Player Matchup

Bellona
Bellona
Bronze IV
Colquitto
Bellona
Bronze IV
Level 67
God Stats
2W - 7L
1,402 SR
Queue Stats
2W - 12L
920 MMR
Party 1
Zeus
Zeus
Bronze IV
Playboii MMXX
Zeus
Bronze IV
Level 65
God Stats
0W - 2L
1,540 SR
Queue Stats
5W - 19L
872 MMR
Party 1
Cupid
Cupid
Silver IV
iWUB_The_Mojo
Cupid
Silver IV
Level 88
God Stats
0W - 2L
1,381 SR
Queue Stats
14W - 27L
972 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 73
1,441 SR
921 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,474 SR
1,010 MMR
Hades
Hades
Silver I
DreamedDoughnut
Hades
Silver I
Level 94
God Stats
8W - 3L
1,837 SR
Queue Stats
34W - 36L
1,383 MMR
Party 2
Cthulhu
Cthulhu
Silver II
FallTadpole9392
Cthulhu
Silver II
Level 96
God Stats
1W - 3L
1,120 SR
Queue Stats
70W - 73L
969 MMR
Party 2
Neith
Neith
Bronze I
Minniee Mia
Neith
Bronze I
Level 85
God Stats
22W - 25L
1,466 SR
Queue Stats
72W - 122L
677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Colquitto
Bellona
15
2 / 3 / 7
10,827
637
3,982
11,836
12,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 7 / 4
10,706
630
11,388
12,638
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 5
10,982
646
10,426
12,976
4,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Baron SamediGilgameshAchillesHeraAphrodite

VS

Bans
DanzaburouAresPoseidonArtemisChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 2
12,700
747
20,258
14,150
10,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 4 / 10
10,894
641
7,691
11,747
13,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 2 / 9
11,085
652
5,612
11,820
4,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
9
Kills
14
14
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
Colquitto
Bellona
2
3
7
1.83
W
12
3
2
4.33
W
1
4
10
1.5
W
1
2
9
2.75
L
4
7
4
0.86
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,796
Damage
33,561
37,450
Taken
37,717
20,282
Mitigated
28,207
6,732
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Colquitto
Bellona
3,982
1,228
0
684
11,836
12,432
0
8,466
3,370
0
23,106
W
20,258
296
1,394
7,156
14,150
10,280
997
4,609
9,062
53,374
0
W
7,691
72
252
1,965
11,747
13,755
217
3,716
7,573
40,913
0
W
5,612
844
0
2,424
11,820
4,172
1,273
3,264
8,202
0
47,406
L
11,388
2,105
0
1,135
12,638
3,623
0
9,986
2,652
39,190
0
L
10,426
4,251
836
4,077
12,976
4,227
0
9,746
3,230
0
30,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
34,679
158
Minions Killed
217
3
Camps Cleared
11
838,030
Distance Traveled
868,920
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,827
637
28
2
0
301,877
0
W
Hades
12,700
747
56
3
5
298,157
1
W
Cthulhu
10,894
641
68
4
4
283,785
2
W
Neith
11,085
652
93
5
2
286,978
0
L
Zeus
10,706
630
63
4
2
267,754
5
L
Cupid
10,982
646
67
4
1
268,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role