Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Pandemic023
Baba Yaga
Level 60
God Stats
3W - 1L
1,974 SR
Queue Stats
6W - 9L
1,548 Elo+
Party 2
Achilles
Achilles
XHawk-CrossX
Achilles
Level 85
God Stats
13W - 19L
1,474 SR
Queue Stats
60W - 125L
1,311 Elo+
Party 2
Bastet
Bastet
mtzdelb
Bastet
Level 82
God Stats
4W - 2L
1,604 SR
Queue Stats
95W - 149L
1,349 Elo+
Party 2
Team Averages
Level 72
1,610 SR
1,442 Elo+

VS

Team Averages
Level 69
1,423 SR
1,381 Elo+
Nemesis
Nemesis
ComeUpZan
Nemesis
Level 65
God Stats
11W - 14L
1,383 SR
Queue Stats
69W - 84L
1,321 Elo+
Solo
Freya
Freya
Danglefully
Freya
Level 53
God Stats
0W - 4L
1,249 SR
Queue Stats
176W - 208L
1,418 Elo+
Party 1
Hachiman
Hachiman
KillaWiggles0
Hachiman
Level 65
God Stats
8W - 8L
1,480 SR
Queue Stats
253W - 290L
1,391 Elo+
Party 1
Hera
Hera
ZA_WARUDO2000D
Hera
Level 97
God Stats
62W - 44L
1,471 SR
Queue Stats
101W - 102L
1,407 Elo+
Solo
Xing Tian
Xing Tian
hypebeastassain
Xing Tian
Level 65
God Stats
4W - 3L
1,531 SR
Queue Stats
202W - 275L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 3 / 4
7,331
564
10,051
8,227
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
 
Artio
10
0 / 2 / 7
6,358
489
3,795
13,238
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Pandemic023
Baba Yaga
10
2 / 2 / 4
6,523
502
4,904
4,927
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Achilles
XHawk-CrossX
Achilles
13
3 / 2 / 0
7,870
605
6,343
10,241
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
mtzdelb
Bastet
13
5 / 0 / 4
7,585
583
8,025
9,504
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ComeUpZan
Nemesis
11
1 / 1 / 2
6,696
515
4,108
8,213
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 0
6,735
518
4,978
9,433
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
KillaWiggles0
Hachiman
9
2 / 5 / 2
5,760
443
7,397
8,477
1,893
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 0
7,539
580
6,791
8,152
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
hypebeastassain
Xing Tian
9
1 / 4 / 3
5,768
444
3,789
12,944
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
9
9
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
3
4
2.33
W
Artio
 
Artio
0
2
7
1.75
L
Nemesis
ComeUpZan
Nemesis
1
1
2
2
L
1
3
0
0.33
L
Hachiman
KillaWiggles0
Hachiman
2
5
2
0.6
W
Baba Yaga
Pandemic023
Baba Yaga
2
2
4
2
W
Achilles
XHawk-CrossX
Achilles
3
2
0
1.5
L
4
3
0
1.33
L
Xing Tian
hypebeastassain
Xing Tian
1
4
3
0.63
W
Bastet
mtzdelb
Bastet
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,118
Damage
27,063
46,137
Taken
47,219
24,356
Mitigated
18,029
20,727
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,051
4,308
0
2,778
8,227
2,644
1,914
2,437
5,790
0
39,896
W
Artio
 
Artio
3,795
407
717
5,417
13,238
9,065
0
4,375
8,863
13,022
0
L
Nemesis
ComeUpZan
Nemesis
4,108
1,210
0
362
8,213
2,421
0
1,554
6,545
0
45,303
L
4,978
2,061
0
4,145
9,433
2,991
0
0
8,709
36,441
0
L
Hachiman
KillaWiggles0
Hachiman
7,397
4,303
0
1,230
8,477
1,893
284
1,986
6,425
0
31,341
W
Baba Yaga
Pandemic023
Baba Yaga
4,904
140
0
1,571
4,927
1,555
106
1,414
3,513
28,545
0
W
Achilles
XHawk-CrossX
Achilles
6,343
1,201
0
4,461
10,241
7,917
404
5,250
4,991
0
42,891
L
6,791
1,741
0
1,387
8,152
2,468
235
2,679
5,231
44,755
0
L
Xing Tian
hypebeastassain
Xing Tian
3,789
429
0
1,638
12,944
8,256
236
2,052
10,852
12,475
0
W
Bastet
mtzdelb
Bastet
8,025
2,244
0
5,783
9,504
3,175
0
2,082
7,422
0
43,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
32,498
311
Minions Killed
312
0
Camps Cleared
0
1,319,037
Distance Traveled
1,215,752
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,331
564
66
5
0
237,684
1
W
Artio
6,358
489
21
2
0
265,844
5
L
Nemesis
6,696
515
83
6
0
297,915
0
L
Freya
6,735
518
76
6
0
221,028
0
L
Hachiman
5,760
443
42
3
0
225,038
2
W
Baba Yaga
6,523
502
50
4
0
269,039
4
W
Achilles
7,870
605
98
8
0
255,655
1
L
Hera
7,539
580
99
8
0
244,906
0
L
Xing Tian
5,768
444
12
1
0
226,865
1
W
Bastet
7,585
583
76
6
0
290,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role