Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Anxiety Annex
Apollo
Level 53
God Stats
5W - 9L
1,443 SR
Queue Stats
29W - 36L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
OmniHypocrite
Sun Wukong
Level 63
God Stats
11W - 10L
1,528 SR
Queue Stats
160W - 157L
1,480 Elo+
Solo
Atlas
Atlas
edwardkira10
Atlas
Level 122
God Stats
5W - 2L
1,819 SR
Queue Stats
276W - 293L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
triTARAtop9
Baron Samedi
Level 101
God Stats
3W - 7L
1,487 SR
Queue Stats
126W - 130L
1,453 Elo+
Party 1
Team Averages
Level 85
1,555 SR
1,477 Elo+

VS

Team Averages
Level 111
1,511 SR
1,489 Elo+
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IlIRemIlI
Morgan Le Fay
Level 74
God Stats
4W - 2L
1,515 SR
Queue Stats
110W - 97L
1,487 Elo+
Solo
Merlin
Merlin
NikuV
Merlin
Level 122
God Stats
46W - 45L
1,490 SR
Queue Stats
230W - 242L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
XionFinesse
Erlang Shen
Level 140
God Stats
30W - 24L
1,694 SR
Queue Stats
588W - 610L
1,474 Elo+
Solo
Susano
Susano
daps29
Susano
Level 69
God Stats
5W - 9L
1,356 SR
Queue Stats
56W - 45L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 1 / 3
10,180
1,018
8,947
10,995
5,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 12 / 5
9,025
903
8,718
18,743
8,366
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
OmniHypocrite
Sun Wukong
16
3 / 2 / 7
10,218
1,022
12,363
15,581
9,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 3 / 7
9,446
945
9,276
16,916
20,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
triTARAtop9
Baron Samedi
15
1 / 5 / 3
8,633
863
7,230
10,353
4,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

191

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 4 / 16
9,441
944
7,478
12,629
10,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
IlIRemIlI
Morgan Le Fay
17
6 / 1 / 16
10,753
1,075
18,325
8,723
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
NikuV
Merlin
17
4 / 1 / 15
10,070
1,007
15,827
9,831
4,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
XionFinesse
Erlang Shen
17
2 / 2 / 17
9,934
993
10,544
10,994
9,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
daps29
Susano
17
10 / 2 / 6
11,188
1,119
13,214
12,012
5,190
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
10
Kills
23
23
Deaths
10
25
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
1
3
4.5
W
Geb
 
Geb
1
4
16
2.25
L
1
12
5
0.29
W
Morgan Le Fay
IlIRemIlI
Morgan Le Fay
6
1
16
14
W
Merlin
NikuV
Merlin
4
1
15
11.5
L
Sun Wukong
OmniHypocrite
Sun Wukong
3
2
7
3.25
W
Erlang Shen
XionFinesse
Erlang Shen
2
2
17
5.25
W
Susano
daps29
Susano
10
2
6
6.5
L
2
3
7
1.83
L
Baron Samedi
triTARAtop9
Baron Samedi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
65,388
72,588
Taken
54,189
48,660
Mitigated
33,235
14,364
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,947
1,317
4,816
3,607
10,995
5,895
0
4,774
6,221
36,477
0
W
Geb
 
Geb
7,478
764
0
370
12,629
10,819
0
7,230
5,399
22,217
0
L
8,718
5,799
0
241
18,743
8,366
0
10,606
8,137
0
13,872
W
Morgan Le Fay
IlIRemIlI
Morgan Le Fay
18,325
2,988
219
2,213
8,723
3,804
0
5,163
3,560
36,153
0
W
Merlin
NikuV
Merlin
15,827
1,067
212
1,263
9,831
4,269
0
3,638
6,193
35,995
0
L
Sun Wukong
OmniHypocrite
Sun Wukong
12,363
2,323
0
3,487
15,581
9,231
0
8,561
7,020
0
22,089
W
Erlang Shen
XionFinesse
Erlang Shen
10,544
6,271
0
2,446
10,994
9,153
0
5,278
5,716
0
21,281
W
Susano
daps29
Susano
13,214
3,341
0
0
12,012
5,190
0
4,144
7,868
0
29,245
L
9,276
4,084
0
0
16,916
20,226
0
10,071
6,845
27,459
0
L
Baron Samedi
triTARAtop9
Baron Samedi
7,230
837
1,575
638
10,353
4,942
0
7,618
2,735
25,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,502
Gold Earned
51,386
161
Minions Killed
174
4
Camps Cleared
9
927,117
Distance Traveled
947,794
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,180
1,018
70
7
2
183,973
3
W
Geb
9,441
944
22
2
1
181,799
0
L
Apollo
9,025
903
9
1
0
170,481
0
W
Morgan Le Fay
10,753
1,075
35
4
0
186,700
0
W
Merlin
10,070
1,007
55
6
2
182,023
0
L
Sun Wukong
10,218
1,022
15
2
1
229,360
1
W
Erlang Shen
9,934
993
24
2
3
199,157
0
W
Susano
11,188
1,119
38
4
3
198,115
0
L
Atlas
9,446
945
34
3
0
188,038
1
L
Baron Samedi
8,633
863
33
3
1
155,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role