Player Matchup

Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BEBODAKING1897
Gilgamesh
Level 102
God Stats
19W - 23L
1,455 SR
Queue Stats
291W - 290L
1,509 Elo+
Party 2
Atlas
Atlas
Redrum259
Atlas
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
492W - 518L
1,494 Elo+
Party 2
Team Averages
Level 111
1,485 SR
1,501 Elo+

VS

Team Averages
Level 73
1,312 SR
1,331 Elo+
Scylla
Scylla
Iron-Spider0514
Scylla
Level 14
God Stats
1W - 3L
1,166 SR
Queue Stats
14W - 18L
1,293 Elo+
Party 1
Neith
Neith
X_MIAMI_DUD3_X
Neith
Level 101
God Stats
0W - 1L
1,271 SR
Queue Stats
59W - 46L
1,365 Elo+
Party 1
Achilles
Achilles
hne_1404
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 2 / 4
8,444
768
7,852
10,593
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BEBODAKING1897
Gilgamesh
12
3 / 0 / 7
7,915
720
8,242
8,106
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atlas
Redrum259
Atlas
12
1 / 1 / 7
8,147
741
4,767
10,918
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,544
595
4,312
6,802
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 0
6,584
599
6,368
6,323
1,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
hne_1404
Achilles
9
2 / 3 / 1
6,755
614
7,619
12,201
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
3
3
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
4
4
W
Gilgamesh
BEBODAKING1897
Gilgamesh
3
0
7
6.5
L
0
5
2
0.2
W
Atlas
Redrum259
Atlas
1
1
7
4.5
L
1
2
0
0.5
L
Achilles
hne_1404
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,861
Damage
18,299
29,617
Taken
25,326
19,015
Mitigated
13,629
10,516
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,852
5,276
429
5,829
10,593
4,300
625
1,447
8,841
0
21,317
W
Gilgamesh
BEBODAKING1897
Gilgamesh
8,242
1,034
628
1,178
8,106
5,592
298
1,360
6,470
7,021
19,980
L
4,312
842
0
0
6,802
1,603
26
1,526
5,276
14,809
0
W
Atlas
Redrum259
Atlas
4,767
1,368
854
1,598
10,918
9,123
441
2,339
8,324
18,523
0
L
6,368
2,163
0
789
6,323
1,940
0
1,974
4,349
0
27,910
L
Achilles
hne_1404
Achilles
7,619
1,953
0
1,386
12,201
10,086
0
3,728
8,473
0
18,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,506
Gold Earned
19,883
93
Minions Killed
106
8
Camps Cleared
1
632,161
Distance Traveled
550,638
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,444
768
27
2
4
211,679
4
W
Gilgamesh
7,915
720
48
4
4
215,359
1
L
Scylla
6,544
595
28
3
0
167,801
0
W
Atlas
8,147
741
18
2
0
205,123
0
L
Neith
6,584
599
46
4
0
198,989
0
L
Achilles
6,755
614
32
3
1
183,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role