Player Matchup

Cupid
Cupid
Auxils
Cupid
Level 45
God Stats
2W - 1L
1,752 SR
Queue Stats
2W - 1L
1,771 Elo+
Party 2
Odin
Odin
PikelLord
Odin
Level 145
God Stats
0W - 1L
1,728 SR
Queue Stats
6W - 2L
1,798 Elo+
Party 2
Ra
Ra
TayKeith20
Ra
Level 17
God Stats
4W - 1L
1,833 SR
Queue Stats
4W - 2L
1,752 Elo+
Party 2
Janus
Janus
jobbyjones
Janus
Level 67
God Stats
0W - 1L
1,779 SR
Queue Stats
4W - 2L
1,707 Elo+
Party 2
Team Averages
Level 69
1,773 SR
1,757 Elo+

VS

Team Averages
Level 27
1,569 SR
1,700 Elo+
Vulcan
Vulcan
Alfredoelcrack96
Vulcan
Level 29
God Stats
2W - 1L
1,471 SR
Queue Stats
12W - 23L
1,277 Elo+
Solo
Ravana
Ravana
ImaJitStill
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,942 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JimmyPoppins
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,619 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iBrownedOut
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,805 SR
Queue Stats
6W - 0L
1,960 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Auxils
Cupid
12
1 / 6 / 2
6,872
764
2,123
8,678
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
13
4 / 4 / 3
7,731
859
6,971
10,707
8,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 1
7,352
817
3,117
4,217
1,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
12
1 / 4 / 4
7,146
794
4,925
7,955
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,095
788
1,208
3,914
1,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
15
5 / 2 / 6
9,315
1,035
9,573
7,804
5,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
JimmyPoppins
Ah Muzen Cab
16
9 / 0 / 4
9,970
1,108
11,705
6,611
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
iBrownedOut
Morgan Le Fay
13
2 / 4 / 6
7,936
882
4,728
5,618
2,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
16
16
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Cupid
Auxils
Cupid
1
6
2
0.33
W
Ravana
5
2
6
4
W
Ah Muzen Cab
JimmyPoppins
Ah Muzen Cab
9
0
4
11
L
Odin
4
4
3
1.38
L
2
2
1
1.25
W
Morgan Le Fay
iBrownedOut
Morgan Le Fay
2
4
6
1.25
L
Janus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
27,214
31,557
Taken
23,947
14,656
Mitigated
11,287
6,232
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,208
420
0
952
3,914
1,285
0
868
2,943
9,491
0
L
Cupid
Auxils
Cupid
2,123
887
286
1,445
8,678
2,675
0
2,001
6,677
0
12,669
W
Ravana
9,573
3,656
0
1,002
7,804
5,160
1,053
4,520
2,976
0
32,722
W
Ah Muzen Cab
JimmyPoppins
Ah Muzen Cab
11,705
3,251
0
2,103
6,611
2,529
3,683
2,257
4,317
0
54,070
L
Odin
6,971
1,310
0
1,654
10,707
8,191
0
1,856
8,851
5,281
15,777
L
3,117
117
257
342
4,217
1,621
492
158
4,059
18,513
0
W
Morgan Le Fay
iBrownedOut
Morgan Le Fay
4,728
278
0
690
5,618
2,313
1,115
2,563
2,970
14,061
0
L
Janus
4,925
320
31
2,217
7,955
2,169
0
2,293
5,662
23,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,101
Gold Earned
34,316
153
Minions Killed
180
5
Camps Cleared
11
608,606
Distance Traveled
677,078
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,095
788
19
2
3
121,196
1
L
Cupid
6,872
764
34
4
1
127,632
2
W
Ravana
9,315
1,035
50
6
4
202,861
3
W
Ah Muzen Cab
9,970
1,108
87
10
2
197,514
0
L
Odin
7,731
859
28
3
3
153,980
0
L
Ra
7,352
817
40
4
0
173,466
0
W
Morgan Le Fay
7,936
882
24
3
2
155,507
0
L
Janus
7,146
794
51
6
1
153,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role