Player Matchup

Hercules
Hercules
Emjay15
Hercules
Level 69
God Stats
18W - 21L
1,523 SR
Queue Stats
323W - 333L
1,579 Elo+
Party 1
Bacchus
Bacchus
MommyMakima
Bacchus
Level 74
God Stats
10W - 5L
1,607 SR
Queue Stats
358W - 388L
1,555 Elo+
Party 1
Awilix
Awilix
Roxas4212
Awilix
Level 122
God Stats
6W - 2L
1,934 SR
Queue Stats
337W - 302L
1,629 Elo+
Party 2
Discordia
Discordia
badsamaritan54
Discordia
Level 28
God Stats
55W - 53L
1,540 SR
Queue Stats
72W - 88L
1,454 Elo+
Party 1
Fenrir
Fenrir
phxdre98
Fenrir
Level 39
God Stats
9W - 3L
1,740 SR
Queue Stats
125W - 98L
1,536 Elo+
Party 2
Team Averages
Level 66
1,669 SR
1,551 Elo+

VS

Team Averages
Level 84
1,545 SR
1,457 Elo+
Xbalanque
Xbalanque
GruenhoIz
Xbalanque
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,530 Elo+
Party 3
Nu Wa
Nu Wa
Jasakake
Nu Wa
Level 46
God Stats
2W - 5L
1,588 SR
Queue Stats
13W - 13L
1,485 Elo+
Party 3
Kali
Kali
TPC Jazz
Kali
Level 124
God Stats
0W - 2L
1,707 SR
Queue Stats
196W - 189L
1,400 Elo+
Solo
Sylvanus
Sylvanus
fathwr
Sylvanus
Level 103
God Stats
1W - 4L
1,475 SR
Queue Stats
20W - 26L
1,455 Elo+
Party 3
Mulan
Mulan
zumguwu
Mulan
Level 68
God Stats
11W - 16L
1,457 SR
Queue Stats
31W - 43L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Emjay15
Hercules
18
7 / 0 / 14
11,617
581
15,808
17,918
20,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
MommyMakima
Bacchus
14
5 / 2 / 18
10,320
516
11,655
16,927
20,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
Roxas4212
Awilix
17
13 / 5 / 9
11,113
556
19,187
16,500
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
badsamaritan54
Discordia
15
4 / 6 / 4
9,664
483
7,287
11,461
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
phxdre98
Fenrir
17
9 / 2 / 12
10,789
539
10,732
16,858
9,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GruenhoIz
Xbalanque
14
3 / 9 / 3
8,776
439
8,310
12,654
3,730
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Jasakake
Nu Wa
13
6 / 7 / 5
9,556
478
13,962
13,918
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
15
1 / 8 / 4
9,225
461
6,331
17,388
6,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
fathwr
Sylvanus
12
1 / 6 / 6
8,427
421
11,099
21,236
22,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
zumguwu
Mulan
15
4 / 8 / 0
10,039
502
14,395
20,123
14,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
38
Kills
15
15
Deaths
38
57
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
Emjay15
Hercules
7
0
14
14
L
Xbalanque
GruenhoIz
Xbalanque
3
9
3
0.5
L
Nu Wa
Jasakake
Nu Wa
6
7
5
1.21
W
Bacchus
MommyMakima
Bacchus
5
2
18
7
W
Awilix
Roxas4212
Awilix
13
5
9
3.5
L
Kali
1
8
4
0.38
W
Discordia
badsamaritan54
Discordia
4
6
4
1
L
Sylvanus
fathwr
Sylvanus
1
6
6
0.67
W
Fenrir
phxdre98
Fenrir
9
2
12
7.5
L
Mulan
zumguwu
Mulan
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,669
Damage
54,097
79,664
Taken
85,319
59,502
Mitigated
52,130
25,799
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Emjay15
Hercules
15,808
6,229
0
11,489
17,918
20,005
148
3,845
13,104
0
77,183
L
Xbalanque
GruenhoIz
Xbalanque
8,310
4,335
0
1,181
12,654
3,730
3,610
2,404
10,201
0
46,862
L
Nu Wa
Jasakake
Nu Wa
13,962
3,069
131
1,492
13,918
4,514
273
4,422
9,350
41,729
0
W
Bacchus
MommyMakima
Bacchus
11,655
1,593
0
1,606
16,927
20,015
0
5,421
11,205
38,786
0
W
Awilix
Roxas4212
Awilix
19,187
9,012
0
3,620
16,500
6,326
0
5,019
11,130
0
70,233
L
Kali
6,331
2,334
0
6,092
17,388
6,739
0
2,601
14,657
0
57,619
W
Discordia
badsamaritan54
Discordia
7,287
245
0
1,004
11,461
3,564
59
3,834
7,149
53,886
0
L
Sylvanus
fathwr
Sylvanus
11,099
2,991
1,114
6,584
21,236
22,552
687
7,413
13,637
33,937
0
W
Fenrir
phxdre98
Fenrir
10,732
2,751
0
8,080
16,858
9,592
145
5,562
10,915
0
60,063
L
Mulan
zumguwu
Mulan
14,395
2,207
0
3,227
20,123
14,595
0
2,102
17,264
0
50,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,503
Gold Earned
46,023
489
Minions Killed
375
0
Camps Cleared
0
1,964,393
Distance Traveled
1,632,312
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,617
581
153
8
0
418,322
5
L
Xbalanque
8,776
439
84
4
0
339,860
3
L
Nu Wa
9,556
478
54
3
0
328,527
3
W
Bacchus
10,320
516
52
3
0
375,191
5
W
Awilix
11,113
556
101
5
0
397,834
0
L
Kali
9,225
461
102
5
0
357,514
0
W
Discordia
9,664
483
90
5
0
392,103
1
L
Sylvanus
8,427
421
42
2
0
309,547
1
W
Fenrir
10,789
539
93
5
0
380,943
1
L
Mulan
10,039
502
93
5
0
296,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role