Player Matchup

Chiron
Chiron
CMA-360
Chiron
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,583 Elo+
Party 2
Xing Tian
Xing Tian
DaMatic
Xing Tian
Level 44
God Stats
7W - 1L
1,617 SR
Queue Stats
108W - 118L
1,597 Elo+
Party 2
Kali
Kali
Theknights03
Kali
Level 61
God Stats
5W - 2L
1,774 SR
Queue Stats
221W - 200L
1,534 Elo+
Party 1
Sol
Sol
dominion626
Sol
Level 28
God Stats
2W - 2L
1,383 SR
Queue Stats
80W - 74L
1,524 Elo+
Party 1
King Arthur
King Arthur
jihnshot
King Arthur
Level 17
God Stats
2W - 3L
1,348 SR
Queue Stats
32W - 25L
1,458 Elo+
Party 1
Team Averages
Level 43
1,524 SR
1,539 Elo+

VS

Team Averages
Level 51
1,550 SR
1,500 Elo+
Gilgamesh
Gilgamesh
Burty9403
Gilgamesh
Level 64
God Stats
7W - 5L
1,604 SR
Queue Stats
150W - 138L
1,489 Elo+
Party 3
Horus
Horus
CoolGuyManStuff
Horus
Level 68
God Stats
4W - 8L
1,500 SR
Queue Stats
159W - 138L
1,521 Elo+
Party 3
Hachiman
Hachiman
SenjaminBimmons
Hachiman
Level 65
God Stats
13W - 7L
1,744 SR
Queue Stats
178W - 146L
1,561 Elo+
Party 3
Zeus
Zeus
fachaboy69
Zeus
Level 32
God Stats
6W - 5L
1,446 SR
Queue Stats
70W - 64L
1,478 Elo+
Solo
Bastet
Bastet
vahjhyna202
Bastet
Level 26
God Stats
6W - 7L
1,458 SR
Queue Stats
47W - 44L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CMA-360
Chiron
20
4 / 6 / 5
12,928
588
10,595
14,299
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
DaMatic
Xing Tian
14
1 / 0 / 18
10,378
472
7,289
19,090
21,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
9 / 6 / 15
13,043
593
20,671
26,941
13,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 5 / 5
13,145
598
21,038
18,241
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
jihnshot
King Arthur
19
9 / 4 / 8
12,492
568
19,175
18,696
14,334
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Burty9403
Gilgamesh
17
2 / 8 / 4
11,263
512
11,576
19,352
13,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 9 / 5
9,476
431
5,860
23,988
20,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
19
9 / 5 / 0
11,989
545
22,313
23,807
8,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 7 / 2
10,486
477
15,121
13,212
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
16
5 / 7 / 6
10,627
483
11,510
18,715
6,788
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
36
Kills
21
21
Deaths
36
51
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Burty9403
Gilgamesh
2
8
4
0.5
W
Chiron
CMA-360
Chiron
4
6
5
1.08
L
2
9
5
0.5
W
Xing Tian
DaMatic
Xing Tian
1
0
18
10
L
Hachiman
9
5
0
1.8
W
9
6
15
2.75
W
13
5
5
3.1
L
3
7
2
0.57
W
King Arthur
jihnshot
King Arthur
9
4
8
3.25
L
Bastet
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,768
Damage
66,380
97,267
Taken
99,074
59,021
Mitigated
54,106
35,133
Healing
20,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Burty9403
Gilgamesh
11,576
2,637
0
1,572
19,352
13,556
725
3,723
15,629
0
62,126
W
Chiron
CMA-360
Chiron
10,595
3,278
792
4,343
14,299
4,138
3,348
310
13,886
0
107,528
L
5,860
2,385
1,343
4,228
23,988
20,571
167
9,148
14,840
2,983
13,852
W
Xing Tian
DaMatic
Xing Tian
7,289
539
649
5,287
19,090
21,456
252
3,727
15,063
27,826
0
L
Hachiman
22,313
12,788
0
9,704
23,807
8,645
2,647
7,767
16,040
0
99,965
W
20,671
10,872
0
12,819
26,941
13,018
0
3,151
23,374
0
75,018
W
21,038
9,262
0
7,747
18,241
6,075
1,922
6,345
11,473
83,413
0
L
15,121
1,345
0
1,590
13,212
4,546
384
4,981
8,231
74,160
0
W
King Arthur
jihnshot
King Arthur
19,175
2,566
0
3,496
18,696
14,334
230
2,468
15,545
9,376
72,082
L
Bastet
11,510
3,708
0
2,341
18,715
6,788
23
4,819
13,896
0
62,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,986
Gold Earned
53,841
608
Minions Killed
540
0
Camps Cleared
0
1,995,851
Distance Traveled
2,035,807
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,263
512
120
5
0
391,945
5
W
Chiron
12,928
588
182
8
0
391,829
3
L
Horus
9,476
431
27
1
0
409,921
10
W
Xing Tian
10,378
472
37
2
0
429,183
3
L
Hachiman
11,989
545
162
7
0
398,730
0
W
Kali
13,043
593
106
5
0
420,727
3
W
Sol
13,145
598
139
6
0
352,370
4
L
Zeus
10,486
477
135
6
0
397,715
9
W
King Arthur
12,492
568
144
7
0
401,742
2
L
Bastet
10,627
483
96
4
0
437,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role