Player Matchup

Mercury
Mercury
Masters
 
Mercury
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Masters
 
Hera
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Masters
BigChadWarrior
Bellona
Masters
Level 66
God Stats
6W - 5L
1,942 SR
Queue Stats
153W - 133L
2,879 MMR
Solo
Hachiman
Hachiman
Masters
xNMRx
Hachiman
Masters
Level 124
God Stats
8W - 8L
1,756 SR
Queue Stats
926W - 820L
2,971 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,640 SR
2,070 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 110
1,634 SR
2,743 MMR
Sylvanus
Sylvanus
Masters
Anixity
Sylvanus
Masters
Level 68
God Stats
2W - 6L
1,335 SR
Queue Stats
57W - 50L
2,676 MMR
Party 1
Thoth
Thoth
Masters
LlamaPatrol
Thoth
Masters
Level 160
God Stats
7W - 5L
1,614 SR
Queue Stats
196W - 173L
2,627 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Shiпigami
Gilgamesh
Masters
Level 158
God Stats
10W - 3L
2,052 SR
Queue Stats
551W - 416L
3,065 MMR
Solo
Awilix
Awilix
Masters
Valyouuu
Awilix
Masters
Level 84
God Stats
10W - 9L
1,755 SR
Queue Stats
204W - 195L
2,505 MMR
Solo
Apollo
Apollo
Masters
YellowNumbersMan
Apollo
Masters
Level 80
God Stats
2W - 2L
1,415 SR
Queue Stats
57W - 44L
2,844 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 2 / 1
3,631
726
1,786
3,788
873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
 
Hera
6
0 / 3 / 0
3,546
709
479
3,322
820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
 
Ganesha
6
0 / 1 / 1
3,062
612
935
3,110
891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
2 / 0 / 0
4,031
806
2,601
3,142
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
xNMRx
Hachiman
1
0 / 0 / 0
912
182
0
0
0
Bans
ArtioKaliCamazotzBastet

VS

Bans
CliodhnaGebFreyaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anixity
Sylvanus
5
0 / 1 / 1
3,398
680
1,011
2,670
1,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
4 / 0 / 1
4,324
865
1,772
1,443
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Shiпigami
Gilgamesh
6
0 / 1 / 0
3,283
657
1,365
3,682
1,138
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Valyouuu
Awilix
5
0 / 2 / 4
3,516
703
1,710
2,765
626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,537
707
1,082
1,666
401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
5
6
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
1
0.75
L
Hera
 
Hera
0
3
0
0
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Sylvanus
Anixity
Sylvanus
0
1
1
0.5
L
2
0
0
2
W
4
0
1
4.5
W
Gilgamesh
Shiпigami
Gilgamesh
0
1
0
0
W
Awilix
Valyouuu
Awilix
0
2
4
1
W
1
0
0
1
L
Hachiman
xNMRx
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,801
Damage
6,940
13,362
Taken
12,226
4,341
Mitigated
3,738
4,150
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,786
856
0
259
3,788
873
0
498
3,290
0
13,230
L
Hera
 
Hera
479
114
0
590
3,322
820
23
1,274
2,048
18,742
0
L
Ganesha
 
Ganesha
935
70
0
1,295
3,110
891
0
1,011
2,099
7,364
0
W
Sylvanus
Anixity
Sylvanus
1,011
334
432
847
2,670
1,249
50
605
2,065
6,692
0
L
2,601
1,076
0
2,006
3,142
1,757
0
0
3,142
0
18,590
W
1,772
80
0
595
1,443
324
0
479
964
15,674
0
W
Gilgamesh
Shiпigami
Gilgamesh
1,365
443
0
1,418
3,682
1,138
0
0
3,682
0
14,061
W
Awilix
Valyouuu
Awilix
1,710
944
0
240
2,765
626
0
0
2,765
0
12,416
W
1,082
863
0
891
1,666
401
297
330
1,336
0
21,266
L
Hachiman
xNMRx
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,182
Gold Earned
18,058
134
Minions Killed
153
0
Camps Cleared
0
415,633
Distance Traveled
473,924
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,631
726
31
6
0
113,680
1
L
Hera
3,546
709
51
10
0
92,475
1
L
Ganesha
3,062
612
8
2
0
91,416
1
W
Sylvanus
3,398
680
9
2
0
76,396
0
L
Bellona
4,031
806
44
9
0
118,062
1
W
Thoth
4,324
865
31
6
0
92,472
1
W
Gilgamesh
3,283
657
32
6
0
96,040
0
W
Awilix
3,516
703
31
6
0
111,058
0
W
Apollo
3,537
707
50
10
0
97,958
1
L
Hachiman
912
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role