Player Matchup

Chaac
Chaac
Black_Tea_Boba
Chaac
Level 77
God Stats
6W - 2L
1,937 SR
Queue Stats
84W - 67L
1,630 Elo+
Party 1
Nemesis
Nemesis
GoOnRose
Nemesis
Level 106
God Stats
41W - 31L
1,662 SR
Queue Stats
238W - 204L
1,567 Elo+
Party 1
Bacchus
Bacchus
Orcid
Bacchus
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 70L
1,539 Elo+
Party 2
Izanami
Izanami
Yoooogle
Izanami
Level 28
God Stats
11W - 7L
1,760 SR
Queue Stats
57W - 54L
1,538 Elo+
Party 2
Sol
Sol
colbbuddy
Sol
Level 48
God Stats
19W - 13L
1,702 SR
Queue Stats
160W - 137L
1,558 Elo+
Party 1
Team Averages
Level 76
1,712 SR
1,566 Elo+

VS

Team Averages
Level 57
1,604 SR
1,557 Elo+
Janus
Janus
CaptainClanker
Janus
Level 43
God Stats
2W - 1L
1,524 SR
Queue Stats
83W - 62L
1,589 Elo+
Party 3
Merlin
Merlin
Garland42
Merlin
Level 68
God Stats
0W - 1L
1,250 SR
Queue Stats
103W - 88L
1,590 Elo+
Party 3
Apollo
Apollo
SneakyMonkey23
Apollo
Level 48
God Stats
3W - 3L
1,904 SR
Queue Stats
52W - 73L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
YouAreThrowing
Cu Chulainn
Level 92
God Stats
2W - 1L
1,836 SR
Queue Stats
157W - 126L
1,616 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ljmont13
Kumbhakarna
Level 34
God Stats
2W - 1L
1,504 SR
Queue Stats
43W - 39L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,630
553
8,273
9,031
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
GoOnRose
Nemesis
13
6 / 1 / 1
7,060
588
5,265
8,196
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Orcid
Bacchus
10
2 / 0 / 5
6,629
552
4,387
5,651
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Yoooogle
Izanami
10
3 / 1 / 0
6,396
533
3,315
4,555
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 3
6,920
577
6,098
5,301
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,165
514
3,885
5,429
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Garland42
Merlin
10
1 / 4 / 0
5,789
482
4,256
7,864
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 1
5,290
441
2,346
3,897
925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
YouAreThrowing
Cu Chulainn
11
1 / 4 / 0
6,321
527
5,643
11,280
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
ljmont13
Kumbhakarna
9
0 / 2 / 1
5,218
435
1,437
8,634
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
3
3
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
1
4
0
0.25
L
Merlin
Garland42
Merlin
1
4
0
0.25
W
Nemesis
GoOnRose
Nemesis
6
1
1
6.5
W
Bacchus
Orcid
Bacchus
2
0
5
4.5
L
0
1
1
0.5
W
Izanami
Yoooogle
Izanami
3
1
0
3
L
Cu Chulainn
YouAreThrowing
Cu Chulainn
1
4
0
0.25
W
3
1
3
4.5
L
Kumbhakarna
ljmont13
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,338
Damage
17,567
32,734
Taken
37,104
17,865
Mitigated
17,394
12,216
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,273
1,446
0
5,152
9,031
6,710
0
2,176
6,169
0
42,452
L
3,885
283
0
457
5,429
1,818
192
3,807
1,622
35,503
0
L
Merlin
Garland42
Merlin
4,256
630
0
1,604
7,864
2,221
0
1,334
6,493
29,181
0
W
Nemesis
GoOnRose
Nemesis
5,265
2,419
0
1,036
8,196
2,793
0
2,134
5,938
0
37,030
W
Bacchus
Orcid
Bacchus
4,387
588
0
1,767
5,651
5,061
232
1,141
4,483
15,068
0
L
2,346
1,072
0
934
3,897
925
459
1,899
1,998
0
29,775
W
Izanami
Yoooogle
Izanami
3,315
1,885
0
1,661
4,555
1,296
808
1,309
3,246
0
44,689
L
Cu Chulainn
YouAreThrowing
Cu Chulainn
5,643
991
0
3,732
11,280
7,647
0
0
10,440
4,171
31,872
W
6,098
2,269
0
2,600
5,301
2,005
608
3,490
1,561
41,194
4,299
L
Kumbhakarna
ljmont13
Kumbhakarna
1,437
218
0
1,256
8,634
4,783
0
2,811
5,823
15,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
28,783
363
Minions Killed
313
0
Camps Cleared
0
1,193,832
Distance Traveled
1,119,693
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,630
553
85
7
0
230,346
0
L
Janus
6,165
514
80
7
0
216,717
3
L
Merlin
5,789
482
66
6
0
205,151
2
W
Nemesis
7,060
588
73
6
0
275,233
1
W
Bacchus
6,629
552
19
2
0
259,323
2
L
Apollo
5,290
441
63
5
0
234,809
5
W
Izanami
6,396
533
90
8
0
209,205
1
L
Cu Chulainn
6,321
527
86
7
0
231,109
4
W
Sol
6,920
577
96
8
0
219,725
4
L
Kumbhakarna
5,218
435
18
2
0
231,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role