Player Matchup

Thanatos
Thanatos
ElrhiKotaco
Thanatos
Level 160
God Stats
2W - 4L
1,447 SR
Queue Stats
234W - 238L
1,587 Elo+
Party 2
Nike
Nike
Enzago19
Nike
Level 28
God Stats
3W - 1L
1,579 SR
Queue Stats
45W - 30L
1,625 Elo+
Party 2
Zhong Kui
Zhong Kui
Juvilth
Zhong Kui
Level 119
God Stats
1W - 0L
1,702 SR
Queue Stats
43W - 38L
1,608 Elo+
Party 2
Team Averages
Level 102
1,576 SR
1,607 Elo+

VS

Team Averages
Level 75
1,441 SR
1,362 Elo+
Scylla
Scylla
Impiousss
Scylla
Level 88
God Stats
0W - 2L
1,323 SR
Queue Stats
10W - 14L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
SSFrosty
Gilgamesh
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,265 Elo+
Party 1
Hercules
Hercules
wantsum69
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElrhiKotaco
Thanatos
17
15 / 2 / 9
13,130
772
24,927
16,096
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
14
4 / 3 / 18
11,386
670
15,050
15,181
11,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Juvilth
Zhong Kui
17
10 / 1 / 16
12,829
755
27,637
16,089
12,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Impiousss
Scylla
15
4 / 9 / 0
11,411
671
12,918
14,896
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SSFrosty
Gilgamesh
13
1 / 9 / 2
9,700
571
8,355
31,351
17,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
wantsum69
Hercules
13
1 / 11 / 3
10,300
606
11,908
29,676
25,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
29
Kills
6
6
Deaths
29
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ElrhiKotaco
Thanatos
15
2
9
9.75
W
Nike
4
3
18
4.33
L
Scylla
Impiousss
Scylla
4
9
0
0.44
W
Zhong Kui
Juvilth
Zhong Kui
10
1
16
18
L
Gilgamesh
SSFrosty
Gilgamesh
1
9
2
0.22
L
Hercules
wantsum69
Hercules
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,614
Damage
33,181
47,366
Taken
75,923
31,628
Mitigated
47,420
24,555
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ElrhiKotaco
Thanatos
24,927
7,441
0
14,167
16,096
8,436
561
5,223
10,665
0
60,802
W
Nike
15,050
3,062
0
1,472
15,181
11,125
94
4,689
10,247
329
30,103
L
Scylla
Impiousss
Scylla
12,918
1,797
0
933
14,896
4,284
185
5,945
8,476
38,840
0
W
Zhong Kui
Juvilth
Zhong Kui
27,637
3,862
0
8,916
16,089
12,067
930
6,571
9,214
56,297
0
L
Gilgamesh
SSFrosty
Gilgamesh
8,355
1,848
0
5,441
31,351
17,522
102
9,559
20,603
0
23,306
L
Hercules
wantsum69
Hercules
11,908
2,383
1,063
6,126
29,676
25,614
0
13,476
15,375
6,391
17,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
31,411
178
Minions Killed
138
10
Camps Cleared
4
937,540
Distance Traveled
796,787
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,130
772
57
3
8
351,301
4
W
Nike
11,386
670
41
2
0
302,321
1
L
Scylla
11,411
671
80
5
2
245,594
3
W
Zhong Kui
12,829
755
80
5
2
283,918
1
L
Gilgamesh
9,700
571
33
2
1
267,284
2
L
Hercules
10,300
606
25
1
1
283,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role