Player Matchup

Ymir
Ymir
BobDaBuilder24
Ymir
Level 105
God Stats
7W - 6L
1,429 SR
Queue Stats
23W - 23L
1,337 Elo+
Party 1
Vamana
Vamana
MIASpartan034
Vamana
Level 24
God Stats
10W - 9L
1,412 SR
Queue Stats
15W - 18L
1,245 Elo+
Party 1
Sun Wukong
Sun Wukong
Marinedion1
Sun Wukong
Level 69
God Stats
8W - 6L
1,561 SR
Queue Stats
354W - 368L
1,430 Elo+
Solo
Chiron
Chiron
Oldboy9403
Chiron
Level 87
God Stats
11W - 10L
1,473 SR
Queue Stats
22W - 25L
1,321 Elo+
Party 1
Vulcan
Vulcan
laxfreek64
Vulcan
Level 98
God Stats
11W - 11L
1,427 SR
Queue Stats
21W - 22L
1,317 Elo+
Party 1
Team Averages
Level 77
1,460 SR
1,330 Elo+

VS

Team Averages
Level 65
1,282 SR
1,315 Elo+
Jing Wei
Jing Wei
Breezy F tWo3
Jing Wei
Level 136
God Stats
10W - 10L
1,375 SR
Queue Stats
52W - 54L
1,401 Elo+
Party 2
Hades
Hades
HubbTheProdigy
Hades
Level 106
God Stats
30W - 33L
1,412 SR
Queue Stats
30W - 35L
1,357 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KakinCastro1104
Kumbhakarna
Level 27
God Stats
3W - 4L
1,320 SR
Queue Stats
75W - 105L
1,240 Elo+
Party 3
Odin
Odin
Sikarius_Lucio
Odin
Level 9
God Stats
1W - 1L
1,265 SR
Queue Stats
8W - 16L
1,241 Elo+
Party 3
Cabrakan
Cabrakan
Sikarius_Roman
Cabrakan
Level 49
God Stats
3W - 6L
1,038 SR
Queue Stats
183W - 191L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 10
11,687
487
14,830
26,897
34,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 9 / 10
9,978
416
13,610
24,521
29,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Marinedion1
Sun Wukong
5
0 / 0 / 0
6,911
288
510
952
365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
Oldboy9403
Chiron
18
9 / 6 / 2
11,215
467
23,607
24,503
9,608
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
laxfreek64
Vulcan
18
9 / 11 / 6
12,507
521
23,002
19,874
8,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Breezy F tWo3
Jing Wei
20
6 / 5 / 9
13,994
583
14,760
19,839
7,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
16 / 5 / 6
14,122
588
30,679
22,427
15,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
KakinCastro1104
Kumbhakarna
16
4 / 3 / 13
11,916
497
8,983
25,401
27,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 5 / 16
10,215
426
3,022
17,273
16,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
20
6 / 4 / 9
13,299
554
18,495
22,123
16,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
22
Kills
32
32
Deaths
22
28
Assists
53
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
W
Jing Wei
Breezy F tWo3
Jing Wei
6
5
9
2.1
W
16
5
6
3.8
W
Kumbhakarna
KakinCastro1104
Kumbhakarna
4
3
13
3.5
L
1
9
10
0.67
L
Sun Wukong
Marinedion1
Sun Wukong
0
0
0
0
L
Chiron
Oldboy9403
Chiron
9
6
2
1.67
W
0
5
16
1.6
W
Cabrakan
6
4
9
2.63
L
Vulcan
laxfreek64
Vulcan
9
11
6
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,559
Damage
75,939
96,747
Taken
107,063
82,878
Mitigated
83,669
26,607
Healing
31,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,830
1,507
897
2,972
26,897
34,975
369
13,085
13,723
52,134
0
W
Jing Wei
Breezy F tWo3
Jing Wei
14,760
10,606
0
7,143
19,839
7,249
9,083
4,540
15,123
0
116,546
W
30,679
1,103
1,198
9,231
22,427
15,943
682
10,142
11,894
96,481
0
W
Kumbhakarna
KakinCastro1104
Kumbhakarna
8,983
1,116
1,132
5,522
25,401
27,236
345
9,164
15,861
40,000
0
L
13,610
7,238
268
5,198
24,521
29,199
1,581
15,449
8,854
0
46,331
L
Sun Wukong
Marinedion1
Sun Wukong
510
53
0
682
952
365
0
563
335
0
4,525
L
Chiron
Oldboy9403
Chiron
23,607
12,433
2,355
11,081
24,503
9,608
1,321
15,379
9,004
0
77,627
W
3,022
810
0
462
17,273
16,476
889
5,259
11,703
0
18,971
W
Cabrakan
18,495
1,797
0
6,568
22,123
16,765
845
8,806
12,988
114,436
0
L
Vulcan
laxfreek64
Vulcan
23,002
7,888
835
2,319
19,874
8,731
2,443
13,681
6,116
71,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,298
Gold Earned
63,546
313
Minions Killed
575
0
Camps Cleared
0
1,683,248
Distance Traveled
2,247,299
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,687
487
62
3
0
374,977
0
W
Jing Wei
13,994
583
162
7
0
433,614
4
W
Hades
14,122
588
150
6
0
443,719
4
W
Kumbhakarna
11,916
497
44
2
0
462,570
0
L
Vamana
9,978
416
58
2
0
429,172
0
L
Sun Wukong
6,911
288
8
0
0
38,623
0
L
Chiron
11,215
467
86
4
0
452,119
0
W
Odin
10,215
426
36
2
0
440,234
0
W
Cabrakan
13,299
554
183
8
0
467,162
0
L
Vulcan
12,507
521
99
4
0
388,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role