
4
4
5.25
W
Atlas
Praetura
Atlas
0
4
23
2.88
L
10
5
11
3.1
L
Danzaburou
ThuggPugg
Danzaburou
1
14
5
0.25
W
Loki
Zambehh
Loki
5
5
13
2.3
L
Cthulhu
iiFatal
Cthulhu
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,241
Damage
73,358
108,542
Taken
127,342
74,558
Mitigated
84,342
26,893
Healing
30,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
14,983
4,944
650
2,467
30,845
28,893
0
5,994
24,851
42,323
0
L
Guan Yu
B3ARTOOTH
Guan Yu
19,556
2,489
1,551
6,961
24,165
26,046
1,102
3,944
20,221
0
100,291
W
The Morrigan
Durantula130
The Morrigan
22,899
4,744
0
2,368
16,365
7,295
0
6,743
9,432
93,423
12,805
W
Gilgamesh
FingerxBlast894
Gilgamesh
16,111
4,165
0
5,990
28,221
18,890
840
5,109
22,148
1,163
97,234
W
Anhur
MαxB
Anhur
36,664
22,539
0
10,504
23,231
10,048
2,533
7,424
15,701
0
147,776
W
Atlas
Praetura
Atlas
9,774
2,189
131
2,964
25,463
32,997
0
9,173
16,179
35,113
0
L
17,187
4,362
0
13,093
28,033
15,296
1,902
4,656
23,377
0
88,320
L
Danzaburou
ThuggPugg
Danzaburou
4,087
871
0
2,269
22,203
4,214
898
2,367
19,836
0
75,064
W
Loki
Zambehh
Loki
10,793
3,415
0
4,936
15,262
5,328
0
4,145
11,005
0
75,881
L
Cthulhu
iiFatal
Cthulhu
17,545
586
1,760
2,127
22,096
9,893
551
6,731
15,365
83,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,129
Gold Earned
64,755
678
Minions Killed
599
0
Camps Cleared
0
2,205,248
Distance Traveled
2,334,333
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,116
485
47
2
0
498,295
0
L
Guan Yu
13,640
546
162
6
0
468,254
9
W
The Morrigan
13,905
556
155
6
0
367,104
4
W
Gilgamesh
14,099
564
189
8
0
428,167
3
W
Anhur
15,793
632
182
7
0
438,214
6
W
Atlas
12,058
482
41
2
0
471,445
14
L
Chaac
14,910
596
129
5
0
520,533
0
L
Danzaburou
11,066
443
127
5
0
398,196
4
W
Loki
13,274
531
111
4
0
500,318
1
L
Cthulhu
13,023
521
134
5
0
449,055
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role