Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BountifulMelons
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,872 SR
Queue Stats
22W - 16L
1,585 Elo+
Party 2
Hercules
Hercules
Doncan00
Hercules
Level 107
God Stats
23W - 18L
1,696 SR
Queue Stats
214W - 185L
1,664 Elo+
Solo
Ganesha
Ganesha
TantalizingTots
Ganesha
Level 86
God Stats
3W - 1L
1,786 SR
Queue Stats
133W - 121L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
VampyPandaNoms
Aphrodite
Level 158
God Stats
101W - 97L
1,541 SR
Queue Stats
644W - 652L
1,524 Elo+
Solo
Team Averages
Level 112
1,679 SR
1,568 Elo+

VS

Team Averages
Level 137
1,563 SR
1,605 Elo+
Nike
Nike
BlackPoKDown
Nike
Level 104
God Stats
1W - 2L
1,513 SR
Queue Stats
6W - 3L
1,715 Elo+
Party 1
Jing Wei
Jing Wei
HumbleFox
Jing Wei
Level 149
God Stats
0W - 2L
1,600 SR
Queue Stats
56W - 48L
1,628 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TroubleKing36
Tsukuyomi
Level 139
God Stats
40W - 32L
1,633 SR
Queue Stats
67W - 61L
1,583 Elo+
Solo
Mulan
Mulan
baldyfaegot
Mulan
Level 145
God Stats
21W - 22L
1,538 SR
Queue Stats
701W - 717L
1,498 Elo+
Solo
Zeus
Zeus
toaky
Zeus
Level 146
God Stats
1W - 3L
1,530 SR
Queue Stats
38W - 39L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 1 / 3
7,445
620
6,143
8,562
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
BountifulMelons
Ah Muzen Cab
12
0 / 1 / 1
6,495
541
3,430
3,692
952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Doncan00
Hercules
14
1 / 0 / 1
7,714
643
5,359
9,324
5,813
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 0 / 4
6,477
540
3,442
7,102
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
VampyPandaNoms
Aphrodite
13
4 / 0 / 3
7,542
629
1,676
5,249
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,810
484
2,091
9,070
3,236
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
HumbleFox
Jing Wei
11
0 / 0 / 0
6,239
520
2,634
3,257
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
TroubleKing36
Tsukuyomi
11
1 / 3 / 0
6,454
538
3,206
7,488
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 1 / 0
6,458
538
4,567
7,049
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
toaky
Zeus
10
1 / 5 / 0
6,339
528
6,036
6,926
2,038
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
2
2
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
3
5.5
L
0
1
1
0.5
W
Ah Muzen Cab
BountifulMelons
Ah Muzen Cab
0
1
1
0.5
W
Hercules
Doncan00
Hercules
1
0
1
1.5
L
Jing Wei
HumbleFox
Jing Wei
0
0
0
0
W
0
0
4
2
L
Tsukuyomi
TroubleKing36
Tsukuyomi
1
3
0
0.33
W
Aphrodite
VampyPandaNoms
Aphrodite
4
0
3
5.5
L
0
1
0
0
L
Zeus
toaky
Zeus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,050
Damage
18,534
33,929
Taken
33,790
15,996
Mitigated
12,502
19,524
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,143
1,740
0
3,895
8,562
2,814
0
2,917
5,645
0
45,215
L
2,091
356
0
2,080
9,070
3,236
0
2,147
6,923
0
20,258
W
Ah Muzen Cab
BountifulMelons
Ah Muzen Cab
3,430
1,210
0
988
3,692
952
429
0
3,692
0
50,705
W
Hercules
Doncan00
Hercules
5,359
1,720
0
5,369
9,324
5,813
0
0
8,974
2,969
46,997
L
Jing Wei
HumbleFox
Jing Wei
2,634
1,871
0
2,226
3,257
882
0
373
2,884
0
46,098
W
3,442
433
262
3,208
7,102
4,489
108
1,026
6,076
21,846
0
L
Tsukuyomi
TroubleKing36
Tsukuyomi
3,206
811
0
2,059
7,488
2,214
156
1,990
5,343
0
38,529
W
Aphrodite
VampyPandaNoms
Aphrodite
1,676
175
2,251
3,551
5,249
1,928
0
2,093
3,122
41,473
0
L
4,567
553
0
4,716
7,049
4,132
0
618
6,121
0
36,971
L
Zeus
toaky
Zeus
6,036
734
0
873
6,926
2,038
0
784
6,142
38,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,673
Gold Earned
31,300
436
Minions Killed
416
0
Camps Cleared
0
1,262,799
Distance Traveled
1,229,677
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,445
620
85
7
0
284,560
3
L
Nike
5,810
484
34
3
0
255,401
6
W
Ah Muzen Cab
6,495
541
131
11
0
236,340
2
W
Hercules
7,714
643
118
10
0
250,822
4
L
Jing Wei
6,239
520
121
10
0
221,769
3
W
Ganesha
6,477
540
5
0
0
261,477
3
L
Tsukuyomi
6,454
538
91
8
0
252,651
1
W
Aphrodite
7,542
629
97
8
0
229,600
5
L
Mulan
6,458
538
87
7
0
280,415
3
L
Zeus
6,339
528
83
7
0
219,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role