Player Matchup

Horus
Horus
Platinum IV
AL_JAGER-_-
Horus
Platinum IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
618W - 630L
1,664 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
DanchoYami
Erlang Shen
Platinum IV
Level 145
God Stats
30W - 35L
1,555 SR
Queue Stats
312W - 321L
1,752 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
ironshooter3
Sun Wukong
Gold V
Level 93
God Stats
18W - 14L
1,667 SR
Queue Stats
35W - 31L
1,732 MMR
Solo
Izanami
Izanami
Platinum IV
refrac1ion
Izanami
Platinum IV
Level 148
God Stats
25W - 16L
1,662 SR
Queue Stats
244W - 246L
1,646 MMR
Solo
Chronos
Chronos
Gold II
vRushl
Chronos
Gold II
Level 143
God Stats
2W - 0L
1,557 SR
Queue Stats
152W - 152L
1,629 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,588 SR
1,684 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,628 SR
1,685 MMR
Khepri
Khepri
Gold V
Carricc
Khepri
Gold V
Level 125
God Stats
0W - 1L
1,762 SR
Queue Stats
13W - 12L
1,619 MMR
Solo
Thanatos
Thanatos
Gold V
Jbxman13
Thanatos
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,638 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
SweetOsiris
Ah Muzen Cab
Gold II
Level 160
God Stats
2W - 3L
1,433 SR
Queue Stats
350W - 350L
1,564 MMR
Solo
Zeus
Zeus
Platinum IV
TheCaz8484
Zeus
Platinum IV
Level 158
God Stats
11W - 5L
1,810 SR
Queue Stats
108W - 95L
1,712 MMR
Party 1
Medusa
Medusa
Platinum II
patateISback
Medusa
Platinum II
Level 129
God Stats
106W - 91L
1,635 SR
Queue Stats
168W - 161L
1,889 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 9
12,010
480
4,789
18,131
18,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
DanchoYami
Erlang Shen
20
8 / 1 / 6
15,541
622
14,305
22,096
13,596
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
ironshooter3
Sun Wukong
20
5 / 0 / 5
14,861
594
14,265
17,464
15,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
refrac1ion
Izanami
20
7 / 1 / 3
16,849
674
14,552
17,857
7,065
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
vRushl
Chronos
20
1 / 7 / 7
14,387
575
17,830
20,986
8,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArtioCliodhnaGeb

VS

Bans
BastetGilgameshGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Carricc
Khepri
17
2 / 2 / 3
10,675
427
1,521
12,712
14,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
Jbxman13
Thanatos
18
2 / 5 / 6
11,387
455
14,493
21,735
10,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
SweetOsiris
Ah Muzen Cab
20
2 / 8 / 0
13,636
545
14,715
24,419
9,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
0 / 1 / 3
11,548
462
13,116
11,367
5,037
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
19
6 / 5 / 2
12,136
485
13,562
15,077
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
21
Kills
12
12
Deaths
21
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
Khepri
Carricc
Khepri
2
2
3
1.75
W
Erlang Shen
DanchoYami
Erlang Shen
8
1
6
11
L
Thanatos
Jbxman13
Thanatos
2
5
6
1
L
Ah Muzen Cab
SweetOsiris
Ah Muzen Cab
2
8
0
0.25
L
0
1
3
1.5
W
Sun Wukong
ironshooter3
Sun Wukong
5
0
5
7.5
L
Medusa
6
5
2
1.4
W
Izanami
refrac1ion
Izanami
7
1
3
8.5
W
Chronos
vRushl
Chronos
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,741
Damage
57,407
96,534
Taken
85,310
62,851
Mitigated
45,402
43,275
Healing
31,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,789
2,488
2,666
6,706
18,131
18,915
530
5,948
12,183
0
38,829
L
Khepri
Carricc
Khepri
1,521
211
350
2,611
12,712
14,700
0
5,231
7,328
31,758
0
W
Erlang Shen
DanchoYami
Erlang Shen
14,305
7,024
0
13,723
22,096
13,596
1,648
2,866
19,230
0
125,609
L
Thanatos
Jbxman13
Thanatos
14,493
2,674
0
12,725
21,735
10,360
0
3,055
18,468
0
86,443
L
Ah Muzen Cab
SweetOsiris
Ah Muzen Cab
14,715
6,454
0
9,606
24,419
9,586
5,619
1,521
22,063
0
121,204
L
13,116
212
0
1,713
11,367
5,037
0
3,476
7,891
114,818
0
W
Sun Wukong
ironshooter3
Sun Wukong
14,265
3,656
0
7,716
17,464
15,224
1,544
3,737
13,727
0
102,780
L
Medusa
13,562
5,806
0
4,735
15,077
5,719
340
3,617
11,405
0
97,014
W
Izanami
refrac1ion
Izanami
14,552
10,398
0
8,712
17,857
7,065
6,035
4,904
12,953
0
168,070
W
Chronos
vRushl
Chronos
17,830
6,909
0
3,752
20,986
8,051
1,818
1,210
19,776
121,527
13,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,648
Gold Earned
59,382
892
Minions Killed
767
0
Camps Cleared
0
2,596,043
Distance Traveled
2,289,294
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,010
480
29
1
0
538,624
6
L
Khepri
10,675
427
46
2
0
458,370
0
W
Erlang Shen
15,541
622
183
7
0
571,762
3
L
Thanatos
11,387
455
108
4
0
516,152
5
L
Ah Muzen Cab
13,636
545
232
9
0
411,528
4
L
Zeus
11,548
462
229
9
0
482,285
5
W
Sun Wukong
14,861
594
203
8
0
530,370
4
L
Medusa
12,136
485
152
6
0
420,959
6
W
Izanami
16,849
674
297
12
0
507,533
7
W
Chronos
14,387
575
180
7
0
447,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role