Player Matchup

Anhur
Anhur
SKLFSpeedy16
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,465 Elo+
Party 1
Vamana
Vamana
TastingYourTears
Vamana
Level 148
God Stats
118W - 101L
1,602 SR
Queue Stats
192W - 175L
1,568 Elo+
Solo
Yemoja
Yemoja
iUnknownHound
Yemoja
Level 106
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nox
Nox
macjac211
Nox
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,437 Elo+
Party 1
Osiris
Osiris
moses_turner85
Osiris
Level 127
God Stats
0W - 2L
1,652 SR
Queue Stats
0W - 3L
1,324 Elo+
Party 1
Team Averages
Level 132
1,514 SR
1,459 Elo+

VS

Team Averages
Level 109
1,582 SR
1,563 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HepZone
Hun Batz
Level 127
God Stats
1W - 0L
1,580 SR
Queue Stats
10W - 3L
1,745 Elo+
Party 2
Xing Tian
Xing Tian
Ozymondia
Xing Tian
Level 132
God Stats
2W - 0L
1,710 SR
Queue Stats
10W - 4L
1,662 Elo+
Party 2
Guan Yu
Guan Yu
Ozywomondia
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,532 Elo+
Party 2
Merlin
Merlin
PetoM33
Merlin
Level 127
God Stats
3W - 2L
1,622 SR
Queue Stats
172W - 214L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
8,204
631
5,338
11,420
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 5
9,863
759
10,586
18,570
11,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 8
9,414
724
7,550
8,513
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 3 / 7
8,874
683
11,300
11,634
5,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 8
8,123
625
9,999
17,416
13,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
7 / 2 / 4
11,833
910
15,930
10,970
4,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
HepZone
Hun Batz
14
2 / 2 / 5
9,605
739
7,229
13,065
15,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Ozymondia
Xing Tian
14
3 / 4 / 8
9,095
700
10,043
12,977
9,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Ozywomondia
Guan Yu
15
3 / 3 / 9
9,489
730
12,825
16,930
13,175
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
PetoM33
Merlin
15
2 / 0 / 5
9,117
701
10,492
6,275
2,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
10
Kills
17
17
Deaths
11
34
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
4
4.5
W
Hun Batz
HepZone
Hun Batz
2
2
5
2.25
W
Xing Tian
Ozymondia
Xing Tian
3
4
8
1.75
W
Guan Yu
Ozywomondia
Guan Yu
3
3
9
2.5
W
Merlin
PetoM33
Merlin
2
0
5
4.5
L
1
6
6
0.67
L
3
3
5
1.83
L
2
0
8
6
L
3
3
7
2.17
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,773
Damage
56,519
67,553
Taken
60,217
43,426
Mitigated
45,064
19,149
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,930
8,263
0
1,472
10,970
4,804
3,755
2,305
8,665
0
65,162
W
Hun Batz
HepZone
Hun Batz
7,229
768
1,830
1,204
13,065
15,343
186
4,010
9,055
4,084
14,759
W
Xing Tian
Ozymondia
Xing Tian
10,043
112
0
0
12,977
9,341
2
4,286
8,691
18,493
0
W
Guan Yu
Ozywomondia
Guan Yu
12,825
1,070
2,623
2,902
16,930
13,175
233
6,614
10,316
9,198
16,051
W
Merlin
PetoM33
Merlin
10,492
411
296
2,138
6,275
2,401
1
2,645
3,630
34,406
0
L
5,338
2,974
0
777
11,420
4,302
1,228
2,105
9,147
0
28,733
L
10,586
5,861
0
4,061
18,570
11,139
15
5,169
13,173
0
28,593
L
7,550
1,106
5,364
4,012
8,513
9,228
0
4,812
3,533
19,739
0
L
11,300
1,181
0
2,083
11,634
5,281
0
5,381
6,152
30,910
0
L
9,999
2,076
0
2,852
17,416
13,476
0
7,795
9,250
2,358
23,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
49,139
220
Minions Killed
282
6
Camps Cleared
6
1,177,491
Distance Traveled
1,239,460
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,833
910
130
10
2
233,592
2
W
Hun Batz
9,605
739
24
2
1
259,858
0
W
Xing Tian
9,095
700
26
2
1
247,979
4
W
Guan Yu
9,489
730
38
3
0
261,760
0
W
Merlin
9,117
701
64
5
2
236,271
0
L
Anhur
8,204
631
51
4
4
209,380
0
L
Vamana
9,863
759
54
4
1
275,839
1
L
Yemoja
9,414
724
13
1
0
241,621
0
L
Nox
8,874
683
73
6
1
218,638
0
L
Osiris
8,123
625
29
2
0
232,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role